Player Matchup

Hera
Hera
Gold II
CowboyWheat
Hera
Gold II
Level 123
God Stats
2W - 0L
1,701 SR
Queue Stats
108W - 112L
1,533 MMR
Party 1
Surtr
Surtr
Gold II
OhPappa
Surtr
Gold II
Level 96
God Stats
8W - 4L
1,731 SR
Queue Stats
50W - 47L
1,567 MMR
Solo
Hachiman
Hachiman
Gold II
RedWinterAFR
Hachiman
Gold II
Level 149
God Stats
19W - 14L
1,593 SR
Queue Stats
133W - 121L
1,618 MMR
Solo
Ares
Ares
Gold II
Swim_panda_
Ares
Gold II
Level 144
God Stats
3W - 5L
1,496 SR
Queue Stats
118W - 110L
1,532 MMR
Solo
Set
Set
Gold III
italio458
Set
Gold III
Level 117
God Stats
4W - 1L
1,700 SR
Queue Stats
65W - 59L
1,615 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,644 SR
1,573 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,631 SR
1,571 MMR
Chaac
Chaac
Gold III
BigCountry6925
Chaac
Gold III
Level 125
God Stats
1W - 2L
1,707 SR
Queue Stats
100W - 107L
1,461 MMR
Solo
Ah Puch
Ah Puch
Gold I
LadyDimir
Ah Puch
Gold I
Level 186
God Stats
18W - 17L
1,513 SR
Queue Stats
103W - 103L
1,606 MMR
Party 3
Medusa
Medusa
Gold I
SirGolgari
Medusa
Gold I
Level 85
God Stats
9W - 6L
1,658 SR
Queue Stats
85W - 89L
1,560 MMR
Party 3
Eset
Eset
Gold III
UWU4RWBY
Eset
Gold III
Level 154
God Stats
11W - 8L
1,691 SR
Queue Stats
132W - 132L
1,422 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
Z_illist
Ne Zha
Platinum IV
Level 126
God Stats
1W - 2L
1,584 SR
Queue Stats
61W - 59L
1,808 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
3,864
773
1,011
1,788
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
OhPappa
Surtr
7
1 / 0 / 0
3,777
755
1,077
3,123
2,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RedWinterAFR
Hachiman
6
2 / 0 / 3
3,616
723
2,841
4,188
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

5
0 / 3 / 2
3,160
632
945
5,099
3,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 2 / 4
3,906
781
1,901
3,975
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
BellonaLancelotThorJanus

VS

Bans
ThothNutAgniZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,469
494
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
LadyDimir
Ah Puch
6
0 / 1 / 0
3,343
669
706
1,778
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Medusa
SirGolgari
Medusa
6
1 / 2 / 3
3,567
713
5,814
4,280
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
6
4 / 2 / 1
4,182
836
2,223
4,578
2,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Z_illist
Ne Zha
6
0 / 1 / 2
3,454
691
1,331
4,474
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
5
5
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
2
2
L
Ah Puch
LadyDimir
Ah Puch
0
1
0
0
W
Surtr
OhPappa
Surtr
1
0
0
1
W
Hachiman
RedWinterAFR
Hachiman
2
0
3
3.5
L
Medusa
SirGolgari
Medusa
1
2
3
1.25
W
0
3
2
0.33
L
Eset
4
2
1
2.25
L
Ne Zha
Z_illist
Ne Zha
0
1
2
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,775
Damage
10,074
18,173
Taken
15,110
9,258
Mitigated
5,819
4,908
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,011
284
0
487
1,788
470
0
706
1,082
20,903
390
L
Ah Puch
LadyDimir
Ah Puch
706
40
0
255
1,778
574
0
682
1,096
18,664
0
W
Surtr
OhPappa
Surtr
1,077
164
0
1,007
3,123
2,118
0
260
2,863
475
17,445
W
Hachiman
RedWinterAFR
Hachiman
2,841
1,806
0
1,882
4,188
1,271
0
745
3,443
0
20,399
L
Medusa
SirGolgari
Medusa
5,814
2,875
0
745
4,280
1,344
0
857
3,423
0
22,090
W
945
77
0
1,062
5,099
3,500
0
831
4,268
5,591
154
L
Eset
2,223
609
98
1,108
4,578
2,216
0
390
4,188
8,712
0
L
Ne Zha
Z_illist
Ne Zha
1,331
657
0
1,224
4,474
1,685
0
75
4,399
0
18,730
W
1,901
809
0
470
3,975
1,899
0
387
3,588
0
16,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,323
Gold Earned
17,015
137
Minions Killed
104
0
Camps Cleared
0
510,164
Distance Traveled
463,238
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,469
494
0
0
0
8,805
0
W
Hera
3,864
773
44
9
0
109,195
1
L
Ah Puch
3,343
669
25
5
0
107,254
1
W
Surtr
3,777
755
36
7
0
89,367
1
W
Hachiman
3,616
723
21
4
0
93,222
2
L
Medusa
3,567
713
26
5
0
108,846
0
W
Ares
3,160
632
5
1
0
107,624
1
L
Eset
4,182
836
12
2
0
123,414
2
L
Ne Zha
3,454
691
41
8
0
114,919
0
W
Set
3,906
781
31
6
0
110,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role