Player Matchup

Baron Samedi
Baron Samedi
Riluk_Y-lime
Baron Samedi
Level 145
God Stats
4W - 4L
1,475 SR
Queue Stats
130W - 185L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
SEBASTIANJSC
Danzaburou
Level 122
God Stats
8W - 9L
1,640 SR
Queue Stats
141W - 179L
1,423 Elo+
Party 2
Eset
Eset
jjmacarena
Eset
Level 104
God Stats
10W - 9L
1,669 SR
Queue Stats
122W - 170L
1,395 Elo+
Party 2
Cliodhna
Cliodhna
koshmar28
Cliodhna
Level 117
God Stats
6W - 5L
1,612 SR
Queue Stats
110W - 165L
1,385 Elo+
Party 2
Kuzenbo
Kuzenbo
lucaluca205555
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,398 Elo+
Party 2
Team Averages
Level 103
1,579 SR
1,398 Elo+

VS

Team Averages
Level 77
1,604 SR
1,488 Elo+
Bacchus
Bacchus
OsvaloDeGerli
Bacchus
Level 29
God Stats
5W - 3L
1,623 SR
Queue Stats
202W - 207L
1,428 Elo+
Party 1
Chernobog
Chernobog
PHOBOSMURF
Chernobog
Level 68
God Stats
83W - 45L
1,617 SR
Queue Stats
297W - 297L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rojuos2007
Ah Muzen Cab
Level 68
God Stats
4W - 0L
1,445 SR
Queue Stats
51W - 40L
1,536 Elo+
Party 3
Kuzenbo
Kuzenbo
ServenteCarry
Kuzenbo
Level 128
God Stats
8W - 6L
1,614 SR
Queue Stats
230W - 225L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
jronchi81
Tsukuyomi
Level 94
God Stats
2W - 0L
1,720 SR
Queue Stats
69W - 61L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Riluk_Y-lime
Baron Samedi
12
1 / 3 / 1
6,983
499
3,972
11,125
6,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SEBASTIANJSC
Danzaburou
12
0 / 1 / 0
6,768
483
5,721
8,850
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
6,406
458
4,792
10,358
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
koshmar28
Cliodhna
13
2 / 2 / 1
6,830
488
11,095
14,777
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 2 / 2
6,294
450
3,531
9,421
9,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 0 / 3
7,496
535
5,524
8,565
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
PHOBOSMURF
Chernobog
15
3 / 0 / 2
8,341
596
6,202
8,084
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Rojuos2007
Ah Muzen Cab
14
4 / 2 / 5
7,908
565
10,332
11,240
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
13
2 / 1 / 2
7,866
562
9,246
10,821
10,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
jronchi81
Tsukuyomi
14
3 / 1 / 4
7,473
534
7,539
12,382
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
0
3
2.5
W
Chernobog
PHOBOSMURF
Chernobog
3
0
2
4
L
Baron Samedi
Riluk_Y-lime
Baron Samedi
1
3
1
0.5
W
Ah Muzen Cab
Rojuos2007
Ah Muzen Cab
4
2
5
3.25
L
Danzaburou
SEBASTIANJSC
Danzaburou
0
1
0
0
W
Kuzenbo
2
1
2
3
L
1
5
0
0.2
W
Tsukuyomi
jronchi81
Tsukuyomi
3
1
4
5
L
Cliodhna
koshmar28
Cliodhna
2
2
1
1.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,111
Damage
38,843
54,531
Taken
51,092
28,717
Mitigated
31,110
16,399
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,524
471
0
2,843
8,565
7,853
0
2,023
6,437
30,055
0
W
Chernobog
PHOBOSMURF
Chernobog
6,202
3,801
0
4,613
8,084
3,547
0
462
7,622
0
75,247
L
Baron Samedi
Riluk_Y-lime
Baron Samedi
3,972
345
172
3,577
11,125
6,751
0
6,384
4,107
39,305
2,523
W
Ah Muzen Cab
Rojuos2007
Ah Muzen Cab
10,332
3,595
0
1,341
11,240
4,294
599
3,266
7,600
0
68,049
L
Danzaburou
SEBASTIANJSC
Danzaburou
5,721
1,676
0
1,998
8,850
3,517
0
2,604
6,246
0
52,322
W
Kuzenbo
9,246
3,867
0
3,490
10,821
10,340
6
4,301
6,454
42,687
357
L
4,792
233
0
1,248
10,358
3,443
0
1,534
8,782
36,328
1,224
W
Tsukuyomi
jronchi81
Tsukuyomi
7,539
1,763
0
6,293
12,382
5,076
101
1,265
11,063
0
69,038
L
Cliodhna
koshmar28
Cliodhna
11,095
2,617
0
7,665
14,777
5,804
0
1,893
12,756
0
62,581
L
3,531
1,311
183
1,556
9,421
9,202
0
1,434
7,915
16,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
39,084
345
Minions Killed
430
0
Camps Cleared
0
1,369,078
Distance Traveled
1,457,678
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,496
535
50
4
0
299,941
2
W
Chernobog
8,341
596
124
9
0
293,417
3
L
Baron Samedi
6,983
499
74
5
0
226,867
4
W
Ah Muzen Cab
7,908
565
82
6
0
258,999
0
L
Danzaburou
6,768
483
88
6
0
263,199
2
W
Kuzenbo
7,866
562
73
5
0
269,210
1
L
Eset
6,406
458
80
6
0
252,905
4
W
Tsukuyomi
7,473
534
101
7
0
336,111
0
L
Cliodhna
6,830
488
84
6
0
337,805
1
L
Kuzenbo
6,294
450
19
1
0
288,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role