Player Matchup

Ra
Ra
Devaceous
Ra
Level 64
God Stats
5W - 4L
1,645 SR
Queue Stats
84W - 94L
1,454 Elo+
Party 1
Medusa
Medusa
ItsYoBoiCaillou
Medusa
Level 88
God Stats
3W - 0L
1,783 SR
Queue Stats
204W - 183L
1,519 Elo+
Solo
Achilles
Achilles
Only_Flaccid7
Achilles
Level 109
God Stats
7W - 6L
1,503 SR
Queue Stats
156W - 167L
1,459 Elo+
Party 1
Chang'e
Chang'e
temp-0168367
Chang'e
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 142L
1,493 Elo+
Party 1
Arachne
Arachne
xxBasedGod420
Arachne
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 112L
1,447 Elo+
Party 1
Team Averages
Level 85
1,586 SR
1,474 Elo+

VS

Team Averages
Level 134
1,580 SR
1,475 Elo+
Nu Wa
Nu Wa
ImNotNice9649
Nu Wa
Level 129
God Stats
29W - 24L
1,689 SR
Queue Stats
152W - 138L
1,534 Elo+
Solo
Achilles
Achilles
Jaglet
Achilles
Level 89
God Stats
1W - 1L
1,750 SR
Queue Stats
291W - 269L
1,489 Elo+
Party 2
Atlas
Atlas
RTR Ilumi
Atlas
Level 128
God Stats
4W - 7L
1,387 SR
Queue Stats
321W - 325L
1,504 Elo+
Solo
Rama
Rama
RipperMaGoosky
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 107L
1,464 Elo+
Party 2
Janus
Janus
XdOnGoRx
Janus
Level 241
God Stats
25W - 24L
1,576 SR
Queue Stats
341W - 335L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,304
487
5,307
9,165
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 2 / 4
8,559
571
10,024
8,764
3,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Only_Flaccid7
Achilles
14
1 / 1 / 1
8,443
563
5,531
11,631
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
temp-0168367
Chang'e
14
1 / 0 / 4
8,136
542
6,544
6,607
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
14
3 / 3 / 5
7,709
514
8,055
13,417
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,786
452
4,510
7,776
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Jaglet
Achilles
11
1 / 5 / 0
6,316
421
5,734
15,330
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
RTR Ilumi
Atlas
11
4 / 2 / 1
6,729
449
7,791
12,085
8,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 4
7,524
502
4,048
9,669
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
XdOnGoRx
Janus
14
0 / 2 / 1
7,381
492
2,441
7,525
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
6
7
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
0
1
1
0.5
W
4
2
4
3
L
Achilles
Jaglet
Achilles
1
5
0
0.2
W
Achilles
Only_Flaccid7
Achilles
1
1
1
1.5
L
Atlas
RTR Ilumi
Atlas
4
2
1
2.25
L
1
3
4
1
L
Janus
XdOnGoRx
Janus
0
2
1
0.25
W
Chang'e
temp-0168367
Chang'e
1
0
4
3
W
Arachne
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
24,524
49,584
Taken
52,385
25,158
Mitigated
24,954
27,576
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,307
833
2,545
5,277
9,165
4,642
139
2,898
5,687
28,721
680
L
4,510
3,546
0
3,940
7,776
3,918
0
0
7,196
46,017
0
W
10,024
4,617
0
3,428
8,764
3,355
779
1,815
6,559
0
66,422
L
Achilles
Jaglet
Achilles
5,734
2,353
0
4,790
15,330
6,617
0
3,174
11,876
0
35,229
W
Achilles
Only_Flaccid7
Achilles
5,531
697
0
5,130
11,631
9,165
0
4,373
7,258
0
69,491
L
Atlas
RTR Ilumi
Atlas
7,791
1,994
0
2,512
12,085
8,320
0
2,769
9,137
28,509
0
L
4,048
2,987
0
3,544
9,669
3,468
0
1,994
7,576
0
49,631
L
Janus
XdOnGoRx
Janus
2,441
0
0
1,355
7,525
2,631
0
2,983
4,272
65,073
439
W
Chang'e
temp-0168367
Chang'e
6,544
612
870
3,875
6,607
2,536
897
2,601
3,634
60,743
1,027
W
Arachne
8,055
5,252
0
6,451
13,417
5,460
6
1,490
11,761
0
53,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,151
Gold Earned
34,736
427
Minions Killed
397
0
Camps Cleared
0
1,509,052
Distance Traveled
1,431,026
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,304
487
44
3
0
283,316
2
L
Nu Wa
6,786
452
70
5
0
255,587
4
W
Medusa
8,559
571
99
7
0
310,200
0
L
Achilles
6,316
421
59
4
0
311,012
0
W
Achilles
8,443
563
99
7
0
271,079
0
L
Atlas
6,729
449
37
2
0
309,924
3
L
Rama
7,524
502
92
6
0
239,001
0
L
Janus
7,381
492
139
9
0
315,502
0
W
Chang'e
8,136
542
108
7
0
292,460
0
W
Arachne
7,709
514
77
5
0
351,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role