Player Matchup

Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Higginz420
Nox
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
Jedijjj100
Cliodhna
Level 65
God Stats
0W - 2L
1,321 SR
Queue Stats
159W - 165L
1,517 Elo+
Solo
Thor
Thor
TwztdFairy
Thor
Level 92
God Stats
0W - 5L
1,274 SR
Queue Stats
196W - 254L
1,447 Elo+
Solo
Cthulhu
Cthulhu
irishman1166
Cthulhu
Level 154
God Stats
1W - 1L
1,295 SR
Queue Stats
63W - 52L
1,419 Elo+
Solo
Team Averages
Level 93
1,378 SR
1,476 Elo+

VS

Team Averages
Level 118
1,653 SR
1,462 Elo+
Cthulhu
Cthulhu
Bubalumps
Cthulhu
Level 99
God Stats
9W - 2L
1,538 SR
Queue Stats
164W - 163L
1,448 Elo+
Party 3
Bacchus
Bacchus
Peachtree x HID
Bacchus
Level 140
God Stats
2W - 0L
1,736 SR
Queue Stats
152W - 152L
1,456 Elo+
Party 3
Athena
Athena
ShadowLynx86
Athena
Level 155
God Stats
2W - 1L
1,723 SR
Queue Stats
135W - 141L
1,428 Elo+
Solo
Odin
Odin
Taylor_DaGerman
Odin
Level 118
God Stats
1W - 2L
1,564 SR
Queue Stats
39W - 33L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
d_olph1n
Kukulkan
Level 79
God Stats
1W - 0L
1,703 SR
Queue Stats
38W - 34L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 4 / 3
8,298
830
9,475
10,084
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 6
8,037
804
6,306
8,488
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
Jedijjj100
Cliodhna
14
2 / 3 / 6
7,927
793
8,755
9,746
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 8 / 1
6,805
681
6,702
12,066
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
irishman1166
Cthulhu
14
0 / 3 / 10
7,693
769
9,953
11,770
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubalumps
Cthulhu
15
3 / 4 / 13
8,809
881
13,838
14,747
18,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 3 / 13
9,435
944
5,274
14,784
20,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Athena
15
5 / 3 / 14
9,878
988
6,037
12,996
13,362
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 3 / 10
10,231
1,023
15,296
12,622
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Kukulkan
d_olph1n
Kukulkan
16
3 / 2 / 14
9,265
927
7,366
6,209
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
12
Kills
22
22
Deaths
15
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
4
3
1.88
W
Cthulhu
Bubalumps
Cthulhu
3
4
13
2.38
L
2
4
6
1.25
L
Cliodhna
Jedijjj100
Cliodhna
2
3
6
1.67
W
2
3
13
2.83
W
Athena
5
3
14
4
W
9
3
10
4.67
L
2
8
1
0.31
W
Kukulkan
d_olph1n
Kukulkan
3
2
14
5
L
Cthulhu
irishman1166
Cthulhu
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,191
Damage
47,811
52,154
Taken
61,358
28,869
Mitigated
62,178
10,604
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,475
7,094
106
2,104
10,084
4,390
462
6,614
3,151
0
17,097
W
Cthulhu
Bubalumps
Cthulhu
13,838
76
2,370
3,308
14,747
18,232
685
4,174
10,368
25,285
1,071
L
6,306
214
974
1,056
8,488
3,636
0
5,420
2,940
14,017
0
L
Cliodhna
Jedijjj100
Cliodhna
8,755
434
585
1,324
9,746
4,422
0
5,541
4,054
0
21,289
W
5,274
336
681
3,726
14,784
20,958
64
3,538
10,886
11,533
0
W
Athena
6,037
1,162
1,713
1,689
12,996
13,362
737
2,613
10,249
11,395
0
W
15,296
2,423
3,128
3,272
12,622
6,822
740
3,490
8,927
0
25,728
L
6,702
295
521
723
12,066
4,522
0
6,317
5,529
0
10,528
W
Kukulkan
d_olph1n
Kukulkan
7,366
1,484
525
880
6,209
2,804
1,740
1,452
4,669
22,878
495
L
Cthulhu
irishman1166
Cthulhu
9,953
405
1,621
1,590
11,770
11,899
0
6,415
5,197
18,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,760
Gold Earned
47,618
83
Minions Killed
128
0
Camps Cleared
0
873,426
Distance Traveled
956,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,298
830
18
2
0
155,643
0
W
Cthulhu
8,809
881
32
3
0
197,863
0
L
Nox
8,037
804
19
2
0
165,208
0
L
Cliodhna
7,927
793
29
3
0
200,827
0
W
Bacchus
9,435
944
8
1
0
192,651
0
W
Athena
9,878
988
11
1
0
167,408
0
W
Odin
10,231
1,023
36
4
0
208,718
0
L
Thor
6,805
681
2
0
0
174,582
0
W
Kukulkan
9,265
927
41
4
0
189,461
0
L
Cthulhu
7,693
769
15
2
0
177,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role