Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
A Cheeky Grin
Bakasura
Level 176
God Stats
7W - 9L
1,729 SR
Queue Stats
789W - 834L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
Psych0W33b
Cernunnos
Level 159
God Stats
2W - 2L
1,457 SR
Queue Stats
114W - 157L
1,557 Elo+
Party 1
Janus
Janus
UnwindingSole
Janus
Level 172
God Stats
29W - 21L
1,663 SR
Queue Stats
174W - 155L
1,633 Elo+
Solo
Sobek
Sobek
Yango Warrior
Sobek
Level 153
God Stats
8W - 7L
1,560 SR
Queue Stats
211W - 281L
1,537 Elo+
Party 1
Team Averages
Level 153
1,582 SR
1,559 Elo+

VS

Team Averages
Level 152
1,548 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
Dannyi2
Tsukuyomi
Level 159
God Stats
47W - 32L
1,682 SR
Queue Stats
170W - 154L
1,625 Elo+
Party 2
Ra
Ra
Dansig
Ra
Level 221
God Stats
9W - 6L
1,548 SR
Queue Stats
417W - 360L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
Fardeenie
Kuzenbo
Level 155
God Stats
2W - 2L
1,332 SR
Queue Stats
288W - 288L
1,538 Elo+
Solo
Rama
Rama
Txsbatman00
Rama
Level 48
God Stats
2W - 7L
1,679 SR
Queue Stats
2W - 9L
1,326 Elo+
Party 2
Hercules
Hercules
eddieRF8
Hercules
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 164L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 1 / 3
7,507
626
9,400
10,462
3,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
A Cheeky Grin
Bakasura
11
3 / 5 / 2
6,572
548
7,080
14,572
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Psych0W33b
Cernunnos
10
3 / 6 / 1
6,424
535
6,871
12,290
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 2
7,284
607
4,881
6,370
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 3
6,002
500
3,391
9,963
8,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dannyi2
Tsukuyomi
14
7 / 1 / 7
7,883
657
10,357
11,802
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
14
6 / 2 / 1
8,350
696
4,250
5,954
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Fardeenie
Kuzenbo
11
0 / 3 / 1
6,379
532
6,730
12,772
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 5
6,555
546
4,769
8,489
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
eddieRF8
Hercules
11
1 / 1 / 10
6,778
565
7,395
10,933
4,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
17
17
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
3
2.5
L
Bakasura
A Cheeky Grin
Bakasura
3
5
2
0.8
W
Tsukuyomi
Dannyi2
Tsukuyomi
7
1
7
10.5
W
Ra
6
2
1
3.25
W
Kuzenbo
Fardeenie
Kuzenbo
0
3
1
0.17
L
Cernunnos
Psych0W33b
Cernunnos
3
6
1
0.58
W
3
1
5
5.5
L
0
2
2
0.5
L
1
3
3
0.83
W
Hercules
eddieRF8
Hercules
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
33,501
53,657
Taken
49,950
26,354
Mitigated
28,643
15,003
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,400
4,008
0
3,982
10,462
3,910
0
5,571
4,066
0
69,733
L
Bakasura
A Cheeky Grin
Bakasura
7,080
4,900
0
4,211
14,572
6,461
0
1,695
12,672
0
36,905
W
Tsukuyomi
Dannyi2
Tsukuyomi
10,357
2,565
0
4,717
11,802
4,446
0
1,841
9,517
0
59,769
W
Ra
4,250
180
396
1,786
5,954
2,094
0
2,531
3,148
65,411
1,093
W
Kuzenbo
Fardeenie
Kuzenbo
6,730
1,788
0
4,250
12,772
14,476
0
0
12,679
39,383
2,216
L
Cernunnos
Psych0W33b
Cernunnos
6,871
2,649
0
3,121
12,290
5,451
315
343
11,867
0
51,328
W
4,769
3,461
0
1,688
8,489
2,888
0
1,881
6,472
0
45,953
L
4,881
682
0
540
6,370
2,168
0
646
5,588
67,661
0
L
3,391
377
0
3,149
9,963
8,364
0
930
8,859
14,787
1,500
W
Hercules
eddieRF8
Hercules
7,395
2,719
1,686
3,587
10,933
4,739
0
1,342
9,184
0
19,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,789
Gold Earned
35,945
432
Minions Killed
405
0
Camps Cleared
0
1,239,085
Distance Traveled
1,338,474
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,507
626
127
11
0
215,623
0
L
Bakasura
6,572
548
77
6
0
282,710
3
W
Tsukuyomi
7,883
657
97
8
0
307,808
0
W
Ra
8,350
696
136
11
0
284,505
3
W
Kuzenbo
6,379
532
70
6
0
227,914
0
L
Cernunnos
6,424
535
81
7
0
215,815
3
W
Rama
6,555
546
85
7
0
240,205
0
L
Janus
7,284
607
132
11
0
260,819
3
L
Sobek
6,002
500
15
1
0
264,118
5
W
Hercules
6,778
565
17
1
0
278,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role