Player Matchup

Vulcan
Vulcan
Balkor_Steel909
Vulcan
Level 89
God Stats
1W - 5L
1,260 SR
Queue Stats
2W - 7L
1,221 Elo+
Party 1
The Morrigan
The Morrigan
Deadpool20011
The Morrigan
Level 127
God Stats
12W - 17L
1,171 SR
Queue Stats
50W - 56L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 159
God Stats
605W - 544L
1,546 SR
Queue Stats
907W - 936L
1,451 Elo+
Solo
Jing Wei
Jing Wei
SBLI28ATL3NE
Jing Wei
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,229 Elo+
Party 2
Pele
Pele
manķoyaki
Pele
Level 102
God Stats
0W - 1L
1,744 SR
Queue Stats
38W - 42L
1,464 Elo+
Party 2
Team Averages
Level 97
1,444 SR
1,358 Elo+

VS

Team Averages
Level 123
1,597 SR
1,488 Elo+
Nut
Nut
MrNiceGuy956
Nut
Level 69
God Stats
4W - 5L
1,468 SR
Queue Stats
60W - 49L
1,512 Elo+
Party 3
Erlang Shen
Erlang Shen
Unforsaken_King_
Erlang Shen
Level 156
God Stats
13W - 12L
1,498 SR
Queue Stats
295W - 273L
1,425 Elo+
Solo
Lancelot
Lancelot
YuhHuy
Lancelot
Level 111
God Stats
3W - 0L
1,830 SR
Queue Stats
123W - 97L
1,536 Elo+
Party 3
Terra
Terra
archangel-3473
Terra
Level 120
God Stats
3W - 0L
1,721 SR
Queue Stats
52W - 42L
1,530 Elo+
Solo
Chang'e
Chang'e
darkmare89_ttv
Chang'e
Level 159
God Stats
13W - 8L
1,469 SR
Queue Stats
371W - 367L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,971
536
6,542
6,102
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Deadpool20011
The Morrigan
12
1 / 2 / 1
7,217
555
4,861
5,587
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,772
444
6,392
8,827
2,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SBLI28ATL3NE
Jing Wei
9
0 / 3 / 0
5,212
401
2,561
7,611
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
6,718
517
6,870
11,251
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,901
531
5,990
6,556
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Unforsaken_King_
Erlang Shen
13
2 / 2 / 1
7,677
591
5,946
12,493
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
YuhHuy
Lancelot
14
6 / 0 / 2
7,912
609
6,441
8,393
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 6
7,259
558
5,443
10,828
5,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 1
6,929
533
4,896
9,408
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
The Morrigan
Deadpool20011
The Morrigan
1
2
1
0.75
L
1
1
0
1
W
1
0
2
2
L
Jing Wei
SBLI28ATL3NE
Jing Wei
0
3
0
0
W
Erlang Shen
Unforsaken_King_
Erlang Shen
2
2
1
1.25
W
Lancelot
YuhHuy
Lancelot
6
0
2
7
W
0
0
6
3
W
2
3
1
0.83
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,226
Damage
28,716
39,378
Taken
47,678
14,571
Mitigated
23,613
9,546
Healing
25,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,542
3,542
0
990
6,102
2,337
0
0
5,687
43,016
566
L
The Morrigan
Deadpool20011
The Morrigan
4,861
469
0
1,647
5,587
2,068
0
2,263
3,240
46,198
3,272
L
6,392
2,739
0
5,320
8,827
2,738
27
2,700
6,127
43,757
0
W
5,990
3,447
0
2,154
6,556
2,651
694
3,148
3,368
0
58,249
L
Jing Wei
SBLI28ATL3NE
Jing Wei
2,561
1,869
0
390
7,611
2,421
0
2,362
5,249
0
21,828
W
Erlang Shen
Unforsaken_King_
Erlang Shen
5,946
3,118
0
7,216
12,493
8,657
0
6,425
6,068
0
56,091
W
Lancelot
YuhHuy
Lancelot
6,441
1,491
0
4,116
8,393
3,960
0
974
7,367
0
67,194
W
5,443
735
2,521
5,245
10,828
5,167
280
3,701
7,067
33,552
3,515
W
4,896
257
568
3,322
9,408
3,178
629
2,043
6,991
47,199
2,397
L
6,870
2,004
0
1,199
11,251
5,007
0
2,330
8,832
0
48,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
36,678
362
Minions Killed
417
0
Camps Cleared
0
1,252,416
Distance Traveled
1,324,754
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,971
536
89
7
0
264,445
7
L
The Morrigan
7,217
555
92
7
0
235,739
0
L
Nu Wa
5,772
444
64
5
0
208,802
0
W
Nut
6,901
531
103
8
0
237,598
0
L
Jing Wei
5,212
401
41
3
0
271,702
5
W
Erlang Shen
7,677
591
78
6
0
252,287
2
W
Lancelot
7,912
609
109
8
0
340,466
0
W
Terra
7,259
558
54
4
0
268,161
0
W
Chang'e
6,929
533
73
6
0
226,242
2
L
Pele
6,718
517
76
6
0
271,728
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role