Player Matchup

Sobek
Sobek
Bïrd
Sobek
Level 149
God Stats
0W - 2L
1,249 SR
Queue Stats
71W - 39L
1,663 Elo+
Party 2
Arachne
Arachne
DeathTurbo
Arachne
Level 165
God Stats
19W - 16L
1,478 SR
Queue Stats
52W - 51L
1,549 Elo+
Solo
Mulan
Mulan
GenericSoda
Mulan
Level 121
God Stats
5W - 3L
1,865 SR
Queue Stats
75W - 49L
1,623 Elo+
Party 2
The Morrigan
The Morrigan
NotYourSenpai27
The Morrigan
Level 125
God Stats
0W - 6L
1,168 SR
Queue Stats
245W - 290L
1,454 Elo+
Solo
Rama
Rama
Rinneqman
Rama
Level 129
God Stats
0W - 1L
1,682 SR
Queue Stats
48W - 39L
1,564 Elo+
Solo
Team Averages
Level 138
1,488 SR
1,571 Elo+

VS

Team Averages
Level 148
1,495 SR
1,554 Elo+
Susano
Susano
BudistBeach
Susano
Level 157
God Stats
2W - 1L
1,189 SR
Queue Stats
194W - 193L
1,531 Elo+
Party 3
Ne Zha
Ne Zha
LIVELAUGHL0VE
Ne Zha
Level 146
God Stats
4W - 1L
1,649 SR
Queue Stats
37W - 23L
1,700 Elo+
Party 3
Ra
Ra
MynameisWARHEAD
Ra
Level 155
God Stats
2W - 1L
1,817 SR
Queue Stats
66W - 65L
1,544 Elo+
Solo
Osiris
Osiris
ShadowOfSteel
Osiris
Level 147
God Stats
2W - 2L
1,328 SR
Queue Stats
31W - 36L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
infernocus15
Cernunnos
Level 136
God Stats
2W - 1L
1,493 SR
Queue Stats
50W - 44L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bïrd
Sobek
11
2 / 2 / 2
7,191
514
6,401
13,162
10,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
DeathTurbo
Arachne
13
2 / 2 / 5
7,082
506
6,965
15,195
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 0
7,820
559
11,105
12,978
10,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

The Morrigan
NotYourSenpai27
The Morrigan
14
2 / 2 / 2
8,016
573
7,975
5,643
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
0 / 5 / 2
6,044
432
6,111
10,196
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 0 / 4
7,780
556
7,505
12,288
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 7
6,803
486
6,619
14,938
14,811
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 2 / 3
8,191
585
6,191
6,868
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 1
7,792
557
5,875
13,724
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
infernocus15
Cernunnos
13
3 / 2 / 5
8,020
573
9,108
10,388
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
13
13
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
4
0
4
6
L
Sobek
Bïrd
Sobek
2
2
2
1.5
L
Arachne
DeathTurbo
Arachne
2
2
5
2.25
L
2
2
0
1
W
0
2
7
1.75
W
4
2
3
2.75
L
The Morrigan
NotYourSenpai27
The Morrigan
2
2
2
1.5
L
Rama
0
5
2
0.2
W
2
2
1
1.25
W
Cernunnos
infernocus15
Cernunnos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,557
Damage
35,298
57,174
Taken
58,206
32,520
Mitigated
40,283
20,016
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
7,505
1,992
0
5,421
12,288
5,518
0
2,265
10,023
0
66,131
L
Sobek
Bïrd
Sobek
6,401
823
0
4,638
13,162
10,468
0
1,183
11,846
33,809
1,206
L
Arachne
DeathTurbo
Arachne
6,965
4,833
0
7,529
15,195
5,863
0
1,451
13,621
0
50,289
L
11,105
1,376
0
4,989
12,978
10,283
52
98
12,306
0
67,669
W
6,619
1,536
0
2,584
14,938
14,811
0
3,630
11,308
0
29,943
W
6,191
427
487
1,824
6,868
2,979
0
3,550
3,318
66,398
726
L
The Morrigan
NotYourSenpai27
The Morrigan
7,975
1,101
0
1,352
5,643
2,127
0
1,970
3,642
66,426
3,111
L
Rama
6,111
5,117
0
1,508
10,196
3,779
0
1,381
8,748
0
39,311
W
5,875
2,092
0
5,251
13,724
12,529
349
529
13,195
0
50,208
W
Cernunnos
infernocus15
Cernunnos
9,108
3,540
0
3,127
10,388
4,446
781
1,171
9,217
0
62,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
38,586
421
Minions Killed
429
0
Camps Cleared
0
1,427,318
Distance Traveled
1,503,982
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,780
556
105
8
0
361,846
0
L
Sobek
7,191
514
52
4
0
286,445
4
L
Arachne
7,082
506
75
5
0
319,944
0
L
Mulan
7,820
559
107
8
0
288,354
3
W
Ne Zha
6,803
486
22
2
0
296,094
0
W
Ra
8,191
585
129
9
0
277,706
0
L
The Morrigan
8,016
573
134
10
0
276,287
0
L
Rama
6,044
432
53
4
0
256,288
3
W
Osiris
7,792
557
74
5
0
297,935
2
W
Cernunnos
8,020
573
99
7
0
270,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role