Player Matchup

Thor
Thor
AbigaleLeeMiller
Thor
Level 65
God Stats
0W - 1L
1,661 SR
Queue Stats
26W - 21L
1,630 Elo+
Party 3
Neith
Neith
INeedCredit
Neith
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 51L
1,507 Elo+
Party 2
Freya
Freya
LordSheepBoi
Freya
Level 69
God Stats
1W - 2L
1,830 SR
Queue Stats
51W - 57L
1,480 Elo+
Party 2
Khepri
Khepri
MarkSuck
Khepri
Level 28
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 4L
1,348 Elo+
Party 3
Anubis
Anubis
xCKlader
Anubis
Level 63
God Stats
2W - 6L
1,341 SR
Queue Stats
164W - 131L
1,591 Elo+
Solo
Team Averages
Level 58
1,520 SR
1,511 Elo+

VS

Team Averages
Level 79
1,569 SR
1,550 Elo+
Discordia
Discordia
AntAnimaXx
Discordia
Level 54
God Stats
3W - 2L
1,663 SR
Queue Stats
87W - 76L
1,533 Elo+
Party 1
Bastet
Bastet
DarkPrince5990
Bastet
Level 87
God Stats
6W - 2L
1,765 SR
Queue Stats
62W - 54L
1,515 Elo+
Party 1
Hachiman
Hachiman
KillSteal4Love
Hachiman
Level 85
God Stats
13W - 7L
1,574 SR
Queue Stats
158W - 141L
1,542 Elo+
Solo
Cerberus
Cerberus
hf1tz5rlP0c
Cerberus
Level 100
God Stats
13W - 10L
1,500 SR
Queue Stats
467W - 466L
1,560 Elo+
Solo
Hercules
Hercules
miiguuelcosta
Hercules
Level 69
God Stats
5W - 8L
1,344 SR
Queue Stats
134W - 83L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
7,717
594
9,000
11,364
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 2
6,578
506
8,002
11,747
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 3 / 1
6,307
485
3,982
7,572
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
MarkSuck
Khepri
8
0 / 4 / 0
5,401
415
1,985
10,401
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
xCKlader
Anubis
7
1 / 4 / 0
5,369
413
2,430
5,628
2,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AntAnimaXx
Discordia
12
1 / 3 / 2
7,048
542
5,424
7,914
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 1
7,370
567
6,663
12,574
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
13
2 / 1 / 4
7,848
604
7,204
7,529
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
hf1tz5rlP0c
Cerberus
11
3 / 1 / 5
7,488
576
5,606
14,308
12,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
miiguuelcosta
Hercules
17
5 / 1 / 0
10,427
802
5,011
9,949
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
14
14
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
W
Discordia
AntAnimaXx
Discordia
1
3
2
0.67
W
3
3
1
1.17
L
1
2
2
1
W
Hachiman
2
1
4
4
L
0
3
1
0.17
L
Khepri
MarkSuck
Khepri
0
4
0
0
W
Cerberus
hf1tz5rlP0c
Cerberus
3
1
5
5.5
W
Hercules
miiguuelcosta
Hercules
5
1
0
5
L
Anubis
xCKlader
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,399
Damage
29,908
46,712
Taken
52,274
22,772
Mitigated
28,569
10,969
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,000
1,787
0
671
11,364
5,117
0
2,285
9,079
0
61,949
W
Discordia
AntAnimaXx
Discordia
5,424
266
0
750
7,914
2,458
418
0
7,914
44,803
532
W
6,663
1,529
0
4,568
12,574
4,617
56
231
12,343
0
39,927
L
8,002
1,542
0
4,514
11,747
4,545
0
4,806
6,941
0
50,660
W
Hachiman
7,204
3,959
0
3,308
7,529
3,097
1,184
3,165
4,364
0
57,772
L
3,982
1,591
0
2,305
7,572
3,138
0
1,595
5,977
47,020
0
L
Khepri
MarkSuck
Khepri
1,985
320
0
1,553
10,401
7,617
0
2,077
8,324
13,827
0
W
Cerberus
hf1tz5rlP0c
Cerberus
5,606
538
0
4,724
14,308
12,625
29
2,571
11,737
30,206
943
W
Hercules
miiguuelcosta
Hercules
5,011
2,518
0
7,886
9,949
5,772
0
2,186
7,763
0
89,010
L
Anubis
xCKlader
Anubis
2,430
244
0
1,926
5,628
2,355
0
0
5,628
19,294
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
40,181
302
Minions Killed
453
0
Camps Cleared
0
1,096,690
Distance Traveled
1,307,262
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,717
594
94
7
0
288,673
0
W
Discordia
7,048
542
80
6
0
257,001
0
W
Bastet
7,370
567
60
5
0
297,432
1
L
Neith
6,578
506
89
7
0
235,189
1
W
Hachiman
7,848
604
98
8
0
239,123
0
L
Freya
6,307
485
74
6
0
225,920
0
L
Khepri
5,401
415
11
1
0
257,926
1
W
Cerberus
7,488
576
45
3
0
248,628
2
W
Hercules
10,427
802
170
13
0
265,078
2
L
Anubis
5,369
413
34
3
0
88,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role