Player Matchup

Sylvanus
Sylvanus
AndrewSenpai
Sylvanus
Level 147
God Stats
1W - 3L
1,503 SR
Queue Stats
21W - 35L
1,472 Elo+
Party 1
Neith
Neith
FactoryReset
Neith
Level 65
God Stats
3W - 3L
1,728 SR
Queue Stats
37W - 66L
1,426 Elo+
Solo
Hercules
Hercules
Killerghost25
Hercules
Level 89
God Stats
0W - 1L
1,773 SR
Queue Stats
4W - 13L
1,444 Elo+
Party 1
Kali
Kali
Midgetclappa
Kali
Level 66
God Stats
0W - 1L
1,963 SR
Queue Stats
9W - 16L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
xmariamax
Kukulkan
Level 127
God Stats
7W - 20L
1,279 SR
Queue Stats
16W - 33L
1,419 Elo+
Party 1
Team Averages
Level 99
1,649 SR
1,452 Elo+

VS

Team Averages
Level 124
1,625 SR
1,581 Elo+
Bacchus
Bacchus
Arsonator2
Bacchus
Level 119
God Stats
4W - 1L
1,638 SR
Queue Stats
124W - 111L
1,605 Elo+
Solo
Athena
Athena
Hidnshoot
Athena
Level 163
God Stats
2W - 0L
1,799 SR
Queue Stats
140W - 137L
1,555 Elo+
Party 2
Poseidon
Poseidon
Hype33
Poseidon
Level 148
God Stats
12W - 8L
1,604 SR
Queue Stats
340W - 276L
1,661 Elo+
Solo
Izanami
Izanami
LordPhatBallz
Izanami
Level 43
God Stats
4W - 1L
1,585 SR
Queue Stats
64W - 55L
1,629 Elo+
Party 2
Nike
Nike
WampusCat69
Nike
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 109L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndrewSenpai
Sylvanus
13
1 / 2 / 1
7,723
772
5,351
9,739
7,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 1
7,575
758
8,589
10,926
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Killerghost25
Hercules
14
2 / 1 / 0
7,880
788
2,487
9,252
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 2
7,160
716
3,722
8,703
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
xmariamax
Kukulkan
13
0 / 1 / 2
7,377
738
3,734
3,646
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arsonator2
Bacchus
13
1 / 0 / 3
7,655
766
7,074
6,118
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Hidnshoot
Athena
14
1 / 0 / 6
7,845
785
6,345
7,373
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Hype33
Poseidon
16
1 / 1 / 4
8,578
858
7,845
5,916
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
2 / 1 / 1
8,988
899
5,491
6,561
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
4 / 1 / 3
7,981
798
9,832
9,229
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AndrewSenpai
Sylvanus
1
2
1
0.75
W
Bacchus
Arsonator2
Bacchus
1
0
3
2.5
L
0
3
1
0.17
W
Athena
Hidnshoot
Athena
1
0
6
4
W
Poseidon
Hype33
Poseidon
1
1
4
3
L
Hercules
Killerghost25
Hercules
2
1
0
2
W
Izanami
2
1
1
2.5
L
0
2
2
0.5
W
4
1
3
5.5
L
Kukulkan
xmariamax
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
36,587
42,266
Taken
35,197
23,858
Mitigated
20,589
10,165
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AndrewSenpai
Sylvanus
5,351
993
2,315
1,473
9,739
7,185
0
5,475
3,712
11,170
0
W
Bacchus
Arsonator2
Bacchus
7,074
330
0
632
6,118
5,177
344
1,332
4,745
13,466
1,849
L
8,589
2,770
0
2,019
10,926
4,367
0
4,165
6,281
0
29,555
W
Athena
Hidnshoot
Athena
6,345
1,810
0
380
7,373
4,872
702
2,047
5,158
16,009
0
W
Poseidon
Hype33
Poseidon
7,845
1,140
0
500
5,916
2,046
225
1,004
4,827
36,477
293
L
Hercules
Killerghost25
Hercules
2,487
659
0
1,836
9,252
7,288
0
3,701
5,027
0
11,441
W
Izanami
5,491
3,646
0
1,273
6,561
2,592
832
1,894
4,534
0
36,945
L
3,722
912
0
1,928
8,703
3,434
0
3,643
4,650
0
18,816
W
9,832
558
0
415
9,229
5,902
336
2,808
6,385
0
19,724
L
Kukulkan
xmariamax
Kukulkan
3,734
279
0
594
3,646
1,584
0
1,441
2,061
25,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
41,047
166
Minions Killed
239
0
Camps Cleared
0
959,467
Distance Traveled
1,047,636
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,723
772
10
1
0
163,989
0
W
Bacchus
7,655
766
30
3
0
181,084
0
L
Neith
7,575
758
47
5
0
178,600
0
W
Athena
7,845
785
20
2
0
216,475
0
W
Poseidon
8,578
858
88
9
0
231,143
0
L
Hercules
7,880
788
29
3
0
208,073
0
W
Izanami
8,988
899
85
9
0
204,570
4
L
Kali
7,160
716
20
2
0
203,173
0
W
Nike
7,981
798
16
2
0
214,364
0
L
Kukulkan
7,377
738
60
6
0
205,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role