Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ABU Ahmad818
Geb
Level 35
God Stats
0W - 2L
1,483 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Charybdis
Charybdis
Nielzio1
Charybdis
Level 39
God Stats
1W - 2L
1,760 SR
Queue Stats
125W - 135L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
totorwarmacgine
Ah Muzen Cab
Level 147
God Stats
7W - 6L
1,574 SR
Queue Stats
36W - 43L
1,426 Elo+
Solo
Janus
Janus
yologue12345
Janus
Level 126
God Stats
4W - 8L
1,360 SR
Queue Stats
622W - 639L
1,582 Elo+
Party 1
Team Averages
Level 101
1,535 SR
1,472 Elo+

VS

Team Averages
Level 137
1,500 SR
1,503 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Babushka17
Olorun
Level 123
God Stats
7W - 4L
1,270 SR
Queue Stats
88W - 78L
1,555 Elo+
Solo
Neith
Neith
DudsterJ
Neith
Level 143
God Stats
11W - 5L
1,732 SR
Queue Stats
294W - 270L
1,509 Elo+
Solo
Horus
Horus
La_Cassonade
Horus
Level 146
God Stats
6W - 2L
1,521 SR
Queue Stats
193W - 206L
1,494 Elo+
Party 2
Kali
Kali
uZ_ReDzone
Kali
Level 147
God Stats
23W - 19L
1,475 SR
Queue Stats
259W - 248L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 0
4,960
496
2,695
10,343
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,802
580
4,286
9,171
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Nielzio1
Charybdis
11
2 / 1 / 0
6,068
607
5,514
8,318
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
totorwarmacgine
Ah Muzen Cab
7
0 / 2 / 0
4,536
454
1,483
5,817
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 2 / 1
5,637
564
4,681
4,970
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 2
6,366
637
6,943
8,833
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Babushka17
Olorun
12
1 / 0 / 1
6,819
682
3,404
4,070
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
DudsterJ
Neith
11
1 / 1 / 1
5,789
579
5,907
6,297
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 5
5,493
549
4,352
9,084
5,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 2 / 1
5,807
581
3,468
9,060
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
7
7
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
W
Cerberus
 
Cerberus
1
0
2
2
L
1
1
2
2
W
Olorun
Babushka17
Olorun
1
0
1
1.5
W
Neith
DudsterJ
Neith
1
1
1
1.5
W
0
1
5
2.5
L
Charybdis
Nielzio1
Charybdis
2
1
0
2
L
Ah Muzen Cab
totorwarmacgine
Ah Muzen Cab
0
2
0
0
W
4
2
1
2.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
24,074
38,619
Taken
37,344
17,082
Mitigated
20,719
10,706
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,695
1,947
0
2,188
10,343
3,565
0
2,974
7,199
0
30,319
W
Cerberus
 
Cerberus
6,943
684
0
2,452
8,833
7,252
0
2,226
6,561
40,995
1,711
L
4,286
363
0
2,391
9,171
7,083
0
1,715
7,255
21,879
1,840
W
Olorun
Babushka17
Olorun
3,404
1,209
230
1,660
4,070
1,319
814
1,659
2,279
54,720
1,119
W
Neith
DudsterJ
Neith
5,907
1,644
0
1,747
6,297
2,392
0
833
5,464
0
43,427
W
4,352
1,486
556
3,364
9,084
5,922
0
1,316
7,722
0
17,170
L
Charybdis
Nielzio1
Charybdis
5,514
3,453
0
4,318
8,318
3,013
210
0
8,318
0
53,564
L
Ah Muzen Cab
totorwarmacgine
Ah Muzen Cab
1,483
370
0
1,444
5,817
1,474
0
1,977
3,476
0
23,895
W
3,468
1,469
0
4,219
9,060
3,834
0
2,294
6,566
0
39,969
L
4,681
122
0
365
4,970
1,947
0
2,634
2,288
41,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
30,274
295
Minions Killed
412
0
Camps Cleared
0
961,607
Distance Traveled
1,075,371
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,960
496
47
5
0
257,756
0
W
Cerberus
6,366
637
133
13
0
189,396
1
L
Geb
5,802
580
26
3
0
200,825
1
W
Olorun
6,819
682
105
11
0
208,101
0
W
Neith
5,789
579
82
8
0
195,420
2
W
Horus
5,493
549
13
1
0
242,172
1
L
Charybdis
6,068
607
88
9
0
180,229
0
L
Ah Muzen Cab
4,536
454
43
4
0
115,362
1
W
Kali
5,807
581
79
8
0
240,282
0
L
Janus
5,637
564
91
9
0
207,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role