Player Matchup

Geb
Geb
Gold I
DotimusPrime
Geb
Gold I
Level 147
God Stats
16W - 13L
1,581 SR
Queue Stats
204W - 200L
1,618 MMR
Party 2
Ravana
Ravana
Platinum IV
Hiphopc
Ravana
Platinum IV
Level 148
God Stats
14W - 8L
1,734 SR
Queue Stats
236W - 226L
1,864 MMR
Party 2
Izanami
Izanami
Platinum I
Onfoenem2217
Izanami
Platinum I
Level 89
God Stats
92W - 58L
1,682 SR
Queue Stats
336W - 321L
1,845 MMR
Party 1
Loki
Loki
Platinum IV
RodOfYabooty
Loki
Platinum IV
Level 147
God Stats
6W - 3L
1,693 SR
Queue Stats
123W - 113L
1,713 MMR
Party 1
Agni
Agni
Platinum IV
xLSx DAFFY
Agni
Platinum IV
Level 192
God Stats
8W - 4L
1,688 SR
Queue Stats
283W - 289L
1,759 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,676 SR
1,760 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,625 SR
1,702 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
HULLemOUT
Sylvanus
Platinum IV
Level 170
God Stats
4W - 4L
1,746 SR
Queue Stats
462W - 464L
1,672 MMR
Party 3
Hachiman
Hachiman
Platinum V
LilYuh
Hachiman
Platinum V
Level 127
God Stats
9W - 6L
1,628 SR
Queue Stats
138W - 128L
1,890 MMR
Solo
Chaac
Chaac
Platinum IV
TOXIC ELITE909
Chaac
Platinum IV
Level 156
God Stats
8W - 8L
1,452 SR
Queue Stats
293W - 295L
1,750 MMR
Party 3
Erlang Shen
Erlang Shen
Gold V
xDeMoNightMare
Erlang Shen
Gold V
Level 109
God Stats
0W - 1L
1,800 SR
Queue Stats
10W - 7L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,328
523
6,004
14,054
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Hiphopc
Ravana
16
3 / 0 / 0
9,973
712
8,891
9,946
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Onfoenem2217
Izanami
16
2 / 3 / 1
9,178
656
4,841
7,988
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 1 / 3
8,083
577
2,683
7,433
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 1
8,664
619
8,696
6,152
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorAthenaThanatosThoth

VS

Bans
AwilixBellonaOsirisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 0
6,738
481
2,656
5,306
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
HULLemOUT
Sylvanus
12
1 / 0 / 4
7,482
534
3,480
9,699
7,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
LilYuh
Hachiman
14
6 / 3 / 1
8,573
612
9,471
12,486
4,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 2
6,659
476
3,573
12,155
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
xDeMoNightMare
Erlang Shen
11
0 / 2 / 0
6,826
488
5,294
11,378
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
7
7
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
0
3
4
0.67
L
Sylvanus
HULLemOUT
Sylvanus
1
0
4
3
W
Ravana
Hiphopc
Ravana
3
0
0
3
L
Hachiman
LilYuh
Hachiman
6
3
1
2.17
W
Izanami
Onfoenem2217
Izanami
2
3
1
0.83
W
2
1
3
3.5
L
0
2
2
0.5
L
Erlang Shen
xDeMoNightMare
Erlang Shen
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,115
Damage
24,474
45,573
Taken
51,024
23,918
Mitigated
28,301
17,211
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,656
438
0
732
5,306
1,964
0
3,484
1,822
50,559
0
W
6,004
438
0
4,469
14,054
10,320
0
3,690
10,206
23,850
753
L
Sylvanus
HULLemOUT
Sylvanus
3,480
1,097
2,544
3,131
9,699
7,499
0
4,277
5,370
23,409
2,108
W
Ravana
Hiphopc
Ravana
8,891
2,902
0
6,612
9,946
6,136
538
0
9,555
6,939
72,717
L
Hachiman
LilYuh
Hachiman
9,471
5,361
0
3,076
12,486
4,552
21
3,594
8,892
0
69,380
W
Izanami
Onfoenem2217
Izanami
4,841
2,954
0
1,326
7,988
2,749
2,583
778
7,210
0
85,623
W
2,683
384
0
4,304
7,433
2,624
0
237
7,149
0
59,848
L
3,573
674
0
5,497
12,155
6,818
0
3,743
8,262
0
61,932
L
Erlang Shen
xDeMoNightMare
Erlang Shen
5,294
3,061
0
5,680
11,378
7,468
0
342
10,339
0
47,003
W
8,696
433
0
500
6,152
2,089
423
1,517
4,473
71,210
1,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
36,278
544
Minions Killed
435
0
Camps Cleared
0
1,526,746
Distance Traveled
1,345,380
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,738
481
98
7
0
236,881
1
W
Geb
7,328
523
26
2
0
299,510
0
L
Sylvanus
7,482
534
32
2
0
279,766
8
W
Ravana
9,973
712
146
10
0
276,761
0
L
Hachiman
8,573
612
113
8
0
265,928
2
W
Izanami
9,178
656
143
10
0
278,060
4
W
Loki
8,083
577
93
7
0
356,647
3
L
Chaac
6,659
476
103
7
0
309,280
0
L
Erlang Shen
6,826
488
89
6
0
253,525
2
W
Agni
8,664
619
136
10
0
315,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role