Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ItyBtyWtyTty
Bastet
Level 129
God Stats
11W - 11L
1,405 SR
Queue Stats
581W - 567L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
TheGokuButton
Erlang Shen
Level 129
God Stats
4W - 2L
1,688 SR
Queue Stats
30W - 34L
1,492 Elo+
Solo
Janus
Janus
Tuca Mote8761
Janus
Level 65
God Stats
34W - 25L
1,497 SR
Queue Stats
698W - 702L
1,465 Elo+
Party 2
Hachiman
Hachiman
raggedyjungle
Hachiman
Level 124
God Stats
8W - 6L
1,512 SR
Queue Stats
72W - 70L
1,467 Elo+
Solo
Team Averages
Level 138
1,521 SR
1,477 Elo+

VS

Team Averages
Level 127
1,543 SR
1,467 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MotherDearest448
Persephone
Level 143
God Stats
7W - 11L
1,574 SR
Queue Stats
127W - 129L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
apeking116
Danzaburou
Level 155
God Stats
6W - 9L
1,387 SR
Queue Stats
381W - 378L
1,450 Elo+
Solo
Thor
Thor
nillyrok
Thor
Level 60
God Stats
1W - 3L
1,518 SR
Queue Stats
170W - 168L
1,472 Elo+
Party 1
Ra
Ra
sharkking120yt
Ra
Level 128
God Stats
4W - 3L
1,738 SR
Queue Stats
214W - 191L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 6
6,678
557
6,920
11,755
7,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
12
6 / 3 / 2
7,092
591
7,497
13,398
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
TheGokuButton
Erlang Shen
12
0 / 0 / 2
6,818
568
5,226
10,549
10,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 2
7,266
606
4,749
8,113
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
raggedyjungle
Hachiman
12
7 / 3 / 3
7,455
621
7,984
11,199
3,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 1 / 0
7,962
664
9,838
12,366
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
MotherDearest448
Persephone
12
2 / 3 / 3
7,293
608
7,333
7,203
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
apeking116
Danzaburou
8
0 / 5 / 2
5,201
433
4,576
9,878
3,260
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
2 / 5 / 1
5,958
497
5,885
12,526
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 3 / 1
5,687
474
5,732
8,125
2,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
8
12
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
6
2
L
Sun Wukong
 
Sun Wukong
2
1
0
2
W
Bastet
6
3
2
2.33
L
Persephone
MotherDearest448
Persephone
2
3
3
1.17
W
Erlang Shen
TheGokuButton
Erlang Shen
0
0
2
1
W
3
4
2
1
L
Danzaburou
apeking116
Danzaburou
0
5
2
0.2
L
Thor
2
5
1
0.5
W
Hachiman
raggedyjungle
Hachiman
7
3
3
2.83
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
33,364
55,014
Taken
50,098
29,276
Mitigated
20,778
18,225
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,920
1,123
1,480
2,882
11,755
7,811
22
4,106
7,461
24,806
0
L
Sun Wukong
 
Sun Wukong
9,838
3,876
0
6,394
12,366
8,677
0
0
12,366
0
62,592
W
Bastet
7,497
2,099
0
6,419
13,398
4,378
20
942
12,192
0
44,997
L
Persephone
MotherDearest448
Persephone
7,333
167
0
1,258
7,203
2,354
0
3,714
3,221
48,311
1,463
W
Erlang Shen
TheGokuButton
Erlang Shen
5,226
2,785
0
3,913
10,549
10,608
0
0
9,838
0
44,093
W
4,749
314
0
250
8,113
2,886
628
5,554
2,559
47,597
0
L
Danzaburou
apeking116
Danzaburou
4,576
2,154
0
1,049
9,878
3,260
0
2,876
7,002
0
23,216
L
Thor
5,885
1,835
0
3,282
12,526
4,111
0
1,194
11,252
0
33,137
W
Hachiman
raggedyjungle
Hachiman
7,984
5,598
0
3,281
11,199
3,593
403
1,952
9,192
0
56,784
L
5,732
375
336
1,559
8,125
2,376
0
3,465
4,582
23,961
495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
32,101
341
Minions Killed
331
0
Camps Cleared
0
1,303,794
Distance Traveled
1,231,857
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,678
557
27
2
0
286,282
0
L
Sun Wukong
7,962
664
124
10
0
232,115
5
W
Bastet
7,092
591
72
6
0
281,152
0
L
Persephone
7,293
608
91
8
0
232,938
0
W
Erlang Shen
6,818
568
81
7
0
229,933
0
W
Janus
7,266
606
88
7
0
266,748
0
L
Danzaburou
5,201
433
35
3
0
248,833
0
L
Thor
5,958
497
48
4
0
256,961
0
W
Hachiman
7,455
621
73
6
0
239,679
0
L
Ra
5,687
474
33
3
0
261,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role