Player Matchup

Horus
Horus
Famouschimp
Horus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,470 Elo+
Party 1
Poseidon
Poseidon
RMAlex
Poseidon
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,487 Elo+
Solo
Hel
Hel
Vengeful_Wraith7
Hel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
Zukashia
Danzaburou
Level 104
God Stats
33W - 12L
1,740 SR
Queue Stats
53W - 38L
1,577 Elo+
Party 1
Arachne
Arachne
oujakun
Arachne
Level 158
God Stats
5W - 3L
1,582 SR
Queue Stats
85W - 100L
1,579 Elo+
Party 3
Team Averages
Level 127
1,564 SR
1,528 Elo+

VS

Team Averages
Level 126
1,664 SR
1,586 Elo+
Maui
Maui
AlvaroNoboa
Maui
Level 69
God Stats
0W - 4L
1,447 SR
Queue Stats
79W - 82L
1,566 Elo+
Party 2
Ares
Ares
Happyfruit
Ares
Level 195
God Stats
1W - 1L
1,875 SR
Queue Stats
70W - 73L
1,538 Elo+
Party 2
Ra
Ra
HÏÏtler
Ra
Level 106
God Stats
11W - 7L
1,739 SR
Queue Stats
77W - 81L
1,581 Elo+
Party 2
Fenrir
Fenrir
TAXJAXVE16
Fenrir
Level 146
God Stats
11W - 8L
1,753 SR
Queue Stats
86W - 78L
1,541 Elo+
Solo
Anhur
Anhur
progaming55
Anhur
Level 112
God Stats
1W - 1L
1,508 SR
Queue Stats
23W - 13L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,325
563
4,102
14,825
9,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
RMAlex
Poseidon
13
1 / 3 / 1
7,605
585
6,509
8,726
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 5
8,176
629
3,373
6,936
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Zukashia
Danzaburou
14
4 / 1 / 2
9,098
700
7,646
7,477
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
oujakun
Arachne
12
6 / 0 / 4
7,490
576
8,640
13,899
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,926
533
4,592
11,788
9,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 3
5,879
452
5,212
7,149
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 1
6,208
478
4,188
7,814
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TAXJAXVE16
Fenrir
12
6 / 4 / 1
6,935
533
6,461
10,177
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,253
481
6,603
9,166
2,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
8
8
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
3
2
4
2.5
L
1
2
3
1.25
L
0
4
1
0.13
W
Poseidon
RMAlex
Poseidon
1
3
1
0.5
L
Fenrir
TAXJAXVE16
Fenrir
6
4
1
1.63
W
1
2
5
1.75
W
Danzaburou
Zukashia
Danzaburou
4
1
2
5
W
Arachne
oujakun
Arachne
6
0
4
8
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,270
Damage
27,056
51,863
Taken
46,094
23,822
Mitigated
25,769
26,925
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,592
1,402
0
2,386
11,788
9,410
0
6,213
5,575
36,896
11,143
W
4,102
1,954
1,842
4,552
14,825
9,663
0
4,815
9,905
0
16,682
L
5,212
653
0
844
7,149
6,244
0
776
6,373
13,908
375
L
4,188
486
330
2,283
7,814
3,070
0
1,407
6,407
46,118
0
W
Poseidon
RMAlex
Poseidon
6,509
1,585
0
4,003
8,726
3,023
102
3,744
4,982
57,925
0
L
Fenrir
TAXJAXVE16
Fenrir
6,461
1,127
0
720
10,177
4,329
0
1,523
8,654
0
36,329
W
3,373
281
1,489
2,580
6,936
2,750
0
1,618
5,318
61,660
2,138
W
Danzaburou
Zukashia
Danzaburou
7,646
4,422
0
3,006
7,477
2,493
8
1,422
6,055
0
70,502
W
Arachne
oujakun
Arachne
8,640
5,298
0
9,453
13,899
5,893
0
2,697
11,202
0
65,314
L
6,603
4,382
0
2,808
9,166
2,716
0
0
9,166
0
43,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
32,201
446
Minions Killed
307
0
Camps Cleared
0
1,306,084
Distance Traveled
1,316,755
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,926
533
78
6
0
246,662
2
W
Horus
7,325
563
15
1
0
265,629
1
L
Ares
5,879
452
20
2
0
263,030
0
L
Ra
6,208
478
88
7
0
263,927
10
W
Poseidon
7,605
585
94
7
0
232,384
2
L
Fenrir
6,935
533
58
4
0
286,551
0
W
Hel
8,176
629
125
10
0
241,446
2
W
Danzaburou
9,098
700
126
10
0
247,504
2
W
Arachne
7,490
576
86
7
0
319,121
2
L
Anhur
6,253
481
63
5
0
256,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role