Player Matchup

Gilgamesh
Gilgamesh
Breezesc
Gilgamesh
Level 29
God Stats
3W - 1L
1,402 SR
Queue Stats
25W - 21L
1,501 Elo+
Solo
Achilles
Achilles
Finchum609
Achilles
Level 36
God Stats
17W - 20L
1,314 SR
Queue Stats
29W - 47L
1,312 Elo+
Party 1
Thanatos
Thanatos
Gorthak96
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,160 Elo+
Party 1
Freya
Freya
JayzzusBlazzus
Freya
Level 38
God Stats
0W - 1L
1,182 SR
Queue Stats
9W - 14L
1,426 Elo+
Solo
Hades
Hades
XxBaDBoySXx2024
Hades
Level 17
God Stats
34W - 36L
1,572 SR
Queue Stats
79W - 72L
1,528 Elo+
Solo
Team Averages
Level 25
1,394 SR
1,386 Elo+

VS

Team Averages
Level 29
1,686 SR
1,694 Elo+
Bellona
Bellona
AceLuckies
Bellona
Level 28
God Stats
7W - 1L
1,756 SR
Queue Stats
70W - 21L
1,849 Elo+
Party 2
Hades
Hades
R1ckMcLightning
Hades
Level 28
God Stats
4W - 5L
1,409 SR
Queue Stats
11W - 14L
1,408 Elo+
Solo
Vulcan
Vulcan
ValiLucifer0931
Vulcan
Level 26
God Stats
17W - 3L
1,879 SR
Queue Stats
53W - 14L
1,863 Elo+
Party 2
Yemoja
Yemoja
flutesnboots
Yemoja
Level 39
God Stats
73W - 75L
1,572 SR
Queue Stats
73W - 78L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
vtglucksgf
Erlang Shen
Level 26
God Stats
8W - 0L
1,815 SR
Queue Stats
52W - 17L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Breezesc
Gilgamesh
15
3 / 0 / 4
8,170
817
11,857
12,920
10,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Finchum609
Achilles
12
0 / 2 / 3
6,873
687
3,723
4,582
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Gorthak96
Thanatos
13
1 / 7 / 3
7,484
748
3,249
9,916
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
3 / 5 / 0
8,200
820
5,498
10,469
4,958
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 0 / 0
6,443
644
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AceLuckies
Bellona
17
7 / 0 / 6
9,806
981
11,947
9,638
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 4
8,076
808
3,224
7,104
3,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 6
8,610
861
10,824
6,681
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
13
1 / 2 / 5
7,994
799
560
8,780
6,203
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
vtglucksgf
Erlang Shen
14
2 / 2 / 4
8,235
824
5,462
8,604
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
14
14
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
AceLuckies
Bellona
7
0
6
10
L
Gilgamesh
Breezesc
Gilgamesh
3
0
4
5
L
Achilles
Finchum609
Achilles
0
2
3
0.75
L
Thanatos
Gorthak96
Thanatos
1
7
3
0.36
L
3
5
0
0.6
W
1
1
4
3
W
3
2
6
3
L
0
0
0
0
W
Yemoja
1
2
5
1.75
W
Erlang Shen
vtglucksgf
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
32,017
37,887
Taken
40,807
24,312
Mitigated
30,040
5,882
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AceLuckies
Bellona
11,947
3,276
0
4,668
9,638
9,843
1,013
1,206
8,081
0
42,628
L
Gilgamesh
Breezesc
Gilgamesh
11,857
2,961
0
2,144
12,920
10,931
0
5,021
7,530
0
27,145
L
Achilles
Finchum609
Achilles
3,723
628
0
794
4,582
4,223
0
1,538
2,897
0
9,316
L
Thanatos
Gorthak96
Thanatos
3,249
1,382
0
1,340
9,916
4,200
0
3,862
5,913
0
8,865
L
5,498
1,379
0
1,604
10,469
4,958
0
4,130
6,080
26,856
0
W
3,224
587
543
2,028
7,104
3,681
1,722
1,105
5,579
14,913
0
W
10,824
6,246
0
0
6,681
3,107
532
1,161
5,475
24,996
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
560
243
745
100
8,780
6,203
661
987
7,591
4,139
338
W
Erlang Shen
vtglucksgf
Erlang Shen
5,462
3,251
0
2,318
8,604
7,206
1,409
1,039
7,177
0
17,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
42,721
121
Minions Killed
171
0
Camps Cleared
0
758,235
Distance Traveled
1,022,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,806
981
53
5
0
235,050
0
L
Gilgamesh
8,170
817
39
4
0
220,482
0
L
Achilles
6,873
687
13
1
0
146,576
0
L
Thanatos
7,484
748
16
2
0
158,106
0
L
Freya
8,200
820
53
5
0
170,270
0
W
Hades
8,076
808
29
3
0
209,075
0
W
Vulcan
8,610
861
44
4
0
205,441
0
L
Hades
6,443
644
0
0
0
62,801
0
W
Yemoja
7,994
799
10
1
0
192,794
0
W
Erlang Shen
8,235
824
35
4
0
179,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role