Player Matchup

Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlaringAus10
Hun Batz
Level 125
God Stats
5W - 8L
1,193 SR
Queue Stats
96W - 141L
1,437 Elo+
Party 1
Scylla
Scylla
Gene_215_
Scylla
Level 60
God Stats
18W - 16L
1,627 SR
Queue Stats
128W - 129L
1,496 Elo+
Solo
Xing Tian
Xing Tian
KgBoofer
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 128L
1,456 Elo+
Party 1
Nut
Nut
Smiles5231
Nut
Level 129
God Stats
3W - 2L
1,908 SR
Queue Stats
46W - 59L
1,512 Elo+
Party 1
Team Averages
Level 114
1,546 SR
1,480 Elo+

VS

Team Averages
Level 94
1,595 SR
1,545 Elo+
Ares
Ares
Anonymous080
Ares
Level 68
God Stats
1W - 2L
1,347 SR
Queue Stats
223W - 232L
1,552 Elo+
Solo
Nut
Nut
BEEZZ
Nut
Level 59
God Stats
1W - 5L
1,479 SR
Queue Stats
15W - 15L
1,484 Elo+
Solo
Sobek
Sobek
ChoosyMite14148
Sobek
Level 99
God Stats
6W - 7L
1,801 SR
Queue Stats
151W - 131L
1,525 Elo+
Party 2
Anubis
Anubis
IVIortalGod
Anubis
Level 126
God Stats
5W - 2L
1,604 SR
Queue Stats
21W - 11L
1,565 Elo+
Solo
Loki
Loki
RIRG0727
Loki
Level 118
God Stats
4W - 5L
1,742 SR
Queue Stats
171W - 151L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
1
0 / 0 / 0
2,477
495
0
0
0
Hun Batz
BlaringAus10
Hun Batz
6
0 / 1 / 0
3,205
641
81
4,240
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Gene_215_
Scylla
7
0 / 1 / 0
3,402
680
613
2,259
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
KgBoofer
Xing Tian
5
0 / 1 / 0
3,350
670
1,623
5,824
3,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 0 / 0
3,325
665
2,154
2,675
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,669
734
0
886
609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
BEEZZ
Nut
5
1 / 1 / 0
3,445
689
3,627
2,893
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 1
3,435
687
1,762
3,691
2,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
7
2 / 0 / 0
3,973
795
1,825
1,034
321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
7
0 / 0 / 1
3,498
700
601
3,356
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
W
0
0
0
0
W
Nut
BEEZZ
Nut
1
1
0
1
L
Hun Batz
BlaringAus10
Hun Batz
0
1
0
0
W
0
0
1
0.5
L
Scylla
Gene_215_
Scylla
0
1
0
0
W
Anubis
2
0
0
2
L
Xing Tian
KgBoofer
Xing Tian
0
1
0
0
W
Loki
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,471
Damage
7,815
14,998
Taken
11,860
5,760
Mitigated
5,539
6,377
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
250
886
609
0
0
886
15,149
1,161
W
Nut
BEEZZ
Nut
3,627
3,067
0
1,311
2,893
864
0
824
2,069
0
11,534
L
Hun Batz
BlaringAus10
Hun Batz
81
0
0
2,341
4,240
1,176
0
870
3,370
0
16,438
W
1,762
111
0
1,662
3,691
2,601
0
703
2,988
7,662
0
L
Scylla
Gene_215_
Scylla
613
35
0
1,000
2,259
488
0
955
1,304
15,189
0
W
Anubis
1,825
87
0
761
1,034
321
0
245
709
21,137
0
L
Xing Tian
KgBoofer
Xing Tian
1,623
220
535
1,957
5,824
3,314
0
1,048
4,776
7,506
496
W
Loki
601
203
0
770
3,356
1,144
0
312
2,980
0
21,852
L
2,154
1,301
0
544
2,675
782
0
714
1,961
0
17,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,759
Gold Earned
18,020
116
Minions Killed
131
0
Camps Cleared
0
413,713
Distance Traveled
521,254
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
2,477
495
0
0
0
0
0
W
Ares
3,669
734
28
6
0
83,396
0
W
Nut
3,445
689
18
4
0
97,764
0
L
Hun Batz
3,205
641
40
8
0
118,892
0
W
Sobek
3,435
687
8
2
0
111,441
2
L
Scylla
3,402
680
33
7
0
90,028
0
W
Anubis
3,973
795
40
8
0
98,261
0
L
Xing Tian
3,350
670
7
1
0
102,498
0
W
Loki
3,498
700
37
7
0
130,392
0
L
Nut
3,325
665
36
7
0
102,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role