Player Matchup

Anubis
Anubis
DrTreesWeed
Anubis
Level 105
God Stats
2W - 0L
1,840 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 1
Danzaburou
Danzaburou
mattyG9000
Danzaburou
Level 29
God Stats
4W - 0L
1,731 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 1
Cthulhu
Cthulhu
storyofsorrow
Cthulhu
Level 25
God Stats
4W - 0L
1,689 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 1
Team Averages
Level 53
1,753 SR
1,696 Elo+

VS

Team Averages
Level 62
1,344 SR
1,372 Elo+
Sobek
Sobek
Deamonfure
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 2
Ymir
Ymir
Loss_State
Ymir
Level 63
God Stats
0W - 1L
1,065 SR
Queue Stats
5W - 11L
1,188 Elo+
Party 2
Cabrakan
Cabrakan
ViciousStone
Cabrakan
Level 16
God Stats
1W - 2L
1,467 SR
Queue Stats
6W - 13L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 2 / 7
10,781
770
16,774
7,885
5,047
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
mattyG9000
Danzaburou
17
7 / 1 / 5
12,011
858
22,432
11,878
6,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
14
0 / 1 / 10
9,852
704
10,191
15,110
16,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 4 / 1
9,298
664
9,492
19,567
18,105
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 6 / 4
9,159
654
8,227
21,900
10,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
ViciousStone
Cabrakan
14
1 / 2 / 0
8,679
620
5,004
18,469
19,281
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
4
4
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
4
1
0.88
W
Anubis
5
2
7
4.25
L
0
6
4
0.33
L
Cabrakan
ViciousStone
Cabrakan
1
2
0
0.5
W
Danzaburou
mattyG9000
Danzaburou
7
1
5
9.5
W
Cthulhu
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,397
Damage
22,723
34,873
Taken
59,936
27,843
Mitigated
48,298
7,411
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
9,492
592
0
2,276
19,567
18,105
0
7,207
12,360
36,805
0
W
Anubis
16,774
1,598
0
1,637
7,885
5,047
1,290
6,584
1,295
39,484
0
L
8,227
786
342
2,634
21,900
10,912
0
10,906
10,986
33,769
751
L
Cabrakan
ViciousStone
Cabrakan
5,004
45
0
0
18,469
19,281
0
7,301
11,152
12,383
1,227
W
Danzaburou
mattyG9000
Danzaburou
22,432
13,947
0
4,453
11,878
6,238
1,046
7,876
3,990
0
62,886
W
Cthulhu
10,191
1,161
110
1,211
15,110
16,558
411
8,160
6,938
28,833
3,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
27,136
148
Minions Killed
107
0
Camps Cleared
0
804,975
Distance Traveled
787,530
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,298
664
33
2
0
258,324
0
W
Anubis
10,781
770
38
3
0
245,477
0
L
Ymir
9,159
654
45
3
0
264,644
0
L
Cabrakan
8,679
620
29
2
0
264,562
0
W
Danzaburou
12,011
858
73
5
0
277,967
0
W
Cthulhu
9,852
704
37
3
0
281,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role