Player Matchup

Cthulhu
Cthulhu
Chiromaniac
Cthulhu
Level 117
God Stats
23W - 20L
1,406 SR
Queue Stats
254W - 249L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HebrewHammer948
Morgan Le Fay
Level 101
God Stats
1W - 1L
1,302 SR
Queue Stats
27W - 25L
1,405 Elo+
Solo
Cernunnos
Cernunnos
xKaB0oMx
Cernunnos
Level 14
God Stats
4W - 3L
1,461 SR
Queue Stats
329W - 351L
1,305 Elo+
Party 1
Team Averages
Level 77
1,390 SR
1,371 Elo+

VS

Team Averages
Level 53
1,534 SR
1,371 Elo+
Bakasura
Bakasura
H2ODog97
Bakasura
Level 62
God Stats
8W - 6L
1,681 SR
Queue Stats
273W - 261L
1,430 Elo+
Solo
Poseidon
Poseidon
Purest_Guava
Poseidon
Level 59
God Stats
4W - 4L
1,545 SR
Queue Stats
66W - 74L
1,390 Elo+
Solo
Cthulhu
Cthulhu
RPMerg
Cthulhu
Level 39
God Stats
2W - 4L
1,377 SR
Queue Stats
43W - 58L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chiromaniac
Cthulhu
17
6 / 0 / 6
12,156
810
11,996
14,956
15,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
HebrewHammer948
Morgan Le Fay
15
4 / 4 / 5
10,932
729
10,272
11,792
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
xKaB0oMx
Cernunnos
15
2 / 3 / 5
10,685
712
10,200
12,982
5,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
H2ODog97
Bakasura
16
4 / 4 / 2
10,995
733
11,481
16,821
9,987
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Purest_Guava
Poseidon
15
2 / 5 / 2
9,750
650
10,776
11,824
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
RPMerg
Cthulhu
11
0 / 3 / 1
8,345
556
5,147
9,651
7,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
7
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chiromaniac
Cthulhu
6
0
6
9
L
Bakasura
H2ODog97
Bakasura
4
4
2
1.25
W
Morgan Le Fay
HebrewHammer948
Morgan Le Fay
4
4
5
1.63
L
Poseidon
Purest_Guava
Poseidon
2
5
2
0.6
L
Cthulhu
RPMerg
Cthulhu
0
3
1
0.17
W
Cernunnos
xKaB0oMx
Cernunnos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
27,404
39,730
Taken
38,296
26,252
Mitigated
22,016
4,659
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chiromaniac
Cthulhu
11,996
988
0
899
14,956
15,775
0
6,273
8,183
54,519
1,360
L
Bakasura
H2ODog97
Bakasura
11,481
6,614
0
4,335
16,821
9,987
0
9,460
6,781
0
33,950
W
Morgan Le Fay
HebrewHammer948
Morgan Le Fay
10,272
755
225
1,063
11,792
5,223
858
3,024
8,295
36,447
0
L
Poseidon
Purest_Guava
Poseidon
10,776
1,732
0
1,273
11,824
4,725
0
7,131
4,271
43,105
716
L
Cthulhu
RPMerg
Cthulhu
5,147
269
0
0
9,651
7,304
0
3,115
6,284
14,498
88
W
Cernunnos
xKaB0oMx
Cernunnos
10,200
5,013
0
2,472
12,982
5,254
1,508
6,589
6,092
0
41,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
29,090
191
Minions Killed
149
0
Camps Cleared
0
777,053
Distance Traveled
693,512
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,156
810
85
6
0
291,417
0
L
Bakasura
10,995
733
73
5
0
277,900
0
W
Morgan Le Fay
10,932
729
44
3
0
245,934
0
L
Poseidon
9,750
650
61
4
0
249,008
8
L
Cthulhu
8,345
556
15
1
0
166,604
0
W
Cernunnos
10,685
712
62
4
0
239,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role