Player Matchup

Osiris
Osiris
BigJigglyJ
Osiris
Level 129
God Stats
1W - 2L
1,467 SR
Queue Stats
58W - 43L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
NiklePikle
Sun Wukong
Level 106
God Stats
3W - 0L
1,735 SR
Queue Stats
47W - 28L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
Rabidmonk4
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,431 Elo+
Solo
Zeus
Zeus
TikalmyPickal
Zeus
Level 147
God Stats
6W - 0L
1,500 SR
Queue Stats
382W - 390L
1,509 Elo+
Solo
Maui
Maui
x RoyalVibe x
Maui
Level 147
God Stats
3W - 2L
1,272 SR
Queue Stats
259W - 270L
1,595 Elo+
Solo
Team Averages
Level 123
1,495 SR
1,517 Elo+

VS

Team Averages
Level 143
1,329 SR
1,518 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mr Shimo 7
Janus
Level 158
God Stats
0W - 2L
1,306 SR
Queue Stats
258W - 263L
1,585 Elo+
Party 1
Raijin
Raijin
Pariah742
Raijin
Level 137
God Stats
2W - 5L
1,075 SR
Queue Stats
538W - 547L
1,490 Elo+
Solo
Thoth
Thoth
Wolfheart117
Thoth
Level 153
God Stats
0W - 6L
1,500 SR
Queue Stats
186W - 184L
1,538 Elo+
Party 1
Achilles
Achilles
chokestick
Achilles
Level 111
God Stats
2W - 6L
1,266 SR
Queue Stats
210W - 218L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigJigglyJ
Osiris
10
4 / 2 / 8
6,432
1,072
4,439
6,337
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NiklePikle
Sun Wukong
13
3 / 0 / 5
6,735
1,123
5,174
3,507
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilgamesh
Rabidmonk4
Gilgamesh
10
3 / 3 / 9
6,187
1,031
6,022
6,424
3,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 6
6,015
1,003
3,283
3,223
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 9
6,070
1,012
2,544
7,258
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 2
5,643
941
4,749
4,701
1,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
11
1 / 2 / 4
5,800
967
5,139
3,102
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Pariah742
Raijin
12
3 / 2 / 4
6,604
1,101
5,199
4,268
1,670
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
5,430
905
1,199
2,850
973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
chokestick
Achilles
8
1 / 4 / 4
5,414
902
4,468
7,854
6,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
12
Kills
7
7
Deaths
12
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
2
1
W
Osiris
BigJigglyJ
Osiris
4
2
8
4
L
Janus
1
2
4
1.5
W
Sun Wukong
NiklePikle
Sun Wukong
3
0
5
5.5
L
Raijin
Pariah742
Raijin
3
2
4
2.5
W
Gilgamesh
Rabidmonk4
Gilgamesh
3
3
9
2.5
W
1
0
6
4
L
1
2
2
1
L
Achilles
chokestick
Achilles
1
4
4
0.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
20,754
26,749
Taken
22,775
18,375
Mitigated
12,335
8,210
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,749
2,274
375
724
4,701
1,987
0
1,794
2,907
0
10,811
W
Osiris
BigJigglyJ
Osiris
4,439
1,705
1,283
923
6,337
6,190
0
2,102
4,193
0
7,183
L
Janus
5,139
0
0
0
3,102
1,079
0
1,039
2,063
10,886
550
W
Sun Wukong
NiklePikle
Sun Wukong
5,174
868
599
1,345
3,507
1,800
0
1,041
2,426
0
15,591
L
Raijin
Pariah742
Raijin
5,199
354
663
417
4,268
1,670
0
1,281
2,987
13,441
249
W
Gilgamesh
Rabidmonk4
Gilgamesh
6,022
1,960
709
500
6,424
3,138
0
2,396
3,894
0
9,672
W
3,283
238
598
379
3,223
1,283
0
1,821
1,302
12,896
0
L
1,199
120
0
0
2,850
973
0
208
2,642
4,053
0
L
Achilles
chokestick
Achilles
4,468
753
495
744
7,854
6,626
0
1,505
6,349
0
6,520
W
2,544
214
608
1,266
7,258
5,964
0
3,201
3,835
5,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
28,891
66
Minions Killed
59
0
Camps Cleared
0
599,890
Distance Traveled
574,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,643
941
13
2
0
127,409
0
W
Osiris
6,432
1,072
8
1
0
112,819
0
L
Janus
5,800
967
20
3
0
127,852
0
W
Sun Wukong
6,735
1,123
19
3
0
134,581
0
L
Raijin
6,604
1,101
16
3
0
115,499
0
W
Gilgamesh
6,187
1,031
12
2
0
131,366
0
W
Zeus
6,015
1,003
21
4
0
106,782
0
L
Thoth
5,430
905
7
1
0
91,056
0
L
Achilles
5,414
902
3
1
0
112,418
0
W
Maui
6,070
1,012
6
1
0
114,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role