Player Matchup

Sun Wukong
Sun Wukong
BeefBoySupreme
Sun Wukong
Level 109
God Stats
1W - 2L
1,501 SR
Queue Stats
190W - 209L
1,484 Elo+
Party 1
Izanami
Izanami
BlueEyedHaze
Izanami
Level 80
God Stats
3W - 1L
1,913 SR
Queue Stats
228W - 214L
1,514 Elo+
Solo
Bastet
Bastet
Mamamutsuki
Bastet
Level 151
God Stats
1W - 4L
1,224 SR
Queue Stats
256W - 275L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
WnxDafriz
Jing Wei
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 123L
1,452 Elo+
Party 1
Raijin
Raijin
lDragoz
Raijin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,573 Elo+
Solo
Team Averages
Level 116
1,528 SR
1,505 Elo+

VS

Team Averages
Level 102
1,486 SR
1,566 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Shadow1478
Ymir
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 93L
1,524 Elo+
Solo
Izanami
Izanami
Wind Godzilla
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,514 Elo+
Party 3
Xbalanque
Xbalanque
WindPheonix
Xbalanque
Level 146
God Stats
1W - 0L
1,496 SR
Queue Stats
5W - 1L
1,823 Elo+
Party 3
Sun Wukong
Sun Wukong
ssjfearing-
Sun Wukong
Level 58
God Stats
16W - 15L
1,436 SR
Queue Stats
703W - 711L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeefBoySupreme
Sun Wukong
13
2 / 4 / 2
7,440
744
7,933
12,060
12,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
BlueEyedHaze
Izanami
13
1 / 5 / 3
7,390
739
9,053
8,974
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
4 / 2 / 0
7,746
775
6,815
6,790
3,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
WnxDafriz
Jing Wei
13
0 / 4 / 4
7,290
729
3,674
8,286
3,465
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Raijin
lDragoz
Raijin
12
0 / 4 / 3
6,620
662
6,763
8,933
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
5 / 2 / 12
8,987
899
8,472
6,998
3,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 11
8,765
877
5,077
9,680
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
15
1 / 1 / 10
8,428
843
6,150
5,975
2,780
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
WindPheonix
Xbalanque
15
6 / 2 / 5
9,273
927
12,256
9,278
4,478
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ssjfearing-
Sun Wukong
16
6 / 0 / 8
9,549
955
8,764
9,420
6,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
7
Kills
19
19
Deaths
7
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
2
12
5.5
L
Sun Wukong
BeefBoySupreme
Sun Wukong
2
4
2
0.75
L
Izanami
BlueEyedHaze
Izanami
1
5
3
0.5
L
Bastet
4
2
0
2
W
1
2
11
3.25
W
Izanami
1
1
10
6
W
Xbalanque
WindPheonix
Xbalanque
6
2
5
4.25
L
Jing Wei
WnxDafriz
Jing Wei
0
4
4
0.5
L
Raijin
lDragoz
Raijin
0
4
3
0.38
W
Sun Wukong
ssjfearing-
Sun Wukong
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,238
Damage
40,719
45,043
Taken
41,351
26,887
Mitigated
28,873
9,659
Healing
19,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
8,472
73
1,080
2,009
6,998
3,558
313
962
6,036
23,213
0
L
Sun Wukong
BeefBoySupreme
Sun Wukong
7,933
990
419
1,649
12,060
12,425
0
2,744
9,316
0
13,144
L
Izanami
BlueEyedHaze
Izanami
9,053
3,169
958
493
8,974
4,044
0
2,824
6,150
0
23,256
L
Bastet
6,815
1,731
739
1,479
6,790
3,207
0
2,176
4,614
0
11,326
W
5,077
684
1,158
1,681
9,680
11,851
442
1,353
8,327
8,114
164
W
Izanami
6,150
3,043
1,147
843
5,975
2,780
1,817
868
5,107
0
20,583
W
Xbalanque
WindPheonix
Xbalanque
12,256
4,410
2,775
3,146
9,278
4,478
2,606
2,079
7,199
0
24,796
L
Jing Wei
WnxDafriz
Jing Wei
3,674
2,576
439
95
8,286
3,465
0
2,135
6,151
0
19,036
L
Raijin
lDragoz
Raijin
6,763
259
1,369
2,019
8,933
3,746
0
3,506
5,427
12,051
0
W
Sun Wukong
ssjfearing-
Sun Wukong
8,764
1,075
1,627
3,949
9,420
6,206
724
1,501
7,919
0
19,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,486
Gold Earned
45,002
93
Minions Killed
146
0
Camps Cleared
0
890,283
Distance Traveled
908,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,987
899
25
3
0
189,702
0
L
Sun Wukong
7,440
744
5
1
0
201,271
0
L
Izanami
7,390
739
36
4
0
151,310
0
L
Bastet
7,746
775
6
1
0
218,035
0
W
Ymir
8,765
877
7
1
0
185,396
0
W
Izanami
8,428
843
43
4
0
164,435
0
W
Xbalanque
9,273
927
45
5
0
167,086
0
L
Jing Wei
7,290
729
32
3
0
168,940
0
L
Raijin
6,620
662
14
1
0
150,727
0
W
Sun Wukong
9,549
955
26
3
0
202,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role