Player Matchup

Bacchus
Bacchus
ExplosiveFate
Bacchus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,186 Elo+
Solo
Danzaburou
Danzaburou
KiLLSH0T014
Danzaburou
Level 78
God Stats
4W - 2L
1,686 SR
Queue Stats
141W - 154L
1,451 Elo+
Solo
Vulcan
Vulcan
Latino159044
Vulcan
Level 67
God Stats
6W - 2L
1,765 SR
Queue Stats
145W - 160L
1,439 Elo+
Solo
Sol
Sol
RickyBootyLeg
Sol
Level 109
God Stats
4W - 2L
1,636 SR
Queue Stats
240W - 230L
1,444 Elo+
Solo
Freya
Freya
xxRumpleMintxx
Freya
Level 126
God Stats
2W - 2L
1,518 SR
Queue Stats
95W - 79L
1,541 Elo+
Solo
Team Averages
Level 92
1,621 SR
1,412 Elo+

VS

Team Averages
Level 68
1,517 SR
1,469 Elo+
Surtr
Surtr
Dakholliday
Surtr
Level 44
God Stats
6W - 7L
1,539 SR
Queue Stats
155W - 178L
1,445 Elo+
Solo
Chronos
Chronos
Harbour_BMTH
Chronos
Level 41
God Stats
3W - 6L
1,500 SR
Queue Stats
340W - 385L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
Mudafr
Yu Huang
Level 67
God Stats
14W - 11L
1,545 SR
Queue Stats
570W - 570L
1,470 Elo+
Party 1
Susano
Susano
SteveDerbs
Susano
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 89L
1,466 Elo+
Solo
Athena
Athena
spAcecAce421
Athena
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
404W - 424L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 2 / 12
8,485
943
5,481
10,427
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
KiLLSH0T014
Danzaburou
14
2 / 2 / 12
8,682
965
8,909
6,820
2,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
16
9 / 3 / 11
9,997
1,111
13,651
9,908
5,648
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
9 / 2 / 7
9,821
1,091
7,761
6,664
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 2 / 15
9,002
1,000
9,112
7,409
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,426
714
1,893
7,595
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Harbour_BMTH
Chronos
15
3 / 5 / 4
7,863
874
5,915
10,026
3,873
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Mudafr
Yu Huang
16
4 / 3 / 3
8,369
930
11,368
7,878
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
SteveDerbs
Susano
11
1 / 5 / 4
7,144
794
5,058
7,663
3,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
11
0 / 8 / 3
6,157
684
4,461
16,179
14,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
25
Kills
9
11
Deaths
25
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Bacchus
2
2
12
4
L
Chronos
Harbour_BMTH
Chronos
3
5
4
1
W
Danzaburou
KiLLSH0T014
Danzaburou
2
2
12
4
W
Vulcan
9
3
11
4.83
L
Yu Huang
Mudafr
Yu Huang
4
3
3
1.83
W
9
2
7
6.25
L
Susano
SteveDerbs
Susano
1
5
4
0.6
L
Athena
0
8
3
0.19
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,914
Damage
28,695
41,228
Taken
49,341
28,500
Mitigated
31,585
15,172
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,893
489
63
545
7,595
5,057
0
6,061
1,534
78
6,270
W
Bacchus
5,481
455
877
3,212
10,427
13,534
114
4,588
5,723
9,636
777
L
Chronos
Harbour_BMTH
Chronos
5,915
1,747
268
796
10,026
3,873
0
8,073
1,953
12,372
0
W
Danzaburou
KiLLSH0T014
Danzaburou
8,909
3,805
474
1,619
6,820
2,988
2,478
4,970
1,687
0
23,357
W
Vulcan
13,651
5,160
1,008
1,703
9,908
5,648
1,440
4,061
5,675
27,611
0
L
Yu Huang
Mudafr
Yu Huang
11,368
472
239
1,715
7,878
4,473
0
4,999
2,879
21,852
375
W
7,761
1,861
849
1,964
6,664
2,814
2,047
3,028
3,550
22,296
777
L
Susano
SteveDerbs
Susano
5,058
500
196
510
7,663
3,317
0
5,424
2,239
0
9,746
L
Athena
4,461
953
861
1,702
16,179
14,865
0
11,000
5,179
4,563
641
W
9,112
3,128
1,363
2,103
7,409
3,516
1,133
3,900
3,426
19,728
258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
35,959
122
Minions Killed
60
0
Camps Cleared
0
906,152
Distance Traveled
680,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,426
714
9
1
0
82,836
0
W
Bacchus
8,485
943
9
1
0
194,118
0
L
Chronos
7,863
874
9
1
0
150,658
0
W
Danzaburou
8,682
965
17
2
0
182,178
0
W
Vulcan
9,997
1,111
35
4
0
178,430
0
L
Yu Huang
8,369
930
29
3
0
173,609
0
W
Sol
9,821
1,091
37
4
0
160,571
0
L
Susano
7,144
794
7
1
0
131,723
0
L
Athena
6,157
684
6
1
0
141,434
0
W
Freya
9,002
1,000
24
3
0
190,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role