Player Matchup

Artemis
Artemis
Silver II
Donald Trump Q1
Artemis
Silver II
Level 184
God Stats
9W - 18L
1,322 SR
Queue Stats
177W - 196L
1,200 MMR
Solo
Pele
Pele
Silver I
Pksith
Pele
Silver I
Level 129
God Stats
6W - 9L
1,609 SR
Queue Stats
92W - 102L
1,230 MMR
Solo
Raijin
Raijin
Silver I
VELOCIRAPTOR233
Raijin
Silver I
Level 180
God Stats
3W - 2L
1,545 SR
Queue Stats
193W - 203L
1,232 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
iLLoGiCal
Tsukuyomi
Silver V
Level 124
God Stats
4W - 3L
1,605 SR
Queue Stats
8W - 11L
1,363 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
whiskey1bravo
Cthulhu
Bronze I
Level 104
God Stats
2W - 1L
1,511 SR
Queue Stats
18W - 27L
1,045 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,518 SR
1,214 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,501 SR
1,284 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
ManBearTV
Sun Wukong
Gold II
Level 145
God Stats
7W - 1L
1,830 SR
Queue Stats
194W - 195L
1,253 MMR
Solo
Chaac
Chaac
Silver V
MarcusTM
Chaac
Silver V
Level 101
God Stats
1W - 0L
1,495 SR
Queue Stats
8W - 18L
1,216 MMR
Solo
Sol
Sol
Gold V
TheSkinner1
Sol
Gold V
Level 125
God Stats
1W - 2L
1,182 SR
Queue Stats
173W - 187L
1,230 MMR
Solo
Mercury
Mercury
Silver V
Ysoserious23
Mercury
Silver V
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,406
481
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Pksith
Pele
6
0 / 0 / 0
3,390
678
1,224
4,222
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

6
2 / 1 / 0
3,765
753
2,560
1,854
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
iLLoGiCal
Tsukuyomi
7
0 / 0 / 2
3,438
688
1,473
2,848
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
6
0 / 2 / 0
3,035
607
2,510
5,074
2,687
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MartichorasAo KuangThanatos

VS

Bans
AthenaKukulkanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
2 / 1 / 0
3,570
714
1,384
2,615
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
ManBearTV
Sun Wukong
7
0 / 0 / 0
3,499
700
1,867
3,321
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
MarcusTM
Chaac
5
0 / 0 / 0
3,112
622
198
2,590
1,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 2
3,715
743
2,842
3,571
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Mercury
Ysoserious23
Mercury
4
0 / 1 / 2
3,067
613
400
3,257
1,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
0
2
L
0
0
0
0
W
Sun Wukong
ManBearTV
Sun Wukong
0
0
0
0
W
Chaac
MarcusTM
Chaac
0
0
0
0
L
Pele
Pksith
Pele
0
0
0
0
W
1
0
2
2
L
2
1
0
2
W
Mercury
Ysoserious23
Mercury
0
1
2
1
L
Tsukuyomi
iLLoGiCal
Tsukuyomi
0
0
2
1
L
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,767
Damage
6,691
13,998
Taken
15,354
5,055
Mitigated
5,708
5,348
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,384
188
0
739
2,615
722
0
1,267
1,348
11,812
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
ManBearTV
Sun Wukong
1,867
176
0
1,060
3,321
1,374
0
0
3,321
0
20,906
W
Chaac
MarcusTM
Chaac
198
0
0
1,181
2,590
1,428
0
781
1,809
0
6,206
L
Pele
Pksith
Pele
1,224
258
0
2,081
4,222
1,040
0
0
4,222
0
18,321
W
2,842
1,467
0
2,496
3,571
1,121
0
2,287
1,284
22,027
2,593
L
2,560
189
0
250
1,854
511
0
888
822
17,869
472
W
Mercury
Ysoserious23
Mercury
400
281
0
640
3,257
1,063
0
735
2,522
0
11,882
L
Tsukuyomi
iLLoGiCal
Tsukuyomi
1,473
479
0
1,657
2,848
817
0
435
2,293
0
18,209
L
Cthulhu
2,510
342
125
1,235
5,074
2,687
0
2,609
2,465
11,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,034
Gold Earned
16,963
104
Minions Killed
130
0
Camps Cleared
0
412,463
Distance Traveled
504,337
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,570
714
30
6
0
106,600
2
L
Artemis
2,406
481
0
0
0
11,372
0
W
Sun Wukong
3,499
700
36
7
0
94,863
0
W
Chaac
3,112
622
7
1
0
100,627
4
L
Pele
3,390
678
26
5
0
101,911
0
W
Sol
3,715
743
38
8
0
86,041
0
L
Raijin
3,765
753
30
6
0
90,550
0
W
Mercury
3,067
613
19
4
0
116,206
0
L
Tsukuyomi
3,438
688
29
6
0
110,474
0
L
Cthulhu
3,035
607
19
4
0
98,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role