Player Matchup

Lancelot
Lancelot
CHUBLETIC
Lancelot
Level 148
God Stats
3W - 1L
1,229 SR
Queue Stats
168W - 146L
1,566 Elo+
Party 2
Anhur
Anhur
CHUBLETIV
Anhur
Level 149
God Stats
14W - 9L
1,648 SR
Queue Stats
161W - 139L
1,565 Elo+
Party 2
Osiris
Osiris
CHUBLETXI
Osiris
Level 139
God Stats
10W - 9L
1,596 SR
Queue Stats
111W - 92L
1,584 Elo+
Party 2
Hades
Hades
CxaF
Hades
Level 174
God Stats
3W - 0L
1,737 SR
Queue Stats
69W - 51L
1,638 Elo+
Solo
Ymir
Ymir
Kraigdankk
Ymir
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,500 Elo+
Solo
Team Averages
Level 156
1,542 SR
1,571 Elo+

VS

Team Averages
Level 143
1,612 SR
1,576 Elo+
Olorun
Olorun
AaronMetallica
Olorun
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,554 Elo+
Solo
Nemesis
Nemesis
Froztea
Nemesis
Level 125
God Stats
4W - 1L
1,924 SR
Queue Stats
27W - 31L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Laivum
Ah Puch
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
Lococrazy32
Erlang Shen
Level 107
God Stats
4W - 5L
1,638 SR
Queue Stats
19W - 19L
1,592 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
warluwu
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CHUBLETIC
Lancelot
15
9 / 0 / 4
9,138
571
12,348
12,918
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
CHUBLETIV
Anhur
15
3 / 0 / 7
9,604
600
9,806
6,740
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
CHUBLETXI
Osiris
16
4 / 1 / 0
10,402
650
16,341
15,533
15,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
CxaF
Hades
17
6 / 0 / 5
10,415
651
14,216
13,655
9,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
2 / 0 / 9
8,308
519
4,570
12,000
11,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,536
471
5,550
12,616
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Nemesis
Froztea
Nemesis
12
1 / 4 / 0
7,070
442
4,994
15,536
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Laivum
Ah Puch
10
0 / 4 / 0
6,758
422
8,857
16,550
10,331
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Lococrazy32
Erlang Shen
13
0 / 5 / 1
7,190
449
9,607
23,662
17,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
warluwu
Morgan Le Fay
12
0 / 6 / 0
7,031
439
7,408
10,844
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
24
Kills
1
1
Deaths
24
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Lancelot
CHUBLETIC
Lancelot
9
0
4
11
W
Anhur
CHUBLETIV
Anhur
3
0
7
6.5
W
Osiris
CHUBLETXI
Osiris
4
1
0
4
W
Hades
CxaF
Hades
6
0
5
8.5
L
Nemesis
Froztea
Nemesis
1
4
0
0.25
W
2
0
9
6.5
L
Ah Puch
Laivum
Ah Puch
0
4
0
0
L
Erlang Shen
Lococrazy32
Erlang Shen
0
5
1
0.1
L
Morgan Le Fay
warluwu
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,281
Damage
36,416
60,846
Taken
79,208
45,015
Mitigated
41,746
33,502
Healing
28,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,550
3,023
205
3,232
12,616
4,437
0
1,517
11,099
61,022
2,947
W
Lancelot
CHUBLETIC
Lancelot
12,348
2,012
0
6,126
12,918
6,655
14
5,326
7,592
0
72,617
W
Anhur
CHUBLETIV
Anhur
9,806
4,916
0
4,015
6,740
2,691
692
3,092
3,648
0
77,416
W
Osiris
CHUBLETXI
Osiris
16,341
7,192
0
11,196
15,533
15,473
445
0
15,533
0
89,193
W
Hades
CxaF
Hades
14,216
1,116
664
9,324
13,655
9,117
0
8,077
5,578
99,707
3,047
L
Nemesis
Froztea
Nemesis
4,994
2,108
0
6,507
15,536
5,515
0
3,625
11,911
0
61,278
W
4,570
458
0
2,177
12,000
11,079
0
5,789
6,211
25,753
344
L
Ah Puch
Laivum
Ah Puch
8,857
1,221
0
6,242
16,550
10,331
0
5,509
11,041
34,393
1,790
L
Erlang Shen
Lococrazy32
Erlang Shen
9,607
5,449
0
11,051
23,662
17,213
0
1,423
22,239
0
54,198
L
Morgan Le Fay
warluwu
Morgan Le Fay
7,408
991
0
971
10,844
4,250
0
6,283
4,561
59,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
35,585
578
Minions Killed
460
0
Camps Cleared
0
1,636,630
Distance Traveled
1,545,808
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,536
471
126
8
0
287,007
2
W
Lancelot
9,138
571
81
5
0
416,888
3
W
Anhur
9,604
600
151
9
0
263,242
0
W
Osiris
10,402
650
130
8
0
290,466
0
W
Hades
10,415
651
194
12
0
332,860
0
L
Nemesis
7,070
442
103
6
0
350,051
0
W
Ymir
8,308
519
22
1
0
333,174
2
L
Ah Puch
6,758
422
31
2
0
309,989
6
L
Erlang Shen
7,190
449
92
6
0
307,745
0
L
Morgan Le Fay
7,031
439
108
7
0
291,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role