Player Matchup

Baron Samedi
Baron Samedi
I REV3RB I
Baron Samedi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
IcyThunder69
Jormungandr
Level 42
God Stats
3W - 1L
1,829 SR
Queue Stats
7W - 9L
1,469 Elo+
Party 2
Thanatos
Thanatos
lWcWl
Thanatos
Level 54
God Stats
3W - 7L
1,422 SR
Queue Stats
8W - 13L
1,469 Elo+
Party 2
Team Averages
Level 61
1,584 SR
1,469 Elo+

VS

Team Averages
Level 59
1,657 SR
1,455 Elo+
Amaterasu
Amaterasu
BigBoyModern
Amaterasu
Level 27
God Stats
13W - 9L
1,805 SR
Queue Stats
105W - 103L
1,454 Elo+
Party 1
Janus
Janus
GaminWithCody
Janus
Level 68
God Stats
17W - 12L
1,633 SR
Queue Stats
104W - 100L
1,460 Elo+
Party 1
Set
Set
Shahsauge
Set
Level 82
God Stats
2W - 3L
1,533 SR
Queue Stats
114W - 125L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I REV3RB I
Baron Samedi
13
5 / 0 / 9
8,316
832
9,513
5,846
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
IcyThunder69
Jormungandr
12
2 / 0 / 12
8,055
806
7,287
5,823
4,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
lWcWl
Thanatos
14
8 / 0 / 6
8,712
871
7,747
8,864
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBoyModern
Amaterasu
9
0 / 6 / 0
5,772
577
5,018
11,376
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 0
6,174
617
7,401
6,793
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 4 / 0
6,023
602
3,200
9,290
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigBoyModern
Amaterasu
0
6
0
0
L
0
5
0
0
W
Baron Samedi
I REV3RB I
Baron Samedi
5
0
9
9.5
W
Jormungandr
IcyThunder69
Jormungandr
2
0
12
8
L
0
4
0
0
W
Thanatos
lWcWl
Thanatos
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,547
Damage
15,619
20,533
Taken
27,459
10,432
Mitigated
13,826
11,829
Healing
2,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigBoyModern
Amaterasu
5,018
2,474
0
1,088
11,376
6,541
0
5,835
5,535
0
10,971
L
7,401
224
0
290
6,793
2,424
0
4,327
2,455
20,087
0
W
Baron Samedi
I REV3RB I
Baron Samedi
9,513
1,119
699
2,675
5,846
2,738
602
1,991
3,577
31,575
450
W
Jormungandr
IcyThunder69
Jormungandr
7,287
2,293
0
1,768
5,823
4,082
380
1,367
4,285
17,687
1,051
L
3,200
856
0
839
9,290
4,861
0
5,780
3,477
0
17,815
W
Thanatos
lWcWl
Thanatos
7,747
1,867
0
6,687
8,864
3,612
1,335
3,271
5,251
0
30,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
17,969
121
Minions Killed
76
0
Camps Cleared
0
585,989
Distance Traveled
504,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,772
577
11
1
0
193,185
1
L
Janus
6,174
617
36
4
0
135,073
0
W
Baron Samedi
8,316
832
36
4
0
182,234
0
W
Jormungandr
8,055
806
36
4
0
202,450
0
L
Set
6,023
602
29
3
0
176,279
1
W
Thanatos
8,712
871
49
5
0
201,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role