Player Matchup

Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Diamond III
Canttouch4
Amaterasu
Diamond III
Level 166
God Stats
1W - 3L
1,578 SR
Queue Stats
384W - 374L
2,149 MMR
Solo
Camazotz
Camazotz
Diamond IV
NevrBD
Camazotz
Diamond IV
Level 195
God Stats
13W - 12L
1,766 SR
Queue Stats
137W - 126L
2,045 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
PIKACHUKILL
Kukulkan
Diamond IV
Level 193
God Stats
1W - 2L
1,610 SR
Queue Stats
183W - 164L
2,220 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 185
1,591 SR
1,883 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,549 SR
1,942 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum I
CelestialSolstic
Fenrir
Platinum I
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 57L
1,989 MMR
Solo
Lancelot
Lancelot
Diamond IV
DrMathers
Lancelot
Diamond IV
Level 125
God Stats
3W - 0L
1,871 SR
Queue Stats
55W - 45L
2,016 MMR
Party 2
Anhur
Anhur
Masters
Entricked
Anhur
Masters
Level 129
God Stats
5W - 7L
1,589 SR
Queue Stats
213W - 194L
2,078 MMR
Solo
Geb
Geb
Diamond V
narutopwue
Geb
Diamond V
Level 210
God Stats
2W - 5L
1,285 SR
Queue Stats
101W - 82L
2,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 1
4,298
614
1,656
3,835
1,658
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
 
Rama
8
1 / 1 / 0
4,056
579
2,011
3,637
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Canttouch4
Amaterasu
5
1 / 2 / 2
3,663
523
2,161
3,488
1,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Camazotz
NevrBD
Camazotz
8
1 / 2 / 1
4,161
594
2,581
7,332
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
PIKACHUKILL
Kukulkan
9
2 / 0 / 0
4,802
686
1,882
3,239
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AresBellonaKuzenbo

VS

Bans
ThanatosOsirisAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 1 / 0
4,828
690
2,574
3,673
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 3
4,581
654
2,736
6,167
2,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
DrMathers
Lancelot
9
2 / 1 / 2
4,589
656
3,488
5,634
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
Entricked
Anhur
7
0 / 0 / 1
3,873
553
2,174
2,525
758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,967
567
1,523
4,856
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
5
5
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Rama
 
Rama
1
1
0
1
W
Chang'e
 
Chang'e
2
1
0
2
L
Amaterasu
Canttouch4
Amaterasu
1
2
2
1
W
1
2
3
1.25
W
Lancelot
DrMathers
Lancelot
2
1
2
3
W
Anhur
Entricked
Anhur
0
0
1
0.5
L
Camazotz
NevrBD
Camazotz
1
2
1
0.75
L
Kukulkan
PIKACHUKILL
Kukulkan
2
0
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,291
Damage
12,495
21,531
Taken
22,855
7,744
Mitigated
8,853
8,919
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,656
645
1,269
1,423
3,835
1,658
1
857
2,978
13,016
0
L
Rama
 
Rama
2,011
1,363
0
841
3,637
1,217
0
666
2,971
0
35,539
W
Chang'e
 
Chang'e
2,574
309
200
1,461
3,673
1,117
17
1,056
2,617
27,351
0
L
Amaterasu
Canttouch4
Amaterasu
2,161
752
0
1,258
3,488
1,610
0
400
2,865
0
10,078
W
2,736
900
0
2,512
6,167
2,530
0
554
5,367
0
17,549
W
Lancelot
DrMathers
Lancelot
3,488
705
0
2,284
5,634
2,112
0
272
5,326
0
27,718
W
Anhur
Entricked
Anhur
2,174
1,581
0
1,506
2,525
758
0
548
1,977
0
27,452
L
Camazotz
NevrBD
Camazotz
2,581
764
0
3,753
7,332
2,176
0
593
6,552
0
23,680
L
Kukulkan
PIKACHUKILL
Kukulkan
1,882
437
0
375
3,239
1,083
0
1,291
1,788
31,267
211
W
1,523
30
0
1,684
4,856
2,336
0
1,108
3,748
14,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,980
Gold Earned
21,838
202
Minions Killed
222
0
Camps Cleared
0
635,151
Distance Traveled
722,090
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,298
614
22
3
0
139,953
2
L
Rama
4,056
579
61
9
0
122,617
0
W
Chang'e
4,828
690
69
10
0
151,337
0
L
Amaterasu
3,663
523
13
2
0
82,820
0
W
Fenrir
4,581
654
28
4
0
131,038
0
W
Lancelot
4,589
656
46
7
0
178,853
0
W
Anhur
3,873
553
56
8
0
137,818
0
L
Camazotz
4,161
594
48
7
0
155,276
2
L
Kukulkan
4,802
686
58
8
0
134,485
1
W
Geb
3,967
567
23
3
0
123,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role