Player Matchup

Khepri
Khepri
MultiPass7288
Khepri
Level 159
God Stats
4W - 3L
1,452 SR
Queue Stats
208W - 221L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
PriorMagician96
Cthulhu
Level 338
God Stats
33W - 16L
1,540 SR
Queue Stats
1,698W - 1,731L
1,554 Elo+
Party 2
Medusa
Medusa
fredkicker
Medusa
Level 129
God Stats
3W - 0L
1,565 SR
Queue Stats
92W - 89L
1,573 Elo+
Party 2
Thor
Thor
spacemanspliff19
Thor
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 78L
1,557 Elo+
Party 1
Thoth
Thoth
xTRippNx
Thoth
Level 156
God Stats
1W - 2L
1,213 SR
Queue Stats
165W - 136L
1,539 Elo+
Party 1
Team Averages
Level 168
1,454 SR
1,551 Elo+

VS

Team Averages
Level 93
1,406 SR
1,444 Elo+
Thoth
Thoth
Aceius
Thoth
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,360 Elo+
Party 3
Nox
Nox
Greenbay116
Nox
Level 92
God Stats
0W - 1L
1,266 SR
Queue Stats
38W - 27L
1,405 Elo+
Solo
Scylla
Scylla
SixmileKae
Scylla
Level 157
God Stats
4W - 4L
1,506 SR
Queue Stats
354W - 337L
1,461 Elo+
Solo
Maui
Maui
cjh202
Maui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,614 Elo+
Solo
Achilles
Achilles
pcdeloney
Achilles
Level 75
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 14
8,203
746
1,966
9,427
9,323
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 3 / 8
9,737
885
10,680
12,789
15,485
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
fredkicker
Medusa
16
5 / 1 / 9
9,392
854
15,775
7,092
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 12
8,993
818
5,691
5,765
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
xTRippNx
Thoth
16
3 / 1 / 12
9,119
829
10,805
5,397
3,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aceius
Thoth
11
0 / 5 / 2
6,714
610
2,552
8,116
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 3 / 0
7,270
661
4,451
7,735
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SixmileKae
Scylla
14
1 / 2 / 3
7,534
685
7,746
6,578
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
cjh202
Maui
12
0 / 4 / 3
6,838
622
2,387
11,899
13,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
pcdeloney
Achilles
15
3 / 5 / 1
8,450
768
5,145
14,377
17,814
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
19
Kills
5
7
Deaths
19
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aceius
Thoth
0
5
2
0.2
L
1
3
0
0.33
W
0
2
14
3.5
W
9
3
8
4.33
L
Scylla
SixmileKae
Scylla
1
2
3
1.25
L
Maui
cjh202
Maui
0
4
3
0.38
W
Medusa
fredkicker
Medusa
5
1
9
9.5
L
Achilles
pcdeloney
Achilles
3
5
1
0.7
W
2
0
12
8
W
Thoth
xTRippNx
Thoth
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
22,281
40,470
Taken
48,705
35,166
Mitigated
43,805
8,202
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aceius
Thoth
2,552
472
144
85
8,116
3,163
0
3,173
4,773
7,861
0
L
4,451
282
1,769
1,489
7,735
5,061
0
3,152
4,502
16,535
0
W
1,966
136
623
538
9,427
9,323
580
3,280
5,839
6,236
0
W
10,680
174
541
2,412
12,789
15,485
449
4,931
7,392
21,119
570
L
Scylla
SixmileKae
Scylla
7,746
193
744
1,160
6,578
4,566
0
3,069
3,315
23,466
271
L
Maui
cjh202
Maui
2,387
159
616
961
11,899
13,201
0
5,892
5,665
3,134
0
W
Medusa
fredkicker
Medusa
15,775
4,726
1,502
770
7,092
4,054
2,769
3,287
3,754
0
38,157
L
Achilles
pcdeloney
Achilles
5,145
639
1,162
2,189
14,377
17,814
0
6,160
7,905
0
14,040
W
5,691
756
52
911
5,765
3,300
927
4,029
1,636
0
15,416
W
Thoth
xTRippNx
Thoth
10,805
674
193
660
5,397
3,004
2,061
1,021
4,189
25,239
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
36,806
121
Minions Killed
101
0
Camps Cleared
0
1,097,405
Distance Traveled
932,679
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,714
610
12
1
0
178,345
0
L
Nox
7,270
661
31
3
0
189,754
0
W
Khepri
8,203
746
7
1
0
194,237
1
W
Cthulhu
9,737
885
21
2
0
200,263
0
L
Scylla
7,534
685
31
3
0
203,188
0
L
Maui
6,838
622
6
1
0
182,488
0
W
Medusa
9,392
854
49
4
0
237,119
0
L
Achilles
8,450
768
21
2
0
178,904
0
W
Thor
8,993
818
20
2
0
231,188
0
W
Thoth
9,119
829
24
2
0
234,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role