Player Matchup

Kali
Kali
Grandmaster
AutοSpeed
Kali
Grandmaster
Level 202
God Stats
94W - 90L
1,699 SR
Queue Stats
760W - 702L
3,371 MMR
Solo
Charon
Charon
Masters
ECBinsen
Charon
Masters
Level 157
God Stats
9W - 4L
1,821 SR
Queue Stats
163W - 131L
2,696 MMR
Solo
The Morrigan
The Morrigan
Masters
Thunderboltnj
The Morrigan
Masters
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 233L
2,827 MMR
Solo
Ymir
Ymir
Masters
buzzycloudpillow
Ymir
Masters
Level 167
God Stats
4W - 6L
1,679 SR
Queue Stats
145W - 106L
2,724 MMR
Party 2
Hachiman
Hachiman
Masters
urmumsgood
Hachiman
Masters
Level 108
God Stats
8W - 4L
1,828 SR
Queue Stats
106W - 74L
2,686 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 149
1,705 SR
2,861 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 161
1,657 SR
2,611 MMR
Surtr
Surtr
Masters
 
Surtr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
Hrup
Lancelot
Masters
Level 159
God Stats
34W - 16L
1,824 SR
Queue Stats
116W - 69L
3,164 MMR
Solo
Zeus
Zeus
Masters
Sandalia21
Zeus
Masters
Level 156
God Stats
58W - 30L
1,713 SR
Queue Stats
519W - 449L
2,913 MMR
Party 1
Anhur
Anhur
Masters
Shinε
Anhur
Masters
Level 159
God Stats
14W - 6L
2,028 SR
Queue Stats
354W - 315L
2,598 MMR
Solo
Khepri
Khepri
Masters
SpkNoEvil
Khepri
Masters
Level 170
God Stats
1W - 2L
1,221 SR
Queue Stats
376W - 346L
2,881 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,343
521
5,460
18,470
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
ECBinsen
Charon
15
0 / 0 / 1
8,375
523
5,401
7,089
2,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

The Morrigan
Thunderboltnj
The Morrigan
15
5 / 5 / 1
10,345
647
10,789
10,725
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
7,788
487
3,139
13,963
13,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
urmumsgood
Hachiman
16
0 / 2 / 0
9,225
577
9,895
11,700
4,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetAthenaLoki

VS

Bans
NeithBellonaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 6 / 2
9,493
593
8,031
18,177
13,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lancelot
Hrup
Lancelot
17
6 / 0 / 5
9,914
620
8,602
11,242
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 3
10,368
648
9,432
4,185
1,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Shinε
Anhur
17
1 / 1 / 0
9,655
603
6,271
13,640
6,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
SpkNoEvil
Khepri
13
0 / 0 / 3
8,163
510
3,127
7,591
7,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
12
12
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
6
2
0.67
L
1
3
2
0.67
L
Charon
ECBinsen
Charon
0
0
1
0.5
W
Lancelot
Hrup
Lancelot
6
0
5
8.5
W
2
0
3
3.5
W
Anhur
Shinε
Anhur
1
1
0
1
W
Khepri
SpkNoEvil
Khepri
0
0
3
1.5
L
The Morrigan
Thunderboltnj
The Morrigan
5
5
1
1.1
L
1
2
1
0.75
L
Hachiman
urmumsgood
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,684
Damage
35,463
61,947
Taken
54,835
33,991
Mitigated
34,864
19,681
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,031
2,465
0
4,655
18,177
13,197
0
9,683
7,754
1,237
69,200
L
5,460
2,230
0
7,290
18,470
7,878
0
2,068
16,156
0
81,073
L
Charon
ECBinsen
Charon
5,401
344
0
1,640
7,089
2,776
0
2,979
4,110
67,743
0
W
Lancelot
Hrup
Lancelot
8,602
1,418
0
4,910
11,242
6,135
0
2,834
8,408
0
93,454
W
9,432
2,176
0
1,981
4,185
1,711
274
2,591
1,594
111,254
810
W
Anhur
Shinε
Anhur
6,271
3,644
0
6,189
13,640
6,791
630
1,348
12,292
0
93,814
W
Khepri
SpkNoEvil
Khepri
3,127
424
0
1,812
7,591
7,030
45
2,074
5,505
18,717
2,422
L
The Morrigan
Thunderboltnj
The Morrigan
10,789
2,383
0
2,312
10,725
5,701
0
835
9,282
77,571
968
L
3,139
1,033
0
2,092
13,963
13,630
0
6,907
7,011
21,574
984
L
Hachiman
urmumsgood
Hachiman
9,895
6,960
0
6,347
11,700
4,006
609
1,181
10,519
0
100,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
47,593
578
Minions Killed
619
0
Camps Cleared
0
1,614,003
Distance Traveled
1,823,065
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,493
593
105
7
0
290,458
4
L
Kali
8,343
521
106
7
0
380,614
0
L
Charon
8,375
523
135
8
0
358,177
1
W
Lancelot
9,914
620
129
8
0
480,863
1
W
Zeus
10,368
648
192
12
0
359,805
2
W
Anhur
9,655
603
174
11
0
326,948
2
W
Khepri
8,163
510
19
1
0
364,991
8
L
The Morrigan
10,345
647
153
10
0
260,108
4
L
Ymir
7,788
487
20
1
0
328,231
3
L
Hachiman
9,225
577
164
10
0
286,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role