Player Matchup

Da Ji
Da Ji
WakandanJP
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,467 Elo+
Party 2
Discordia
Discordia
offwhite-dimes
Discordia
Level 108
God Stats
5W - 5L
1,610 SR
Queue Stats
13W - 16L
1,451 Elo+
Party 2
Mulan
Mulan
svking
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 81
1,537 SR
1,473 Elo+

VS

Team Averages
Level 143
1,655 SR
1,412 Elo+
Fenrir
Fenrir
GODxLIKxBreezy
Fenrir
Level 216
God Stats
24W - 14L
1,638 SR
Queue Stats
259W - 266L
1,492 Elo+
Party 1
Khepri
Khepri
LordAceMan
Khepri
Level 148
God Stats
2W - 0L
1,809 SR
Queue Stats
7W - 8L
1,465 Elo+
Party 1
Olorun
Olorun
UnBokenBondz
Olorun
Level 64
God Stats
4W - 1L
1,517 SR
Queue Stats
5W - 3L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
0 / 5 / 0
7,640
588
6,237
11,800
6,149
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
offwhite-dimes
Discordia
13
0 / 6 / 0
8,096
623
10,703
10,113
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
svking
Mulan
11
0 / 7 / 0
7,328
564
4,353
19,442
17,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 8
10,551
812
14,992
15,743
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
LordAceMan
Khepri
14
2 / 0 / 14
9,579
737
4,286
8,622
8,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
16
7 / 0 / 8
10,342
796
13,823
10,297
5,348
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
18
18
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
W
Khepri
LordAceMan
Khepri
2
0
14
9
W
Olorun
7
0
8
11
L
Da Ji
0
5
0
0
L
Discordia
offwhite-dimes
Discordia
0
6
0
0
L
Mulan
svking
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,293
Damage
33,101
41,355
Taken
34,662
27,839
Mitigated
28,378
566
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,992
3,958
0
1,991
15,743
14,227
1,288
2,913
12,830
0
32,459
W
Khepri
LordAceMan
Khepri
4,286
176
189
1,022
8,622
8,803
362
3,143
5,479
12,131
3,891
W
Olorun
13,823
6,828
852
5,500
10,297
5,348
1,485
4,688
5,609
41,163
879
L
Da Ji
6,237
1,000
0
248
11,800
6,149
0
4,590
6,814
0
20,961
L
Discordia
offwhite-dimes
Discordia
10,703
1,118
0
0
10,113
3,820
84
2,677
6,881
40,201
0
L
Mulan
svking
Mulan
4,353
717
0
318
19,442
17,870
60
9,962
9,045
0
15,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,064
Gold Earned
30,472
117
Minions Killed
129
0
Camps Cleared
0
656,736
Distance Traveled
701,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,551
812
36
3
0
253,779
0
W
Khepri
9,579
737
28
2
0
234,730
0
W
Olorun
10,342
796
65
5
0
212,663
0
L
Da Ji
7,640
588
31
2
0
218,197
0
L
Discordia
8,096
623
66
5
0
215,405
0
L
Mulan
7,328
564
20
2
0
223,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role