Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
FriedThickness
Ganesha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,483 Elo+
Solo
Izanami
Izanami
Pogs4Logs
Izanami
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
froggerss
Ne Zha
Level 157
God Stats
1W - 1L
1,473 SR
Queue Stats
29W - 24L
1,502 Elo+
Party 2
Bellona
Bellona
pieiskuel
Bellona
Level 107
God Stats
0W - 1L
1,615 SR
Queue Stats
13W - 12L
1,545 Elo+
Party 2
Team Averages
Level 138
1,518 SR
1,498 Elo+

VS

Team Averages
Level 130
1,551 SR
1,529 Elo+
Ra
Ra
Goolfool
Ra
Level 158
God Stats
31W - 40L
1,410 SR
Queue Stats
312W - 353L
1,552 Elo+
Party 1
Loki
Loki
JXDoobieX
Loki
Level 156
God Stats
58W - 37L
1,583 SR
Queue Stats
269W - 243L
1,547 Elo+
Solo
Neith
Neith
Motjve
Neith
Level 86
God Stats
89W - 83L
1,510 SR
Queue Stats
140W - 132L
1,517 Elo+
Solo
Surtr
Surtr
YourMainisTrash
Surtr
Level 122
God Stats
24W - 27L
1,739 SR
Queue Stats
147W - 214L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
xRAGINxAS1ANx
Jormungandr
Level 129
God Stats
238W - 223L
1,515 SR
Queue Stats
338W - 383L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 1
5,653
514
3,126
5,321
2,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
6,037
549
4,096
7,786
5,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Pogs4Logs
Izanami
11
1 / 2 / 0
5,893
536
4,867
7,034
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
froggerss
Ne Zha
10
1 / 3 / 1
5,368
488
3,070
9,870
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
pieiskuel
Bellona
10
1 / 2 / 0
5,687
517
4,613
11,167
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,014
638
5,816
3,693
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
11
3 / 0 / 4
6,440
585
2,653
6,662
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Motjve
Neith
12
2 / 0 / 1
6,890
626
6,342
6,570
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

10
1 / 3 / 1
5,300
482
4,329
10,429
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
xRAGINxAS1ANx
Jormungandr
13
2 / 1 / 2
7,616
692
8,117
7,986
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
L
0
1
3
1.5
W
2
0
2
3
W
Loki
3
0
4
5
W
Neith
Motjve
Neith
2
0
1
2.5
L
Izanami
Pogs4Logs
Izanami
1
2
0
0.5
W
1
3
1
0.5
L
Ne Zha
froggerss
Ne Zha
1
3
1
0.5
L
Bellona
pieiskuel
Bellona
1
2
0
0.5
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
27,257
41,178
Taken
35,340
23,355
Mitigated
17,867
9,204
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,126
691
0
1,652
5,321
2,019
0
2,761
2,519
48,129
0
L
4,096
558
0
2,416
7,786
5,649
0
1,163
6,194
17,283
1,469
W
5,816
93
934
2,070
3,693
1,501
0
1,158
2,535
61,874
886
W
Loki
2,653
767
0
3,726
6,662
2,224
0
1,050
5,612
0
41,337
W
Neith
Motjve
Neith
6,342
2,423
0
4,777
6,570
2,326
464
750
5,820
0
61,714
L
Izanami
Pogs4Logs
Izanami
4,867
4,045
0
973
7,034
2,267
0
38
6,957
0
49,209
W
4,329
1,169
0
1,606
10,429
7,005
0
4,188
6,241
551
19,441
L
Ne Zha
froggerss
Ne Zha
3,070
478
0
991
9,870
4,411
0
3,063
6,696
0
50,594
L
Bellona
pieiskuel
Bellona
4,613
1,965
0
3,172
11,167
9,009
0
6,767
4,400
0
39,239
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
8,117
3,655
0
3,250
7,986
4,811
0
89
7,897
60,423
2,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
33,260
371
Minions Killed
414
0
Camps Cleared
0
1,126,581
Distance Traveled
1,140,006
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,653
514
106
10
0
185,746
1
L
Ganesha
6,037
549
7
1
0
241,102
2
W
Ra
7,014
638
111
10
0
247,592
0
W
Loki
6,440
585
64
6
0
252,017
4
W
Neith
6,890
626
93
8
0
197,921
0
L
Izanami
5,893
536
109
10
0
208,301
3
W
Surtr
5,300
482
36
3
0
219,737
0
L
Ne Zha
5,368
488
71
6
0
249,547
0
L
Bellona
5,687
517
78
7
0
241,885
2
W
Jormungandr
7,616
692
110
10
0
222,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role