Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bhavikgang1
Ah Muzen Cab
Level 136
God Stats
1W - 0L
1,343 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KrunchySamoans
Cthulhu
Level 7
God Stats
1W - 1L
1,295 SR
Queue Stats
3W - 7L
1,249 Elo+
Party 1
Baron Samedi
Baron Samedi
MightySchmeep
Baron Samedi
Level 50
God Stats
1W - 1L
1,140 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 1
Tyr
Tyr
UcMeuLose
Tyr
Level 108
God Stats
2W - 2L
1,383 SR
Queue Stats
5W - 7L
1,352 Elo+
Party 1
Mulan
Mulan
hunt8152
Mulan
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
103W - 83L
1,525 Elo+
Solo
Team Averages
Level 85
1,332 SR
1,366 Elo+

VS

Team Averages
Level 94
1,586 SR
1,497 Elo+
Lancelot
Lancelot
DankUchiha
Lancelot
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,519 Elo+
Party 2
Neith
Neith
DankUzimaki
Neith
Level 101
God Stats
8W - 11L
1,589 SR
Queue Stats
180W - 160L
1,493 Elo+
Party 2
Zeus
Zeus
NobleNord
Zeus
Level 124
God Stats
1W - 2L
1,507 SR
Queue Stats
52W - 36L
1,533 Elo+
Solo
Thor
Thor
bilibobjoe
Thor
Level 127
God Stats
12W - 12L
1,596 SR
Queue Stats
252W - 227L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
sass-a-fras1
Sylvanus
Level 39
God Stats
1W - 1L
1,736 SR
Queue Stats
85W - 79L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bhavikgang1
Ah Muzen Cab
9
1 / 1 / 4
5,658
566
8,721
8,225
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 3
5,858
586
4,981
9,161
5,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
MightySchmeep
Baron Samedi
9
0 / 4 / 2
5,544
554
826
4,704
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 1
7,057
706
4,804
7,724
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Mulan
hunt8152
Mulan
12
10 / 0 / 1
7,187
719
8,687
10,192
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DankUchiha
Lancelot
9
0 / 4 / 0
4,848
485
2,859
8,415
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 2 / 1
4,672
467
8,300
8,281
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zeus
11
4 / 4 / 0
6,531
653
3,822
5,888
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 2
5,365
537
3,830
10,458
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
sass-a-fras1
Sylvanus
8
0 / 2 / 1
4,876
488
2,853
10,182
5,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
5
5
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bhavikgang1
Ah Muzen Cab
1
1
4
3
L
Lancelot
DankUchiha
Lancelot
0
4
0
0
L
0
2
1
0.25
W
1
0
3
2.5
W
Baron Samedi
MightySchmeep
Baron Samedi
0
4
2
0.25
L
Zeus
4
4
0
1
W
4
0
1
4.5
L
1
4
2
0.5
W
Mulan
hunt8152
Mulan
10
0
1
10.5
L
Sylvanus
sass-a-fras1
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
21,664
40,006
Taken
43,224
19,142
Mitigated
19,484
15,172
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bhavikgang1
Ah Muzen Cab
8,721
2,968
0
1,497
8,225
2,581
622
414
7,811
0
46,588
L
Lancelot
DankUchiha
Lancelot
2,859
669
0
1,690
8,415
5,966
0
0
8,415
0
24,727
L
8,300
2,879
0
1,216
8,281
2,788
0
1,630
6,651
0
38,203
W
4,981
221
1,299
2,624
9,161
5,084
0
2,384
6,777
18,215
784
W
Baron Samedi
MightySchmeep
Baron Samedi
826
123
100
139
4,704
1,833
171
2,732
1,972
26,618
0
L
Zeus
3,822
1,345
0
250
5,888
1,568
0
746
5,142
41,779
1,563
W
4,804
513
0
3,705
7,724
4,832
117
0
7,724
0
42,436
L
3,830
456
0
3,548
10,458
3,448
0
257
10,201
0
34,971
W
Mulan
hunt8152
Mulan
8,687
2,445
0
5,808
10,192
4,812
0
1,107
9,085
0
47,019
L
Sylvanus
sass-a-fras1
Sylvanus
2,853
1,202
1,390
1,628
10,182
5,714
0
2,974
7,208
13,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
26,292
295
Minions Killed
271
0
Camps Cleared
0
1,022,820
Distance Traveled
954,921
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,658
566
73
7
0
196,650
0
L
Lancelot
4,848
485
38
4
0
191,357
0
L
Neith
4,672
467
67
7
0
204,209
2
W
Cthulhu
5,858
586
30
3
0
215,692
0
W
Baron Samedi
5,544
554
47
5
0
157,138
0
L
Zeus
6,531
653
89
9
0
171,486
4
W
Tyr
7,057
706
73
7
0
211,625
0
L
Thor
5,365
537
57
6
0
207,119
0
W
Mulan
7,187
719
72
7
0
241,715
0
L
Sylvanus
4,876
488
20
2
0
180,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role