Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JacobDell17
Heimdallr
Level 71
God Stats
2W - 0L
1,708 SR
Queue Stats
52W - 46L
1,575 Elo+
Party 1
Hera
Hera
OmittingAsh4511
Hera
Level 88
God Stats
6W - 2L
1,705 SR
Queue Stats
18W - 17L
1,439 Elo+
Solo
Bacchus
Bacchus
Steva-Sativa
Bacchus
Level 69
God Stats
6W - 2L
1,616 SR
Queue Stats
53W - 45L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
TheUnicornMoon
Ao Kuang
Level 43
God Stats
4W - 8L
1,472 SR
Queue Stats
159W - 147L
1,393 Elo+
Solo
Team Averages
Level 65
1,600 SR
1,496 Elo+

VS

Team Averages
Level 54
1,374 SR
1,287 Elo+
Cthulhu
Cthulhu
DeloTheMessiah
Cthulhu
Level 59
God Stats
12W - 8L
1,543 SR
Queue Stats
96W - 79L
1,460 Elo+
Solo
Thanatos
Thanatos
Smith-0_0-Smith
Thanatos
Level 59
God Stats
50W - 56L
1,373 SR
Queue Stats
187W - 189L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
WestDaGreat
Sun Wukong
Level 26
God Stats
0W - 5L
1,132 SR
Queue Stats
5W - 18L
1,156 Elo+
Party 2
Medusa
Medusa
X-DookieMane-X
Medusa
Level 84
God Stats
0W - 1L
1,564 SR
Queue Stats
5W - 18L
1,156 Elo+
Party 2
Anubis
Anubis
bruh_Jorden
Anubis
Level 40
God Stats
10W - 12L
1,258 SR
Queue Stats
26W - 46L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 2
6,386
532
4,445
8,497
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
JacobDell17
Heimdallr
11
2 / 1 / 5
6,091
508
7,872
8,778
3,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
5 / 0 / 1
7,684
640
7,842
4,404
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Steva-Sativa
Bacchus
11
2 / 2 / 5
5,895
491
7,069
6,848
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
10
5 / 2 / 0
6,378
532
5,363
9,568
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,566
464
7,913
11,425
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
1 / 1 / 0
5,466
456
2,937
8,913
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WestDaGreat
Sun Wukong
10
3 / 2 / 0
6,455
538
4,792
9,517
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 2
5,287
441
3,865
9,164
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
11
0 / 4 / 0
6,142
512
1,683
8,207
3,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
6
6
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
2
1
L
2
5
1
0.5
W
Heimdallr
JacobDell17
Heimdallr
2
1
5
4.5
W
5
0
1
5.5
L
Thanatos
1
1
0
1
W
Bacchus
Steva-Sativa
Bacchus
2
2
5
2.25
W
Ao Kuang
5
2
0
2.5
L
Sun Wukong
WestDaGreat
Sun Wukong
3
2
0
1.5
L
0
2
2
0.5
L
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,591
Damage
21,190
38,095
Taken
47,226
18,170
Mitigated
21,932
12,809
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,445
1,345
0
3,418
8,497
3,767
0
0
8,497
0
37,736
L
7,913
558
325
1,259
11,425
7,138
0
4,163
6,672
26,580
790
W
Heimdallr
JacobDell17
Heimdallr
7,872
3,943
89
2,761
8,778
3,392
527
4,059
4,093
0
34,907
W
7,842
1,610
0
996
4,404
1,460
1,822
1,575
2,805
56,403
812
L
Thanatos
2,937
298
0
4,659
8,913
3,460
0
2,848
5,850
0
30,782
W
Bacchus
Steva-Sativa
Bacchus
7,069
609
173
718
6,848
6,341
192
1,943
4,561
25,906
822
W
Ao Kuang
5,363
1,821
0
4,654
9,568
3,210
0
523
9,023
40,024
0
L
Sun Wukong
WestDaGreat
Sun Wukong
4,792
704
0
2,062
9,517
4,223
0
2,486
6,584
0
30,432
L
3,865
1,598
0
1,054
9,164
3,135
0
3,089
5,695
0
29,577
L
Anubis
1,683
84
0
2,200
8,207
3,976
0
6,288
1,919
45,726
1,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
28,916
322
Minions Killed
256
0
Camps Cleared
0
1,186,276
Distance Traveled
1,088,227
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,386
532
70
6
0
234,266
0
L
Cthulhu
5,566
464
39
3
0
227,180
0
W
Heimdallr
6,091
508
58
5
0
227,030
1
W
Hera
7,684
640
95
8
0
233,315
0
L
Thanatos
5,466
456
45
4
0
219,322
0
W
Bacchus
5,895
491
30
3
0
250,387
0
W
Ao Kuang
6,378
532
69
6
0
241,278
0
L
Sun Wukong
6,455
538
52
4
0
224,593
0
L
Medusa
5,287
441
46
4
0
240,723
2
L
Anubis
6,142
512
74
6
0
176,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role