Player Matchup

Bellona
Bellona
FarronKeeps
Bellona
Level 166
God Stats
15W - 7L
1,639 SR
Queue Stats
104W - 101L
1,579 Elo+
Party 1
Bacchus
Bacchus
Pandasenpai97
Bacchus
Level 129
God Stats
4W - 2L
1,552 SR
Queue Stats
78W - 75L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Soy_Azrael_
Nu Wa
Level 124
God Stats
0W - 4L
1,180 SR
Queue Stats
60W - 67L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
Tha faded 1
Zhong Kui
Level 181
God Stats
25W - 22L
1,545 SR
Queue Stats
128W - 125L
1,482 Elo+
Solo
Medusa
Medusa
drewbert00
Medusa
Level 121
God Stats
1W - 1L
1,749 SR
Queue Stats
30W - 37L
1,475 Elo+
Party 1
Team Averages
Level 144
1,533 SR
1,498 Elo+

VS

Team Averages
Level 112
1,601 SR
1,479 Elo+
Medusa
Medusa
BlindBlock3
Medusa
Level 140
God Stats
7W - 2L
1,820 SR
Queue Stats
155W - 129L
1,572 Elo+
Party 2
Vamana
Vamana
JaceTheJouster
Vamana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
Sikari0x
Baron Samedi
Level 29
God Stats
10W - 6L
1,602 SR
Queue Stats
120W - 113L
1,538 Elo+
Party 2
Janus
Janus
YancyCigpen
Janus
Level 185
God Stats
25W - 25L
1,581 SR
Queue Stats
324W - 309L
1,460 Elo+
Solo
Bakasura
Bakasura
bradfordsama
Bakasura
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FarronKeeps
Bellona
14
2 / 1 / 1
7,821
460
14,007
20,655
20,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bacchus
11
1 / 5 / 2
7,437
437
9,347
15,837
17,658
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
1 / 7 / 1
7,894
464
7,882
10,637
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Tha faded 1
Zhong Kui
16
2 / 2 / 0
10,207
600
14,624
14,677
15,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
drewbert00
Medusa
14
2 / 5 / 0
8,254
486
8,924
14,123
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 1 / 2
10,578
622
15,960
15,091
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
0 / 2 / 1
7,664
451
5,712
15,377
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Baron Samedi
Sikari0x
Baron Samedi
14
2 / 2 / 10
8,962
527
6,651
14,104
16,094
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
4 / 2 / 3
9,088
535
9,590
10,981
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
bradfordsama
Bakasura
15
5 / 1 / 4
8,734
514
12,308
21,354
16,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
20
20
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
1
2
10
L
Bellona
FarronKeeps
Bellona
2
1
1
2.5
W
0
2
1
0.25
L
Bacchus
1
5
2
0.4
W
Baron Samedi
Sikari0x
Baron Samedi
2
2
10
3.5
L
1
7
1
0.21
L
Zhong Kui
Tha faded 1
Zhong Kui
2
2
0
1
W
4
2
3
2.75
W
Bakasura
bradfordsama
Bakasura
5
1
4
7
L
Medusa
drewbert00
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,784
Damage
50,221
75,929
Taken
76,907
62,235
Mitigated
56,246
21,155
Healing
27,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,960
6,135
0
5,255
15,091
6,817
151
4,530
10,465
0
99,929
L
Bellona
FarronKeeps
Bellona
14,007
6,243
0
8,855
20,655
20,442
0
2,625
16,019
0
78,683
W
5,712
2,406
0
4,263
15,377
12,440
0
8,472
6,857
0
54,289
L
Bacchus
9,347
1,253
0
2,442
15,837
17,658
0
4,129
11,162
33,935
0
W
Baron Samedi
Sikari0x
Baron Samedi
6,651
1,143
1,363
3,885
14,104
16,094
300
4,860
9,110
23,113
0
L
7,882
2,208
0
0
10,637
3,430
56
5,187
4,598
43,846
1,881
L
Zhong Kui
Tha faded 1
Zhong Kui
14,624
3,459
0
8,673
14,677
15,322
516
1,634
12,104
83,550
18,087
W
9,590
579
0
2,499
10,981
4,304
0
6,007
4,887
84,671
996
W
Bakasura
bradfordsama
Bakasura
12,308
8,501
0
10,481
21,354
16,591
0
5,857
14,810
0
38,252
L
Medusa
drewbert00
Medusa
8,924
3,197
0
1,185
14,123
5,383
0
1,822
12,259
0
68,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
45,026
468
Minions Killed
476
0
Camps Cleared
0
1,535,774
Distance Traveled
1,725,266
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,578
622
148
9
0
319,645
0
L
Bellona
7,821
460
96
6
0
396,401
0
W
Vamana
7,664
451
77
5
0
355,177
0
L
Bacchus
7,437
437
39
2
0
307,780
0
W
Baron Samedi
8,962
527
27
2
0
339,441
6
L
Nu Wa
7,894
464
73
4
0
258,498
4
L
Zhong Kui
10,207
600
151
9
0
275,882
5
W
Janus
9,088
535
138
8
0
308,108
0
W
Bakasura
8,734
514
86
5
0
402,895
0
L
Medusa
8,254
486
109
6
0
297,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role