Player Matchup

Thor
Thor
Bronze III
KillOmen
Thor
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
LegendDusty
Hachiman
Silver II
Level 124
God Stats
1W - 0L
1,501 SR
Queue Stats
3W - 3L
1,470 MMR
Party 1
Merlin
Merlin
Gold II
Muichiro9029
Merlin
Gold II
Level 41
God Stats
2W - 2L
1,457 SR
Queue Stats
51W - 50L
1,509 MMR
Solo
Bellona
Bellona
Bronze III
NatsukiZac
Bellona
Bronze III
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Wager Bread
Sylvanus
Gold I
Level 67
God Stats
12W - 10L
1,602 SR
Queue Stats
79W - 83L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,512 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,550 SR
1,497 MMR
Nu Wa
Nu Wa
Gold IV
DaddyRobb
Nu Wa
Gold IV
Level 142
God Stats
22W - 16L
1,585 SR
Queue Stats
134W - 148L
1,511 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Doowerdna
Sun Wukong
Silver I
Level 48
God Stats
7W - 12L
1,455 SR
Queue Stats
20W - 25L
1,472 MMR
Solo
Neith
Neith
Gold II
SmurphaY
Neith
Gold II
Level 234
God Stats
107W - 89L
1,642 SR
Queue Stats
274W - 268L
1,518 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
thesweatysacks
Kuzenbo
Gold III
Level 159
God Stats
16W - 16L
1,566 SR
Queue Stats
506W - 500L
1,487 MMR
Solo
Olorun
Olorun
Bronze III
xt3chx
Olorun
Bronze III
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 61L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
6 / 1 / 4
8,014
616
10,109
10,895
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
LegendDusty
Hachiman
12
2 / 1 / 0
6,807
524
2,672
7,153
2,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
1 / 2 / 7
7,426
571
5,112
7,635
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
NatsukiZac
Bellona
13
0 / 0 / 2
7,429
571
6,465
8,905
11,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Wager Bread
Sylvanus
12
2 / 1 / 2
7,028
541
3,906
11,451
5,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SobekThothMorgan Le Fay

VS

Bans
OdinAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaddyRobb
Nu Wa
13
0 / 2 / 2
6,968
536
8,952
5,972
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Doowerdna
Sun Wukong
12
0 / 2 / 0
6,767
521
3,967
10,556
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SmurphaY
Neith
12
2 / 2 / 0
7,031
541
5,221
8,407
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 0 / 0
7,057
543
4,228
7,189
7,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
xt3chx
Olorun
11
0 / 5 / 3
5,857
451
4,736
10,415
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DaddyRobb
Nu Wa
0
2
2
0.5
L
Sun Wukong
Doowerdna
Sun Wukong
0
2
0
0
W
Thor
6
1
4
8
W
Hachiman
LegendDusty
Hachiman
2
1
0
2
W
Merlin
1
2
7
2.25
W
Bellona
NatsukiZac
Bellona
0
0
2
1
L
Neith
SmurphaY
Neith
2
2
0
1
W
Sylvanus
Wager Bread
Sylvanus
2
1
2
3
L
3
0
0
3
L
Olorun
xt3chx
Olorun
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
27,104
46,039
Taken
42,539
27,385
Mitigated
22,814
18,390
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DaddyRobb
Nu Wa
8,952
4,269
0
538
5,972
1,897
446
2,531
3,441
70,936
0
L
Sun Wukong
Doowerdna
Sun Wukong
3,967
716
0
3,397
10,556
6,784
0
29
9,852
0
44,457
W
Thor
10,109
2,903
0
5,389
10,895
4,363
0
5,032
5,863
0
68,209
W
Hachiman
LegendDusty
Hachiman
2,672
1,171
0
2,751
7,153
2,847
0
2,308
4,845
0
55,578
W
Merlin
5,112
612
0
1,075
7,635
2,844
0
3,297
4,338
65,546
0
W
Bellona
NatsukiZac
Bellona
6,465
1,374
0
2,546
8,905
11,461
0
411
8,494
0
54,100
L
Neith
SmurphaY
Neith
5,221
1,362
0
2,937
8,407
3,307
384
1,755
6,652
0
66,096
W
Sylvanus
Wager Bread
Sylvanus
3,906
1,007
2,726
3,903
11,451
5,870
105
6,868
4,583
31,830
4,882
L
4,228
1,947
0
1,792
7,189
7,245
0
2,140
5,049
15,570
0
L
Olorun
xt3chx
Olorun
4,736
2,983
60
3,372
10,415
3,581
0
2,399
8,016
33,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
33,680
462
Minions Killed
387
0
Camps Cleared
0
1,183,016
Distance Traveled
1,235,644
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,968
536
110
8
0
240,145
3
L
Sun Wukong
6,767
521
81
6
0
280,259
4
W
Thor
8,014
616
113
9
0
301,935
3
W
Hachiman
6,807
524
82
6
0
234,054
0
W
Merlin
7,426
571
108
8
0
236,786
2
W
Bellona
7,429
571
104
8
0
214,112
0
L
Neith
7,031
541
109
8
0
214,826
0
W
Sylvanus
7,028
541
55
4
0
196,129
0
L
Kuzenbo
7,057
543
21
2
0
240,120
0
L
Olorun
5,857
451
66
5
0
260,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role