Player Matchup

Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ApeShxtTrey
Cthulhu
Level 107
God Stats
3W - 4L
1,335 SR
Queue Stats
14W - 18L
1,400 Elo+
Solo
Danzaburou
Danzaburou
LordKafka
Danzaburou
Level 40
God Stats
0W - 3L
1,290 SR
Queue Stats
34W - 49L
1,335 Elo+
Solo
Arachne
Arachne
Nihil79
Arachne
Level 89
God Stats
156W - 140L
1,508 SR
Queue Stats
407W - 432L
1,407 Elo+
Solo
Nox
Nox
RidnSolo1Dep
Nox
Level 135
God Stats
7W - 12L
1,575 SR
Queue Stats
339W - 345L
1,482 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,425 Elo+

VS

Team Averages
Level 54
1,350 SR
1,355 Elo+
Loki
Loki
Bigmacc10210
Loki
Level 27
God Stats
3W - 4L
1,241 SR
Queue Stats
14W - 17L
1,350 Elo+
Party 1
Izanami
Izanami
Broz4Life829
Izanami
Level 42
God Stats
2W - 6L
1,245 SR
Queue Stats
98W - 92L
1,297 Elo+
Party 1
Geb
Geb
Omni-Limited
Geb
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 56L
1,452 Elo+
Solo
Aphrodite
Aphrodite
ShinnidyPV
Aphrodite
Level 68
God Stats
51W - 56L
1,352 SR
Queue Stats
490W - 456L
1,360 Elo+
Solo
Guan Yu
Guan Yu
SirSpicyMayo
Guan Yu
Level 45
God Stats
6W - 10L
1,413 SR
Queue Stats
60W - 80L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 0 / 2
5,641
564
2,877
3,982
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ApeShxtTrey
Cthulhu
10
1 / 1 / 1
5,530
553
3,565
5,383
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LordKafka
Danzaburou
9
2 / 3 / 0
5,138
514
7,010
8,307
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Nihil79
Arachne
9
0 / 1 / 1
4,571
457
2,566
6,118
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 2 / 1
5,000
500
1,702
6,194
4,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
5,913
591
3,936
6,663
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Broz4Life829
Izanami
10
1 / 1 / 2
5,830
583
5,492
7,010
2,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,684
568
1,645
7,392
3,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
ShinnidyPV
Aphrodite
9
1 / 1 / 0
5,472
547
2,649
5,535
1,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
SirSpicyMayo
Guan Yu
9
0 / 1 / 0
5,719
572
1,229
5,852
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
7
7
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
0
2
3
L
Cthulhu
ApeShxtTrey
Cthulhu
1
1
1
1.5
W
4
1
0
4
W
Izanami
Broz4Life829
Izanami
1
1
2
2
L
Danzaburou
LordKafka
Danzaburou
2
3
0
0.67
L
Arachne
Nihil79
Arachne
0
1
1
0.5
W
1
1
1
1.5
L
0
2
1
0.25
W
Aphrodite
ShinnidyPV
Aphrodite
1
1
0
1
W
Guan Yu
SirSpicyMayo
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
14,951
29,984
Taken
32,452
14,434
Mitigated
12,888
7,767
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,877
506
0
454
3,982
1,109
0
330
3,652
32,409
882
L
Cthulhu
ApeShxtTrey
Cthulhu
3,565
195
0
948
5,383
3,661
0
295
5,088
32,454
667
W
3,936
1,438
0
2,352
6,663
2,147
0
1,581
5,082
0
36,246
W
Izanami
Broz4Life829
Izanami
5,492
3,023
0
667
7,010
2,628
792
806
6,204
0
51,323
L
Danzaburou
LordKafka
Danzaburou
7,010
4,192
0
2,063
8,307
3,023
0
897
7,410
0
33,285
L
Arachne
Nihil79
Arachne
2,566
2,237
0
2,708
6,118
2,247
408
2,326
3,792
0
13,377
W
1,645
121
1,352
1,383
7,392
3,696
239
964
6,428
10,536
1,247
L
1,702
452
592
1,002
6,194
4,394
0
678
5,516
18,387
0
W
Aphrodite
ShinnidyPV
Aphrodite
2,649
654
0
3,488
5,535
1,837
0
1,297
4,238
34,433
868
W
Guan Yu
SirSpicyMayo
Guan Yu
1,229
306
204
2,403
5,852
2,580
0
3,302
2,550
598
28,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
28,618
224
Minions Killed
299
0
Camps Cleared
0
874,385
Distance Traveled
897,183
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,641
564
58
6
0
189,048
0
L
Cthulhu
5,530
553
52
5
0
193,792
3
W
Loki
5,913
591
66
7
0
213,491
0
W
Izanami
5,830
583
106
11
0
174,614
0
L
Danzaburou
5,138
514
54
5
0
164,340
1
L
Arachne
4,571
457
29
3
0
162,356
0
W
Geb
5,684
568
14
1
0
182,233
0
L
Nox
5,000
500
31
3
0
164,849
2
W
Aphrodite
5,472
547
62
6
0
149,701
0
W
Guan Yu
5,719
572
51
5
0
177,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role