Player Matchup

Anubis
Anubis
Esballo
Anubis
Level 83
God Stats
7W - 10L
1,609 SR
Queue Stats
178W - 151L
1,560 Elo+
Solo
Fenrir
Fenrir
MiniFuse
Fenrir
Level 67
God Stats
3W - 3L
1,576 SR
Queue Stats
191W - 169L
1,482 Elo+
Solo
Ares
Ares
Mrlahey2x
Ares
Level 87
God Stats
9W - 5L
1,574 SR
Queue Stats
89W - 59L
1,517 Elo+
Solo
Osiris
Osiris
mDumb
Osiris
Level 69
God Stats
11W - 14L
1,394 SR
Queue Stats
289W - 282L
1,416 Elo+
Solo
Artemis
Artemis
nyar999
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,476 Elo+
Solo
Team Averages
Level 78
1,531 SR
1,490 Elo+

VS

Team Averages
Level 66
1,521 SR
1,444 Elo+
Hachiman
Hachiman
GOTNW
Hachiman
Level 65
God Stats
17W - 16L
1,629 SR
Queue Stats
98W - 123L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
GonzoTarukane
Cthulhu
Level 61
God Stats
27W - 27L
1,582 SR
Queue Stats
207W - 205L
1,515 Elo+
Solo
Thanatos
Thanatos
IcedOutRevolver-
Thanatos
Level 74
God Stats
20W - 23L
1,453 SR
Queue Stats
76W - 110L
1,434 Elo+
Party 1
Vulcan
Vulcan
Zlatan8
Vulcan
Level 63
God Stats
53W - 52L
1,502 SR
Queue Stats
102W - 144L
1,415 Elo+
Party 1
Charon
Charon
feekydeeky
Charon
Level 69
God Stats
11W - 12L
1,439 SR
Queue Stats
31W - 44L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Esballo
Anubis
13
1 / 2 / 1
7,271
559
2,599
10,630
3,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
MiniFuse
Fenrir
14
5 / 1 / 1
7,561
582
6,984
12,224
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
12
2 / 2 / 3
7,100
546
7,402
12,484
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
mDumb
Osiris
6
0 / 2 / 0
4,994
384
1,951
5,400
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artemis
nyar999
Artemis
12
2 / 2 / 3
6,421
494
6,194
7,904
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GOTNW
Hachiman
12
3 / 3 / 1
7,452
573
7,502
8,482
3,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
14
2 / 1 / 4
8,426
648
5,459
7,774
7,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 2 / 0
7,324
563
3,226
12,298
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
Zlatan8
Vulcan
13
0 / 2 / 3
7,667
590
10,309
6,016
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
feekydeeky
Charon
10
0 / 2 / 3
6,654
512
1,614
9,893
6,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
8
9
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
Esballo
Anubis
1
2
1
0.75
W
Hachiman
GOTNW
Hachiman
3
3
1
1.17
W
Cthulhu
2
1
4
4
W
3
2
0
1.5
L
Fenrir
MiniFuse
Fenrir
5
1
1
5.5
L
Ares
2
2
3
1.75
W
Vulcan
Zlatan8
Vulcan
0
2
3
0.75
W
Charon
feekydeeky
Charon
0
2
3
0.75
L
Osiris
mDumb
Osiris
0
2
0
0
L
Artemis
nyar999
Artemis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,130
Damage
28,110
48,642
Taken
44,463
26,546
Mitigated
23,203
17,469
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Esballo
Anubis
2,599
102
0
4,909
10,630
3,505
386
7,027
3,223
59,252
901
W
Hachiman
GOTNW
Hachiman
7,502
4,795
0
2,956
8,482
3,179
192
2,659
5,823
0
55,916
W
Cthulhu
5,459
605
563
1,750
7,774
7,080
0
1,590
6,184
48,150
2,049
W
3,226
539
0
9,235
12,298
4,288
46
740
11,558
0
44,051
L
Fenrir
MiniFuse
Fenrir
6,984
1,314
0
3,845
12,224
5,586
0
2,780
9,280
0
64,086
L
Ares
7,402
866
0
3,615
12,484
11,300
304
1,979
10,370
29,246
3,155
W
Vulcan
Zlatan8
Vulcan
10,309
7,447
0
2,400
6,016
1,679
87
1,900
4,116
53,662
1,002
W
Charon
feekydeeky
Charon
1,614
354
158
1,650
9,893
6,977
109
3,099
6,794
15,926
0
L
Osiris
mDumb
Osiris
1,951
946
0
2,489
5,400
2,448
0
2,272
2,725
0
17,487
L
Artemis
nyar999
Artemis
6,194
2,027
0
2,611
7,904
3,707
856
1,771
6,037
0
44,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
37,523
345
Minions Killed
397
0
Camps Cleared
0
1,100,967
Distance Traveled
1,288,575
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,271
559
130
10
0
237,148
9
W
Hachiman
7,452
573
93
7
0
254,600
0
W
Cthulhu
8,426
648
111
9
0
235,466
2
W
Thanatos
7,324
563
87
7
0
301,878
0
L
Fenrir
7,561
582
82
6
0
292,329
0
L
Ares
7,100
546
44
3
0
247,992
2
W
Vulcan
7,667
590
89
7
0
251,721
0
W
Charon
6,654
512
17
1
0
244,910
3
L
Osiris
4,994
384
29
2
0
96,573
0
L
Artemis
6,421
494
60
5
0
226,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role