Player Matchup

Bellona
Bellona
Based-Jay69
Bellona
Level 121
God Stats
13W - 24L
1,426 SR
Queue Stats
163W - 193L
1,484 Elo+
Party 1
Arachne
Arachne
Based-Lloyd69
Arachne
Level 94
God Stats
36W - 47L
1,545 SR
Queue Stats
102W - 136L
1,454 Elo+
Party 1
Janus
Janus
GETSUGA-JEDI
Janus
Level 144
God Stats
1W - 2L
1,197 SR
Queue Stats
42W - 46L
1,476 Elo+
Party 1
Yemoja
Yemoja
GiantWoman6
Yemoja
Level 49
God Stats
10W - 13L
1,444 SR
Queue Stats
135W - 153L
1,482 Elo+
Party 1
Neith
Neith
NineLivesNicky
Neith
Level 103
God Stats
10W - 10L
1,547 SR
Queue Stats
131W - 155L
1,476 Elo+
Party 1
Team Averages
Level 102
1,432 SR
1,474 Elo+

VS

Team Averages
Level 87
1,570 SR
1,439 Elo+
Osiris
Osiris
Stopu237
Osiris
Level 77
God Stats
7W - 5L
1,860 SR
Queue Stats
148W - 173L
1,426 Elo+
Solo
Arachne
Arachne
ThisGameIsMid
Arachne
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 2
Ymir
Ymir
Yukiiza
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
gnarly_frogger
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 2
Zeus
Zeus
iWasOnCooldown
Zeus
Level 139
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 8L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Based-Jay69
Bellona
12
0 / 0 / 3
7,031
639
8,098
7,507
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
13
2 / 2 / 3
6,493
590
3,275
9,544
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 1
7,400
673
3,040
5,838
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
11
0 / 0 / 2
6,102
555
2,289
4,599
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,537
594
6,219
7,422
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Stopu237
Osiris
11
0 / 1 / 1
5,560
505
2,835
10,578
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
12
1 / 0 / 1
5,986
544
2,224
9,209
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Yukiiza
Ymir
8
0 / 1 / 0
5,102
464
3,095
8,499
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,839
440
3,501
7,675
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
6,607
601
6,802
5,817
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Based-Jay69
Bellona
0
0
3
1.5
W
Arachne
2
2
3
1.75
W
4
1
1
4.5
W
Yemoja
0
0
2
1
W
2
0
0
2
L
Osiris
Stopu237
Osiris
0
1
1
0.5
L
Arachne
1
0
1
1.5
L
Ymir
Yukiiza
Ymir
0
1
0
0
L
0
3
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,921
Damage
18,457
34,910
Taken
41,778
18,239
Mitigated
25,670
15,776
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Based-Jay69
Bellona
8,098
3,191
0
3,892
7,507
6,168
460
1,648
5,248
0
55,930
W
Arachne
3,275
1,833
0
5,326
9,544
4,051
234
2,587
6,913
0
48,345
W
3,040
73
0
816
5,838
2,215
0
2,804
3,034
64,178
1,556
W
Yemoja
2,289
505
2,139
2,217
4,599
2,743
52
1,409
3,190
11,103
0
W
6,219
1,585
0
1,386
7,422
3,062
500
1,449
5,973
0
60,035
L
Osiris
Stopu237
Osiris
2,835
690
0
2,554
10,578
10,133
0
607
9,352
0
38,015
L
Arachne
2,224
1,280
0
5,526
9,209
3,876
0
979
8,109
0
47,323
L
Ymir
Yukiiza
Ymir
3,095
693
0
1,468
8,499
6,877
0
839
7,511
18,183
0
L
3,501
2,220
0
2,118
7,675
2,846
0
896
6,731
0
31,757
L
6,802
637
0
613
5,817
1,938
0
1,817
3,899
49,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
28,094
423
Minions Killed
311
0
Camps Cleared
0
1,161,722
Distance Traveled
1,163,152
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,031
639
94
9
0
215,768
0
W
Arachne
6,493
590
86
8
0
279,083
0
W
Janus
7,400
673
126
11
0
245,865
1
W
Yemoja
6,102
555
23
2
0
228,076
5
W
Neith
6,537
594
94
9
0
192,930
0
L
Osiris
5,560
505
57
5
0
218,559
1
L
Arachne
5,986
544
87
8
0
269,932
0
L
Ymir
5,102
464
26
2
0
236,294
0
L
Apollo
4,839
440
45
4
0
208,183
0
L
Zeus
6,607
601
96
9
0
230,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role