Player Matchup

Fenrir
Fenrir
Gabofe
Fenrir
Level 85
God Stats
95W - 87L
1,542 SR
Queue Stats
137W - 132L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Propel
Gilgamesh
Level 102
God Stats
18W - 11L
1,688 SR
Queue Stats
53W - 50L
1,466 Elo+
Solo
Persephone
Persephone
badriguix
Persephone
Level 83
God Stats
14W - 18L
1,409 SR
Queue Stats
432W - 428L
1,382 Elo+
Solo
Heimdallr
Heimdallr
gonza1234556
Heimdallr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Cthulhu
Cthulhu
wolfknight6802
Cthulhu
Level 87
God Stats
13W - 11L
1,544 SR
Queue Stats
438W - 400L
1,428 Elo+
Solo
Team Averages
Level 87
1,537 SR
1,454 Elo+

VS

Team Averages
Level 84
1,442 SR
1,428 Elo+
Sol
Sol
Sir_Wellan
Sol
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 20L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Wikipedia Finds
Ne Zha
Level 69
God Stats
7W - 17L
1,383 SR
Queue Stats
368W - 392L
1,393 Elo+
Solo
Zeus
Zeus
oPromethium
Zeus
Level 115
God Stats
15W - 10L
1,564 SR
Queue Stats
191W - 186L
1,431 Elo+
Solo
Aphrodite
Aphrodite
slashikus
Aphrodite
Level 68
God Stats
0W - 1L
1,265 SR
Queue Stats
28W - 32L
1,444 Elo+
Solo
Danzaburou
Danzaburou
unklepablo41
Danzaburou
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 77L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabofe
Fenrir
12
5 / 0 / 2
6,230
623
7,133
9,573
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Propel
Gilgamesh
10
1 / 1 / 0
5,537
554
4,048
8,840
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
badriguix
Persephone
10
1 / 2 / 4
5,795
580
3,397
4,669
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
gonza1234556
Heimdallr
9
2 / 1 / 1
5,497
550
3,216
5,165
2,078
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 0 / 5
6,463
646
4,192
9,367
6,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,655
566
5,176
7,925
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 3 / 0
5,550
555
4,683
10,696
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 0
6,321
632
6,008
6,959
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
slashikus
Aphrodite
9
0 / 1 / 1
5,309
531
2,328
7,708
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
unklepablo41
Danzaburou
10
0 / 2 / 0
5,321
532
2,994
5,586
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
4
4
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gabofe
Fenrir
5
0
2
6
W
Gilgamesh
Propel
Gilgamesh
1
1
0
1
L
1
3
0
0.33
L
2
3
0
0.67
W
Persephone
badriguix
Persephone
1
2
4
1.5
W
Heimdallr
gonza1234556
Heimdallr
2
1
1
2.5
L
1
1
0
1
L
Aphrodite
slashikus
Aphrodite
0
1
1
0.5
L
Danzaburou
unklepablo41
Danzaburou
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
21,189
37,614
Taken
38,874
21,870
Mitigated
17,480
8,876
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gabofe
Fenrir
7,133
1,808
0
1,856
9,573
4,496
0
1,588
7,985
0
43,772
W
Gilgamesh
Propel
Gilgamesh
4,048
1,048
0
2,238
8,840
6,692
0
5,357
3,483
240
27,639
L
5,176
1,964
0
3,467
7,925
2,617
0
3,120
4,763
28,263
904
L
4,683
2,598
0
1,427
10,696
4,430
0
549
10,147
0
45,837
W
Persephone
badriguix
Persephone
3,397
81
0
1,541
4,669
1,618
518
2,577
2,083
26,356
0
W
Heimdallr
gonza1234556
Heimdallr
3,216
1,330
0
632
5,165
2,078
838
2,233
2,932
0
26,693
L
6,008
1,402
0
1,888
6,959
3,592
0
240
6,254
40,168
986
L
Aphrodite
slashikus
Aphrodite
2,328
653
1,031
4,607
7,708
4,988
0
2,282
5,426
19,584
0
L
Danzaburou
unklepablo41
Danzaburou
2,994
1,407
0
1,576
5,586
1,853
714
1,225
4,358
0
37,248
W
4,192
1,004
133
2,476
9,367
6,986
312
1,504
7,863
31,835
2,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
28,156
235
Minions Killed
276
0
Camps Cleared
0
994,420
Distance Traveled
965,283
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,230
623
62
6
0
220,014
1
W
Gilgamesh
5,537
554
45
5
0
183,733
0
L
Sol
5,655
566
49
5
0
177,189
0
L
Ne Zha
5,550
555
66
7
0
220,087
0
W
Persephone
5,795
580
28
3
0
197,216
5
W
Heimdallr
5,497
550
48
5
0
180,095
3
L
Zeus
6,321
632
73
7
0
177,509
0
L
Aphrodite
5,309
531
25
3
0
185,800
3
L
Danzaburou
5,321
532
63
6
0
204,698
0
W
Cthulhu
6,463
646
52
5
0
213,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role