Player Matchup

Tsukuyomi
Tsukuyomi
AllowableJam
Tsukuyomi
Level 119
God Stats
28W - 14L
1,625 SR
Queue Stats
84W - 70L
1,498 Elo+
Party 1
Geb
Geb
Avilatreo
Geb
Level 115
God Stats
5W - 3L
1,612 SR
Queue Stats
75W - 63L
1,503 Elo+
Party 1
Chang'e
Chang'e
ONLYSURVIVOR777
Chang'e
Level 79
God Stats
7W - 7L
1,648 SR
Queue Stats
191W - 178L
1,503 Elo+
Party 1
Medusa
Medusa
OneMoreBrewSKI
Medusa
Level 124
God Stats
19W - 18L
1,556 SR
Queue Stats
105W - 98L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
yoloDog34523
Cu Chulainn
Level 127
God Stats
6W - 4L
1,696 SR
Queue Stats
257W - 220L
1,524 Elo+
Solo
Team Averages
Level 113
1,627 SR
1,512 Elo+

VS

Team Averages
Level 122
1,573 SR
1,503 Elo+
Da Ji
Da Ji
LostxShadows
Da Ji
Level 136
God Stats
7W - 6L
1,509 SR
Queue Stats
212W - 189L
1,526 Elo+
Party 2
Artemis
Artemis
MrMintMocha
Artemis
Level 136
God Stats
14W - 7L
1,742 SR
Queue Stats
279W - 252L
1,532 Elo+
Party 2
Ganesha
Ganesha
WhereIsMyBeef
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 175L
1,510 Elo+
Party 2
Surtr
Surtr
cptin planet
Surtr
Level 129
God Stats
27W - 20L
1,615 SR
Queue Stats
409W - 398L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
iNSaNITY427
Kukulkan
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 97L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AllowableJam
Tsukuyomi
13
3 / 2 / 2
7,081
472
4,087
8,990
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 3
8,127
542
4,518
8,501
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 4
7,554
504
5,425
9,705
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 1 / 5
7,844
523
9,912
8,454
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
yoloDog34523
Cu Chulainn
14
2 / 1 / 1
8,490
566
12,942
14,763
12,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,436
496
3,784
10,464
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
MrMintMocha
Artemis
13
0 / 6 / 0
6,732
449
5,638
12,699
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
12
0 / 0 / 2
7,061
471
2,524
13,322
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
7,249
483
7,589
16,058
14,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kukulkan
iNSaNITY427
Kukulkan
13
1 / 3 / 2
7,751
517
7,672
6,914
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AllowableJam
Tsukuyomi
3
2
2
2
W
4
0
3
5.5
L
3
2
1
1.75
L
Artemis
MrMintMocha
Artemis
0
6
0
0
W
2
1
4
4
W
2
1
5
4.5
L
Ganesha
0
0
2
1
L
1
2
0
0.5
L
Kukulkan
iNSaNITY427
Kukulkan
1
3
2
0.67
W
Cu Chulainn
yoloDog34523
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,884
Damage
27,207
50,413
Taken
59,457
30,670
Mitigated
37,665
12,952
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AllowableJam
Tsukuyomi
4,087
385
0
3,404
8,990
3,587
135
2,717
6,080
0
46,615
W
4,518
307
0
2,168
8,501
6,714
83
876
7,575
30,314
0
L
3,784
1,473
0
3,188
10,464
4,676
0
1,869
8,595
0
46,445
L
Artemis
MrMintMocha
Artemis
5,638
2,143
0
1,881
12,699
4,805
0
1,963
10,736
0
55,793
W
5,425
365
871
3,230
9,705
3,865
0
4,892
4,254
48,758
992
W
9,912
2,583
0
500
8,454
4,216
58
347
8,107
0
77,745
L
Ganesha
2,524
390
0
3,968
13,322
10,826
0
2,828
10,494
27,749
0
L
7,589
2,959
0
3,375
16,058
14,311
0
0
16,058
2,080
50,918
L
Kukulkan
iNSaNITY427
Kukulkan
7,672
175
0
197
6,914
3,047
500
3,276
3,638
52,906
1,170
W
Cu Chulainn
yoloDog34523
Cu Chulainn
12,942
2,279
0
2,779
14,763
12,288
0
1,185
13,578
153
81,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
36,229
440
Minions Killed
363
0
Camps Cleared
0
1,478,776
Distance Traveled
1,423,230
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,081
472
70
5
0
329,477
0
W
Geb
8,127
542
33
2
0
314,510
0
L
Da Ji
7,436
496
80
5
0
309,379
1
L
Artemis
6,732
449
91
6
0
258,208
0
W
Chang'e
7,554
504
80
5
0
302,257
0
W
Medusa
7,844
523
115
8
0
269,451
4
L
Ganesha
7,061
471
17
1
0
324,939
4
L
Surtr
7,249
483
78
5
0
269,781
4
L
Kukulkan
7,751
517
97
6
0
260,923
5
W
Cu Chulainn
8,490
566
142
9
0
263,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role