Player Matchup

Khepri
Khepri
Boats n Huz
Khepri
Level 107
God Stats
5W - 5L
1,619 SR
Queue Stats
78W - 84L
1,473 Elo+
Party 3
Hachiman
Hachiman
IRSasquatch
Hachiman
Level 109
God Stats
33W - 21L
1,590 SR
Queue Stats
90W - 94L
1,482 Elo+
Party 3
Eset
Eset
MARCLYNN
Eset
Level 148
God Stats
3W - 2L
1,743 SR
Queue Stats
99W - 99L
1,533 Elo+
Party 2
Mulan
Mulan
Sauceydoe
Mulan
Level 89
God Stats
16W - 8L
1,508 SR
Queue Stats
86W - 76L
1,548 Elo+
Party 2
Fenrir
Fenrir
Texastrash27
Fenrir
Level 83
God Stats
5W - 10L
1,465 SR
Queue Stats
64W - 65L
1,496 Elo+
Party 3
Team Averages
Level 107
1,585 SR
1,506 Elo+

VS

Team Averages
Level 115
1,594 SR
1,471 Elo+
Khepri
Khepri
Awtee
Khepri
Level 146
God Stats
2W - 1L
1,605 SR
Queue Stats
33W - 31L
1,560 Elo+
Party 1
Bakasura
Bakasura
Gurоe
Bakasura
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 28L
1,573 Elo+
Party 1
Chang'e
Chang'e
TaiintTickler
Chang'e
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,494 Elo+
Party 1
Neith
Neith
billeniumfalcon
Neith
Level 143
God Stats
14W - 7L
1,652 SR
Queue Stats
273W - 295L
1,517 Elo+
Solo
Bellona
Bellona
ccanfield1314
Bellona
Level 46
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 7L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 1 / 2
4,493
899
1,980
5,006
3,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
IRSasquatch
Hachiman
9
0 / 3 / 1
4,420
884
5,230
6,257
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
10
1 / 2 / 1
5,028
1,006
3,711
3,708
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Sauceydoe
Mulan
9
1 / 2 / 1
4,519
904
4,657
5,302
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
6
0 / 0 / 0
2,512
502
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Awtee
Khepri
9
0 / 0 / 5
4,942
988
1,069
4,367
2,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Gurоe
Bakasura
11
4 / 1 / 1
5,596
1,119
4,598
4,867
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
10
1 / 1 / 4
4,787
957
3,581
3,762
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 0 / 4
4,882
976
4,230
4,767
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
9
1 / 0 / 5
4,822
964
3,291
4,371
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
8
8
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
Awtee
Khepri
0
0
5
2.5
L
Khepri
0
1
2
1
W
Bakasura
Gurоe
Bakasura
4
1
1
4.5
L
Hachiman
IRSasquatch
Hachiman
0
3
1
0.17
L
Eset
1
2
1
0.75
L
Mulan
Sauceydoe
Mulan
1
2
1
0.75
W
Chang'e
1
1
4
3
L
Fenrir
0
0
0
0
W
2
0
4
4
W
Bellona
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,578
Damage
16,769
20,273
Taken
22,134
11,711
Mitigated
11,103
3,727
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Awtee
Khepri
1,069
252
639
1,050
4,367
2,278
0
411
3,767
5,332
0
L
Khepri
1,980
103
0
974
5,006
3,680
0
983
3,883
3,552
995
W
Bakasura
Gurоe
Bakasura
4,598
3,297
0
1,563
4,867
2,381
0
1,259
3,404
0
9,818
L
Hachiman
IRSasquatch
Hachiman
5,230
2,317
0
1,019
6,257
2,115
0
2,073
3,991
0
13,960
L
Eset
3,711
391
0
497
3,708
1,303
0
615
2,935
14,560
0
L
Mulan
Sauceydoe
Mulan
4,657
682
0
1,237
5,302
4,613
0
979
4,083
0
6,714
W
Chang'e
3,581
344
744
1,470
3,762
1,443
200
1,222
2,323
12,759
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
4,230
1,131
0
999
4,767
1,838
432
625
3,931
0
10,669
W
Bellona
3,291
803
0
1,784
4,371
3,163
41
1,312
2,812
0
7,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,972
Gold Earned
25,029
63
Minions Killed
93
0
Camps Cleared
0
423,290
Distance Traveled
537,639
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,942
988
7
1
0
86,492
0
L
Khepri
4,493
899
4
1
0
122,845
0
W
Bakasura
5,596
1,119
26
5
0
120,860
0
L
Hachiman
4,420
884
13
3
0
96,280
0
L
Eset
5,028
1,006
38
8
0
103,967
0
L
Mulan
4,519
904
8
2
0
100,198
0
W
Chang'e
4,787
957
29
6
0
114,565
0
L
Fenrir
2,512
502
0
0
0
0
0
W
Neith
4,882
976
19
4
0
104,490
2
W
Bellona
4,822
964
12
2
0
111,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role