Player Matchup

Guan Yu
Guan Yu
GuanFierce
Guan Yu
Level 149
God Stats
6W - 5L
1,623 SR
Queue Stats
162W - 151L
1,546 Elo+
Party 3
Atlas
Atlas
NepNip
Atlas
Level 161
God Stats
2W - 1L
1,420 SR
Queue Stats
145W - 119L
1,654 Elo+
Party 1
Vamana
Vamana
RhomuIus
Vamana
Level 158
God Stats
1W - 1L
1,316 SR
Queue Stats
125W - 99L
1,620 Elo+
Party 1
Izanami
Izanami
Tapatíto
Izanami
Level 156
God Stats
2W - 1L
1,589 SR
Queue Stats
18W - 12L
1,662 Elo+
Party 3
Bellona
Bellona
djboutikiller
Bellona
Level 125
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 8L
1,702 Elo+
Party 1
Team Averages
Level 150
1,528 SR
1,637 Elo+

VS

Team Averages
Level 145
1,575 SR
1,518 Elo+
Ishtar
Ishtar
BoDarville
Ishtar
Level 176
God Stats
0W - 1L
1,400 SR
Queue Stats
10W - 10L
1,599 Elo+
Party 2
Chang'e
Chang'e
JungleTurkey
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,681 Elo+
Party 2
Xbalanque
Xbalanque
KyussTheDestroyr
Xbalanque
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 122L
1,482 Elo+
Solo
Loki
Loki
Secr0
Loki
Level 159
God Stats
0W - 1L
1,811 SR
Queue Stats
2W - 2L
1,332 Elo+
Party 2
Hercules
Hercules
Vexx Flare
Hercules
Level 139
God Stats
1W - 3L
1,662 SR
Queue Stats
190W - 182L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GuanFierce
Guan Yu
10
1 / 1 / 11
5,847
1,169
3,961
7,156
7,964
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
NepNip
Atlas
11
2 / 1 / 10
5,964
1,193
5,873
5,384
2,973
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
RhomuIus
Vamana
11
3 / 1 / 9
6,126
1,225
5,117
7,481
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Tapatíto
Izanami
12
5 / 1 / 5
6,714
1,343
4,157
3,534
1,461
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
11
3 / 3 / 6
6,055
1,211
4,223
7,999
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BoDarville
Ishtar
11
4 / 3 / 2
6,082
1,216
7,174
5,298
2,112
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
JungleTurkey
Chang'e
10
0 / 4 / 5
4,985
997
3,792
6,437
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
12
3 / 3 / 0
6,038
1,208
7,181
6,157
2,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Loki
Secr0
Loki
10
0 / 3 / 4
4,771
954
4,228
5,219
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Vexx Flare
Hercules
5
0 / 1 / 1
4,467
893
477
1,795
1,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
14
Kills
7
7
Deaths
14
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BoDarville
Ishtar
4
3
2
1.67
W
Guan Yu
GuanFierce
Guan Yu
1
1
11
6.5
L
Chang'e
JungleTurkey
Chang'e
0
4
5
0.63
L
Xbalanque
3
3
0
1
W
Atlas
NepNip
Atlas
2
1
10
7
W
Vamana
RhomuIus
Vamana
3
1
9
7.5
L
Loki
Secr0
Loki
0
3
4
0.67
W
Izanami
Tapatíto
Izanami
5
1
5
7.5
L
Hercules
Vexx Flare
Hercules
0
1
1
0.5
W
Bellona
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
22,852
31,554
Taken
24,906
26,190
Mitigated
10,098
13,607
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BoDarville
Ishtar
7,174
4,352
91
193
5,298
2,112
0
1,954
3,220
0
11,608
W
Guan Yu
GuanFierce
Guan Yu
3,961
444
3,916
3,427
7,156
7,964
26
1,564
5,592
743
4,176
L
Chang'e
JungleTurkey
Chang'e
3,792
374
771
830
6,437
2,225
0
807
5,221
6,729
53
L
Xbalanque
7,181
2,405
336
1,556
6,157
2,248
0
1,834
4,203
0
13,253
W
Atlas
NepNip
Atlas
5,873
1,787
1,388
1,520
5,384
2,973
76
238
5,146
13,579
788
W
Vamana
RhomuIus
Vamana
5,117
2,596
312
1,130
7,481
8,178
315
953
6,528
0
10,436
L
Loki
Secr0
Loki
4,228
292
0
460
5,219
1,975
0
1,091
3,847
0
9,478
W
Izanami
Tapatíto
Izanami
4,157
2,305
163
146
3,534
1,461
395
0
3,534
0
11,650
L
Hercules
Vexx Flare
Hercules
477
99
85
190
1,795
1,538
0
428
1,329
0
1,022
W
Bellona
4,223
679
135
1,470
7,999
5,614
19
1,016
6,983
0
6,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
26,343
56
Minions Killed
36
0
Camps Cleared
0
548,133
Distance Traveled
414,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,082
1,216
13
3
0
98,740
0
W
Guan Yu
5,847
1,169
5
1
0
134,523
0
L
Chang'e
4,985
997
5
1
0
110,540
0
L
Xbalanque
6,038
1,208
11
2
0
90,555
0
W
Atlas
5,964
1,193
9
2
0
105,428
0
W
Vamana
6,126
1,225
12
2
0
113,164
0
L
Loki
4,771
954
5
1
0
81,551
0
W
Izanami
6,714
1,343
20
4
0
93,532
0
L
Hercules
4,467
893
2
0
0
33,111
0
W
Bellona
6,055
1,211
10
2
0
101,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role