Player Matchup

Danzaburou
Danzaburou
Covict
Danzaburou
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,495 Elo+
Party 2
Serqet
Serqet
Rollinjays35
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,425 Elo+
Party 3
Surtr
Surtr
Vaduroth
Surtr
Level 124
God Stats
0W - 1L
1,490 SR
Queue Stats
3W - 10L
1,395 Elo+
Party 2
Anubis
Anubis
WeedKeefer420
Anubis
Level 139
God Stats
1W - 2L
1,731 SR
Queue Stats
51W - 71L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
Xucure
Cthulhu
Level 26
God Stats
0W - 4L
1,915 SR
Queue Stats
6W - 11L
1,499 Elo+
Party 2
Team Averages
Level 106
1,627 SR
1,448 Elo+

VS

Team Averages
Level 132
1,630 SR
1,523 Elo+
Da Ji
Da Ji
DoctorMoisted
Da Ji
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 1
Shiva
Shiva
John_P_Edwards
Shiva
Level 160
God Stats
3W - 5L
1,604 SR
Queue Stats
465W - 426L
1,455 Elo+
Solo
Artemis
Artemis
Ornatewater
Artemis
Level 85
God Stats
9W - 5L
1,553 SR
Queue Stats
183W - 138L
1,652 Elo+
Solo
Anubis
Anubis
TNB Betrayes
Anubis
Level 136
God Stats
21W - 20L
1,855 SR
Queue Stats
80W - 98L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
wh4twey
Sylvanus
Level 122
God Stats
19W - 13L
1,637 SR
Queue Stats
460W - 440L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Covict
Danzaburou
14
1 / 5 / 0
7,819
782
5,848
8,875
3,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
0 / 4 / 1
7,189
719
2,599
8,927
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Vaduroth
Surtr
13
1 / 1 / 1
7,416
742
4,842
8,231
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 1
7,930
793
6,420
5,799
2,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Xucure
Cthulhu
12
0 / 2 / 1
7,026
703
6,306
8,956
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,699
770
4,558
6,010
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 13
8,020
802
9,946
12,237
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Ornatewater
Artemis
16
4 / 0 / 9
8,878
888
8,652
5,512
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
5 / 1 / 6
8,731
873
8,754
5,703
3,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
wh4twey
Sylvanus
14
3 / 0 / 6
7,741
774
4,707
6,746
6,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
15
15
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Covict
Danzaburou
1
5
0
0.2
W
2
1
7
5.5
W
1
1
13
7.5
W
Artemis
Ornatewater
Artemis
4
0
9
8.5
L
Serqet
0
4
1
0.13
W
Anubis
5
1
6
8
L
Surtr
Vaduroth
Surtr
1
1
1
1.5
L
1
3
1
0.5
L
Cthulhu
Xucure
Cthulhu
0
2
1
0.25
W
Sylvanus
wh4twey
Sylvanus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
36,617
40,788
Taken
36,208
22,272
Mitigated
25,584
5,588
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Covict
Danzaburou
5,848
1,736
0
1,519
8,875
3,060
65
3,159
5,520
0
29,853
W
4,558
488
0
250
6,010
3,284
981
1,855
4,078
0
14,187
W
9,946
1,217
602
1,751
12,237
10,302
257
4,087
7,729
0
22,086
W
Artemis
Ornatewater
Artemis
8,652
4,387
0
2,807
5,512
2,282
117
1,374
3,833
0
32,653
L
Serqet
2,599
0
0
480
8,927
3,895
0
2,742
5,876
0
12,679
W
Anubis
8,754
178
0
2,059
5,703
3,052
645
2,150
3,415
36,872
0
L
Surtr
Vaduroth
Surtr
4,842
1,118
0
1,387
8,231
5,740
0
3,674
4,374
440
13,062
L
6,420
224
135
1,029
5,799
2,626
0
747
4,934
24,730
0
L
Cthulhu
Xucure
Cthulhu
6,306
91
140
898
8,956
6,951
0
2,889
5,942
15,830
25
W
Sylvanus
wh4twey
Sylvanus
4,707
815
3,589
4,866
6,746
6,664
477
2,718
3,695
10,930
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
41,069
183
Minions Killed
222
0
Camps Cleared
0
960,161
Distance Traveled
1,055,540
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,819
782
60
6
0
193,802
0
W
Da Ji
7,699
770
32
3
0
200,033
0
W
Shiva
8,020
802
42
4
0
240,101
0
W
Artemis
8,878
888
67
7
0
222,052
0
L
Serqet
7,189
719
22
2
0
190,506
0
W
Anubis
8,731
873
68
7
0
201,170
0
L
Surtr
7,416
742
21
2
0
215,797
0
L
Anubis
7,930
793
58
6
0
174,437
1
L
Cthulhu
7,026
703
22
2
0
185,619
0
W
Sylvanus
7,741
774
13
1
0
192,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role