Player Matchup

Anhur
Anhur
Slugondeez
Anhur
Level 111
God Stats
27W - 16L
1,634 SR
Queue Stats
220W - 201L
1,560 Elo+
Party 2
Anubis
Anubis
Wh1temamba
Anubis
Level 86
God Stats
6W - 4L
1,702 SR
Queue Stats
197W - 175L
1,506 Elo+
Party 2
Chaac
Chaac
bad6ones
Chaac
Level 107
God Stats
49W - 39L
1,603 SR
Queue Stats
104W - 92L
1,525 Elo+
Solo
Athena
Athena
drumxer
Athena
Level 140
God Stats
15W - 17L
1,513 SR
Queue Stats
123W - 109L
1,535 Elo+
Party 1
Arachne
Arachne
tt0by
Arachne
Level 82
God Stats
7W - 4L
1,657 SR
Queue Stats
111W - 83L
1,566 Elo+
Party 1
Team Averages
Level 105
1,622 SR
1,538 Elo+

VS

Team Averages
Level 113
1,481 SR
1,520 Elo+
Agni
Agni
 
Agni
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
Marquit0s
Cupid
Level 129
God Stats
6W - 8L
1,416 SR
Queue Stats
282W - 289L
1,494 Elo+
Party 4
Osiris
Osiris
Skoomaholic
Osiris
Level 148
God Stats
5W - 6L
1,518 SR
Queue Stats
184W - 162L
1,563 Elo+
Party 3
Arachne
Arachne
hax0r13
Arachne
Level 122
God Stats
2W - 3L
1,541 SR
Queue Stats
84W - 79L
1,547 Elo+
Party 3
Ymir
Ymir
ops Vengeance
Ymir
Level 66
God Stats
8W - 5L
1,431 SR
Queue Stats
215W - 199L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 0 / 1
5,923
592
4,000
6,880
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Wh1temamba
Anubis
12
4 / 0 / 5
6,536
654
6,603
5,004
2,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
bad6ones
Chaac
11
1 / 1 / 3
5,891
589
6,123
10,970
8,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
drumxer
Athena
10
0 / 0 / 9
5,798
580
3,673
8,209
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
tt0by
Arachne
10
10 / 1 / 0
6,824
682
7,679
9,069
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 4 / 0
5,343
534
4,120
6,171
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Marquit0s
Cupid
11
0 / 0 / 0
5,625
563
5,539
3,729
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
10
1 / 3 / 0
5,741
574
7,686
12,120
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
hax0r13
Arachne
7
0 / 4 / 1
4,374
437
2,487
8,893
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 1
4,186
419
4,929
10,252
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
2
2
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
0
0.25
L
Cupid
Marquit0s
Cupid
0
0
0
0
L
Osiris
1
3
0
0.33
W
Anhur
1
0
1
1.5
W
Anubis
Wh1temamba
Anubis
4
0
5
6.5
W
Chaac
bad6ones
Chaac
1
1
3
2.5
W
Athena
drumxer
Athena
0
0
9
4.5
L
Arachne
hax0r13
Arachne
0
4
1
0.13
L
0
5
1
0.1
W
Arachne
tt0by
Arachne
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
24,761
40,132
Taken
41,165
23,669
Mitigated
16,263
17,691
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,120
137
0
1,196
6,171
1,648
0
2,532
3,639
36,911
0
L
Cupid
Marquit0s
Cupid
5,539
3,237
290
1,688
3,729
860
944
287
3,442
0
49,058
L
Osiris
7,686
3,162
0
5,170
12,120
7,104
0
1,103
11,017
0
38,929
W
Anhur
4,000
2,645
0
3,655
6,880
2,577
0
581
6,299
0
53,501
W
Anubis
Wh1temamba
Anubis
6,603
962
0
3,142
5,004
2,452
460
1,183
3,655
52,302
1,162
W
Chaac
bad6ones
Chaac
6,123
1,388
0
4,950
10,970
8,831
0
410
10,526
146
37,017
W
Athena
drumxer
Athena
3,673
1,066
0
2,323
8,209
6,084
0
2,336
5,765
17,262
0
L
Arachne
hax0r13
Arachne
2,487
1,351
0
2,524
8,893
2,446
0
3,168
5,725
0
21,054
L
4,929
1,135
0
1,806
10,252
4,205
0
3,129
7,123
18,336
921
W
Arachne
tt0by
Arachne
7,679
5,607
0
3,621
9,069
3,725
564
4,029
4,948
0
29,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,972
Gold Earned
25,269
319
Minions Killed
290
0
Camps Cleared
0
988,095
Distance Traveled
966,971
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,343
534
73
7
0
190,786
4
L
Cupid
5,625
563
90
9
0
183,203
0
L
Osiris
5,741
574
67
7
0
180,212
0
W
Anhur
5,923
592
97
10
0
181,387
0
W
Anubis
6,536
654
83
8
0
185,951
1
W
Chaac
5,891
589
58
6
0
171,773
0
W
Athena
5,798
580
25
3
0
219,387
2
L
Arachne
4,374
437
39
4
0
227,435
0
L
Ymir
4,186
419
21
2
0
185,335
0
W
Arachne
6,824
682
56
6
0
229,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role