Player Matchup

Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold II
BigTipsyBear
Ganesha
Gold II
Level 137
God Stats
2W - 0L
1,261 SR
Queue Stats
151W - 151L
1,694 MMR
Solo
Arachne
Arachne
Platinum V
SackBoyy
Arachne
Platinum V
Level 167
God Stats
4W - 3L
1,651 SR
Queue Stats
34W - 29L
1,641 MMR
Party 2
Persephone
Persephone
Gold II
WeebRehab
Persephone
Gold II
Level 69
God Stats
3W - 3L
1,572 SR
Queue Stats
43W - 37L
1,710 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,497 SR
1,609 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,665 SR
1,712 MMR
Sylvanus
Sylvanus
Gold I
AirJiggy32
Sylvanus
Gold I
Level 119
God Stats
2W - 7L
1,457 SR
Queue Stats
268W - 264L
1,691 MMR
Solo
Zeus
Zeus
Platinum III
Born6To9Reap
Zeus
Platinum III
Level 168
God Stats
5W - 2L
1,956 SR
Queue Stats
130W - 118L
1,928 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Brownman19
Erlang Shen
Gold IV
Level 148
God Stats
0W - 3L
1,742 SR
Queue Stats
71W - 72L
1,516 MMR
Party 1
Lancelot
Lancelot
Platinum V
QueLoKevin
Lancelot
Platinum V
Level 121
God Stats
22W - 20L
1,570 SR
Queue Stats
183W - 174L
1,721 MMR
Solo
Rama
Rama
Platinum V
callatejoder
Rama
Platinum V
Level 96
God Stats
16W - 18L
1,601 SR
Queue Stats
442W - 449L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 0
3,945
789
745
3,399
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
 
Hachiman
5
0 / 1 / 3
3,342
668
4,057
3,253
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
BigTipsyBear
Ganesha
5
0 / 0 / 2
3,582
716
700
3,390
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SackBoyy
Arachne
6
2 / 0 / 1
3,659
732
1,400
3,890
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
WeebRehab
Persephone
6
0 / 1 / 1
3,456
691
1,163
1,735
432
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
KaliOsirisBellonaJanus

VS

Bans
AgniThanatosThothPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AirJiggy32
Sylvanus
5
1 / 1 / 0
3,436
687
2,043
4,948
2,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 1
3,299
660
1,505
1,885
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Brownman19
Erlang Shen
1
0 / 0 / 0
2,415
483
0
0
0
Lancelot
QueLoKevin
Lancelot
7
2 / 0 / 0
3,748
750
2,175
3,086
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 1
2,917
583
2,273
3,582
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
3
3
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
0
2
W
Hachiman
 
Hachiman
0
1
3
1.5
L
Sylvanus
AirJiggy32
Sylvanus
1
1
0
1
W
Ganesha
BigTipsyBear
Ganesha
0
0
2
1
L
0
1
1
0.5
L
Erlang Shen
Brownman19
Erlang Shen
0
0
0
0
L
Lancelot
QueLoKevin
Lancelot
2
0
0
2
W
Arachne
SackBoyy
Arachne
2
0
1
2.5
W
Persephone
WeebRehab
Persephone
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,065
Damage
7,996
15,667
Taken
13,501
5,541
Mitigated
5,419
6,002
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
745
81
0
1,027
3,399
1,078
0
287
3,076
0
20,085
W
Hachiman
 
Hachiman
4,057
2,212
0
1,291
3,253
1,011
0
1,136
2,081
0
23,431
L
Sylvanus
AirJiggy32
Sylvanus
2,043
873
720
2,055
4,948
2,603
0
726
4,222
10,939
0
W
Ganesha
BigTipsyBear
Ganesha
700
214
225
1,532
3,390
1,672
0
1,099
2,259
8,657
0
L
1,505
212
0
720
1,885
491
0
429
1,456
13,991
0
L
Erlang Shen
Brownman19
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
QueLoKevin
Lancelot
2,175
361
0
363
3,086
1,321
0
410
2,676
0
17,943
W
Arachne
SackBoyy
Arachne
1,400
933
0
1,530
3,890
1,348
0
520
3,328
0
16,321
W
Persephone
WeebRehab
Persephone
1,163
76
0
397
1,735
432
0
284
1,373
14,314
252
L
2,273
1,893
0
870
3,582
1,004
0
298
3,284
0
12,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,984
Gold Earned
15,815
144
Minions Killed
113
0
Camps Cleared
0
484,402
Distance Traveled
364,931
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,945
789
36
7
0
88,405
0
W
Hachiman
3,342
668
50
10
0
89,096
0
L
Sylvanus
3,436
687
21
4
0
88,143
1
W
Ganesha
3,582
716
5
1
0
95,645
3
L
Zeus
3,299
660
37
7
0
78,141
0
L
Erlang Shen
2,415
483
0
0
0
0
0
L
Lancelot
3,748
750
35
7
0
117,238
0
W
Arachne
3,659
732
33
7
0
108,662
0
W
Persephone
3,456
691
20
4
0
102,594
1
L
Rama
2,917
583
20
4
0
81,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role