Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CallMeeDaddyy
Bellona
Level 61
God Stats
58W - 47L
1,608 SR
Queue Stats
153W - 153L
1,539 Elo+
Party 1
Zeus
Zeus
SpreaderOfCheeks
Zeus
Level 142
God Stats
8W - 12L
1,262 SR
Queue Stats
365W - 326L
1,527 Elo+
Solo
Neith
Neith
TBEDeej
Neith
Level 154
God Stats
4W - 6L
1,269 SR
Queue Stats
195W - 161L
1,570 Elo+
Party 1
Nike
Nike
nivek-num_1
Nike
Level 127
God Stats
8W - 8L
1,333 SR
Queue Stats
80W - 103L
1,456 Elo+
Solo
Team Averages
Level 126
1,394 SR
1,518 Elo+

VS

Team Averages
Level 130
1,542 SR
1,393 Elo+
Fenrir
Fenrir
BREAD5075
Fenrir
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
332W - 302L
1,554 Elo+
Solo
Maman Brigitte
Maman Brigitte
Fåst
Maman Brigitte
Level 77
God Stats
5W - 5L
1,688 SR
Queue Stats
60W - 41L
1,613 Elo+
Solo
Atlas
Atlas
Hunfart
Atlas
Level 130
God Stats
3W - 3L
1,523 SR
Queue Stats
417W - 349L
1,545 Elo+
Solo
Chronos
Chronos
Josekage
Chronos
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 15L
1,126 Elo+
Party 2
Hercules
Hercules
whosemimi
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 1 / 2
8,295
638
4,411
8,111
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
13
0 / 0 / 1
8,042
619
5,464
11,737
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 5
8,044
619
9,694
5,074
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
TBEDeej
Neith
14
1 / 2 / 1
7,775
598
5,988
8,199
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 2
7,568
582
8,984
8,711
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BREAD5075
Fenrir
12
3 / 4 / 0
6,620
509
6,101
13,007
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maman Brigitte
Fåst
Maman Brigitte
11
0 / 1 / 0
6,258
481
6,573
9,889
8,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
Hunfart
Atlas
13
1 / 2 / 1
6,888
530
6,002
9,915
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Josekage
Chronos
11
0 / 2 / 0
6,223
479
2,139
8,023
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
whosemimi
Hercules
9
0 / 3 / 0
5,701
439
2,149
12,245
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
4
4
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
2
4
L
Fenrir
BREAD5075
Fenrir
3
4
0
0.75
W
Bellona
0
0
1
0.5
L
Maman Brigitte
Fåst
Maman Brigitte
0
1
0
0
L
Atlas
Hunfart
Atlas
1
2
1
0.75
L
Chronos
Josekage
Chronos
0
2
0
0
W
2
1
5
4.5
W
Neith
TBEDeej
Neith
1
2
1
0.75
W
6
0
2
7
L
Hercules
whosemimi
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,541
Damage
22,964
41,832
Taken
53,079
21,487
Mitigated
29,420
17,300
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,411
1,377
0
4,427
8,111
3,110
481
1,181
6,704
0
71,154
L
Fenrir
BREAD5075
Fenrir
6,101
2,244
0
4,490
13,007
5,712
0
2,338
10,669
0
49,423
W
Bellona
5,464
2,512
0
6,410
11,737
7,843
509
4,706
6,260
0
61,698
L
Maman Brigitte
Fåst
Maman Brigitte
6,573
1,011
0
1,766
9,889
8,258
0
0
9,889
38,043
6,260
L
Atlas
Hunfart
Atlas
6,002
1,391
0
1,250
9,915
5,574
0
0
9,915
51,988
1,052
L
Chronos
Josekage
Chronos
2,139
792
0
2,693
8,023
2,769
0
3,838
4,185
46,875
0
W
9,694
3,176
0
2,463
5,074
1,987
319
788
4,286
61,963
3,151
W
Neith
TBEDeej
Neith
5,988
2,472
0
2,763
8,199
2,967
0
4,445
3,184
0
61,234
W
8,984
1,469
0
1,237
8,711
5,580
308
1,715
6,996
0
33,601
L
Hercules
whosemimi
Hercules
2,149
516
0
3,979
12,245
7,107
0
3,381
8,864
0
21,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
31,690
473
Minions Killed
387
0
Camps Cleared
0
1,341,538
Distance Traveled
1,313,495
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,295
638
117
9
0
328,663
1
L
Fenrir
6,620
509
77
6
0
284,994
2
W
Bellona
8,042
619
114
9
0
242,735
2
L
Maman Brigitte
6,258
481
81
6
0
219,698
0
L
Atlas
6,888
530
108
8
0
272,953
0
L
Chronos
6,223
479
86
7
0
253,217
0
W
Zeus
8,044
619
91
7
0
231,141
3
W
Neith
7,775
598
105
8
0
250,577
3
W
Nike
7,568
582
46
4
0
288,422
0
L
Hercules
5,701
439
35
3
0
282,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role