Player Matchup

Hades
Hades
FriskyFidel
Hades
Level 65
God Stats
6W - 1L
1,661 SR
Queue Stats
146W - 129L
1,508 Elo+
Party 1
Bakasura
Bakasura
MarineMan44
Bakasura
Level 104
God Stats
1W - 1L
1,621 SR
Queue Stats
65W - 59L
1,475 Elo+
Party 3
Aphrodite
Aphrodite
Nightmarepet
Aphrodite
Level 85
God Stats
1W - 0L
1,176 SR
Queue Stats
71W - 59L
1,525 Elo+
Party 1
Chernobog
Chernobog
SaintxJoker
Chernobog
Level 120
God Stats
2W - 1L
1,486 SR
Queue Stats
56W - 55L
1,439 Elo+
Party 3
Khepri
Khepri
ThiccestMama
Khepri
Level 39
God Stats
2W - 3L
1,509 SR
Queue Stats
58W - 62L
1,464 Elo+
Party 3
Team Averages
Level 83
1,490 SR
1,482 Elo+

VS

Team Averages
Level 53
1,440 SR
1,401 Elo+
Scylla
Scylla
Bomb443
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 109L
1,445 Elo+
Party 2
Hades
Hades
DWCR
Hades
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 54L
1,376 Elo+
Solo
Hou Yi
Hou Yi
GuardianTP
Hou Yi
Level 102
God Stats
1W - 4L
1,533 SR
Queue Stats
110W - 113L
1,454 Elo+
Party 2
Hel
Hel
LambChops2944
Hel
Level 28
God Stats
2W - 4L
1,167 SR
Queue Stats
68W - 90L
1,399 Elo+
Solo
Atlas
Atlas
Metalgear5150
Atlas
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 81L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 15
12,667
792
26,029
26,289
27,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
MarineMan44
Bakasura
19
7 / 5 / 10
12,074
755
13,718
18,934
20,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Nightmarepet
Aphrodite
19
4 / 2 / 18
11,327
708
11,333
17,085
13,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
SaintxJoker
Chernobog
19
5 / 2 / 17
12,122
758
15,847
15,987
8,925
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
17
0 / 4 / 18
10,078
630
6,194
15,042
17,526
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bomb443
Scylla
19
4 / 4 / 8
11,508
719
17,753
13,972
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
DWCR
Hades
14
1 / 7 / 7
9,320
583
13,630
18,056
9,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
GuardianTP
Hou Yi
18
6 / 3 / 9
10,975
686
22,876
13,585
7,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
4 / 6 / 7
9,743
609
12,717
16,680
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
1 / 4 / 8
10,239
640
9,366
20,857
22,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
24
Kills
16
16
Deaths
24
78
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bomb443
Scylla
4
4
8
2
L
Hades
DWCR
Hades
1
7
7
0.64
W
8
3
15
5.17
L
Hou Yi
GuardianTP
Hou Yi
6
3
9
3.5
L
4
6
7
1.25
W
Bakasura
MarineMan44
Bakasura
7
5
10
2.4
L
1
4
8
1.25
W
Aphrodite
Nightmarepet
Aphrodite
4
2
18
6.5
W
Chernobog
SaintxJoker
Chernobog
5
2
17
6.75
W
Khepri
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,121
Damage
76,342
93,337
Taken
83,150
87,844
Mitigated
54,449
48,623
Healing
27,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bomb443
Scylla
17,753
1,554
252
776
13,972
6,500
94
7,563
5,498
39,224
0
L
Hades
DWCR
Hades
13,630
1,358
1,844
3,393
18,056
9,930
0
7,445
9,855
29,532
534
W
26,029
2,759
3,583
8,944
26,289
27,656
1,329
14,738
11,551
46,091
1,431
L
Hou Yi
GuardianTP
Hou Yi
22,876
7,481
566
2,060
13,585
7,425
279
7,731
5,544
0
50,212
L
12,717
3,172
11,210
5,198
16,680
7,628
0
9,670
6,530
16,716
0
W
Bakasura
MarineMan44
Bakasura
13,718
9,069
2,525
3,975
18,934
20,367
1,977
10,569
8,365
0
20,840
L
9,366
4,020
352
2,000
20,857
22,966
0
8,482
10,053
15,869
833
W
Aphrodite
Nightmarepet
Aphrodite
11,333
1,694
12,698
9,097
17,085
13,370
1,059
11,687
5,398
20,169
854
W
Chernobog
SaintxJoker
Chernobog
15,847
8,145
1,958
4,198
15,987
8,925
2,209
9,329
6,658
0
48,218
W
Khepri
6,194
275
849
796
15,042
17,526
1,222
6,103
8,939
10,576
624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,268
Gold Earned
51,785
181
Minions Killed
178
0
Camps Cleared
0
1,450,104
Distance Traveled
1,242,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,508
719
59
4
0
268,370
0
L
Hades
9,320
583
36
2
0
231,757
0
W
Hades
12,667
792
40
3
0
290,552
0
L
Hou Yi
10,975
686
66
4
0
249,334
0
L
Hel
9,743
609
6
0
0
217,551
0
W
Bakasura
12,074
755
33
2
0
277,215
0
L
Atlas
10,239
640
11
1
0
275,508
0
W
Aphrodite
11,327
708
30
2
0
279,649
0
W
Chernobog
12,122
758
74
5
0
310,987
0
W
Khepri
10,078
630
4
0
0
291,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role