Player Matchup

Chaac
Chaac
 
Chaac
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DopierThunder46
Raijin
Level 122
God Stats
11W - 10L
1,576 SR
Queue Stats
606W - 609L
1,479 Elo+
Solo
Artemis
Artemis
MizJolifa
Artemis
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 133L
1,350 Elo+
Party 2
Tiamat
Tiamat
TiredOfUrCap
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,307 Elo+
Party 2
Yu Huang
Yu Huang
charofer
Yu Huang
Level 126
God Stats
0W - 5L
1,192 SR
Queue Stats
299W - 312L
1,345 Elo+
Solo
Team Averages
Level 79
1,454 SR
1,396 Elo+

VS

Team Averages
Level 68
1,451 SR
1,549 Elo+
Geb
Geb
B4K3Dz0MB13
Geb
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 129L
1,468 Elo+
Solo
Ah Puch
Ah Puch
GypsyDoII
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 49L
1,716 Elo+
Party 1
Osiris
Osiris
IFRxIFR
Osiris
Level 66
God Stats
1W - 0L
1,255 SR
Queue Stats
4W - 1L
1,632 Elo+
Solo
The Morrigan
The Morrigan
Javi_1-o_o-1
The Morrigan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 107L
1,428 Elo+
Solo
Thor
Thor
xXAudioDemonXx
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 3
7,181
718
1,892
7,055
7,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 3 / 2
8,301
830
6,264
5,850
2,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
MizJolifa
Artemis
13
2 / 3 / 4
7,000
700
4,746
5,447
2,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
11
1 / 4 / 2
6,766
677
2,592
6,791
4,755
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
charofer
Yu Huang
13
0 / 3 / 2
7,010
701
6,884
6,682
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,886
889
4,749
10,051
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
GypsyDoII
Ah Puch
15
3 / 1 / 7
9,241
924
8,140
3,854
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
IFRxIFR
Osiris
17
10 / 2 / 6
10,156
1,016
8,399
12,789
10,616
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Javi_1-o_o-1
The Morrigan
13
0 / 3 / 8
8,034
803
5,327
4,442
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 6
7,978
798
2,115
5,318
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
17
17
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
3
0.63
W
2
2
9
3.25
L
4
3
2
1.67
W
Ah Puch
GypsyDoII
Ah Puch
3
1
7
6.5
W
Osiris
IFRxIFR
Osiris
10
2
6
6.5
W
The Morrigan
Javi_1-o_o-1
The Morrigan
0
3
8
1.33
L
Artemis
MizJolifa
Artemis
2
3
4
1.33
L
Tiamat
1
4
2
0.5
L
Yu Huang
charofer
Yu Huang
0
3
2
0.33
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,378
Damage
28,730
31,825
Taken
36,454
20,475
Mitigated
27,183
4,183
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,892
71
0
314
7,055
7,569
0
2,936
4,119
0
6,258
W
4,749
322
1,001
2,504
10,051
10,898
373
3,188
6,609
14,410
1,260
L
6,264
532
402
293
5,850
2,683
0
3,768
2,082
21,901
0
W
Ah Puch
GypsyDoII
Ah Puch
8,140
311
1,211
826
3,854
1,691
1,226
1,265
2,477
21,186
0
W
Osiris
IFRxIFR
Osiris
8,399
4,099
479
5,407
12,789
10,616
1,329
5,526
7,005
0
18,349
W
The Morrigan
Javi_1-o_o-1
The Morrigan
5,327
331
293
741
4,442
1,775
786
2,202
1,958
18,194
0
L
Artemis
MizJolifa
Artemis
4,746
1,018
1,048
560
5,447
2,468
0
3,446
2,001
0
8,910
L
Tiamat
2,592
304
227
763
6,791
4,755
0
3,441
3,350
7,432
0
L
Yu Huang
charofer
Yu Huang
6,884
902
296
280
6,682
3,000
0
4,340
2,342
16,536
511
W
2,115
107
132
86
5,318
2,203
297
2,532
2,634
0
8,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
44,295
114
Minions Killed
130
0
Camps Cleared
0
738,366
Distance Traveled
905,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,181
718
14
1
0
118,073
0
W
Geb
8,886
889
20
2
0
170,752
0
L
Raijin
8,301
830
31
3
0
155,809
0
W
Ah Puch
9,241
924
32
3
0
180,588
0
W
Osiris
10,156
1,016
31
3
0
203,802
0
W
The Morrigan
8,034
803
28
3
0
145,311
0
L
Artemis
7,000
700
22
2
0
147,761
0
L
Tiamat
6,766
677
12
1
0
161,293
0
L
Yu Huang
7,010
701
35
4
0
155,430
0
W
Thor
7,978
798
19
2
0
205,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role