Player Matchup

King Arthur
King Arthur
Aebel
King Arthur
Level 80
God Stats
6W - 5L
1,613 SR
Queue Stats
246W - 246L
1,496 Elo+
Solo
Zeus
Zeus
Awakenangel
Zeus
Level 153
God Stats
12W - 5L
1,718 SR
Queue Stats
374W - 395L
1,442 Elo+
Solo
Bellona
Bellona
N1GHTRIDER420
Bellona
Level 148
God Stats
10W - 9L
1,257 SR
Queue Stats
867W - 955L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VinnyCennt
Morgan Le Fay
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 163L
1,547 Elo+
Solo
The Morrigan
The Morrigan
mattspurplepen
The Morrigan
Level 198
God Stats
4W - 5L
1,485 SR
Queue Stats
185W - 183L
1,512 Elo+
Solo
Team Averages
Level 139
1,515 SR
1,471 Elo+

VS

Team Averages
Level 124
1,552 SR
1,483 Elo+
Sobek
Sobek
BigDaddyTypo
Sobek
Level 126
God Stats
1W - 1L
1,712 SR
Queue Stats
43W - 40L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CannibalZombie
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,419 Elo+
Party 1
Raijin
Raijin
Legendary Roy
Raijin
Level 142
God Stats
2W - 2L
1,546 SR
Queue Stats
187W - 202L
1,448 Elo+
Solo
Nut
Nut
Skylyphic
Nut
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
567W - 568L
1,539 Elo+
Solo
Set
Set
Thug bug94
Set
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aebel
King Arthur
15
8 / 3 / 15
9,415
942
10,915
13,579
16,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 16
10,318
1,032
19,551
7,978
4,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
14
3 / 5 / 18
8,828
883
8,580
13,206
11,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
VinnyCennt
Morgan Le Fay
16
5 / 1 / 12
9,236
924
8,372
7,057
3,491
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
mattspurplepen
The Morrigan
12
5 / 5 / 9
8,456
846
7,378
4,293
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
8,342
834
4,915
19,208
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
CannibalZombie
Ah Muzen Cab
15
3 / 5 / 4
8,304
830
3,858
11,403
5,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 5
7,675
768
5,238
11,054
8,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 4 / 3
8,441
844
7,184
8,477
4,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 2
7,175
718
5,981
12,212
7,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
26
Kills
14
15
Deaths
26
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aebel
King Arthur
8
3
15
5.17
W
5
1
16
13
L
2
6
6
0.83
L
Ah Muzen Cab
CannibalZombie
Ah Muzen Cab
3
5
4
1
L
2
5
5
0.9
W
Bellona
3
5
18
2.4
L
6
4
3
1.88
L
1
6
2
0.33
W
Morgan Le Fay
VinnyCennt
Morgan Le Fay
5
1
12
11
W
The Morrigan
mattspurplepen
The Morrigan
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,796
Damage
27,176
46,113
Taken
62,354
37,689
Mitigated
47,394
11,227
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aebel
King Arthur
10,915
515
474
733
13,579
16,464
149
2,784
10,795
32
14,494
W
19,551
1,316
1,233
1,697
7,978
4,412
2,209
2,772
5,206
42,055
766
L
4,915
341
1,553
4,200
19,208
22,142
0
10,844
7,987
14,022
0
L
Ah Muzen Cab
CannibalZombie
Ah Muzen Cab
3,858
682
810
683
11,403
5,146
0
7,341
3,879
0
20,971
L
5,238
620
848
1,565
11,054
8,204
0
5,648
5,185
7,600
336
W
Bellona
8,580
1,445
0
2,360
13,206
11,574
88
2,174
11,032
0
11,194
L
7,184
3,783
2
1,380
8,477
4,066
0
5,237
3,240
0
19,855
L
5,981
1,459
561
1,042
12,212
7,836
0
5,756
6,282
0
14,932
W
Morgan Le Fay
VinnyCennt
Morgan Le Fay
8,372
915
1,068
2,262
7,057
3,491
1,262
1,571
5,486
22,574
370
W
The Morrigan
mattspurplepen
The Morrigan
7,378
753
1,132
268
4,293
1,748
707
504
3,550
11,850
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
39,937
114
Minions Killed
85
0
Camps Cleared
0
951,050
Distance Traveled
912,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,415
942
10
1
0
186,682
0
W
Zeus
10,318
1,032
64
6
0
200,139
0
L
Sobek
8,342
834
12
1
0
189,733
0
L
Ah Muzen Cab
8,304
830
34
3
0
182,434
0
L
Raijin
7,675
768
4
0
0
171,499
0
W
Bellona
8,828
883
4
0
0
216,607
0
L
Nut
8,441
844
24
2
0
165,993
0
L
Set
7,175
718
11
1
0
203,277
0
W
Morgan Le Fay
9,236
924
23
2
0
216,860
0
W
The Morrigan
8,456
846
13
1
0
130,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role