Player Matchup

Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SmellyaStink
Scylla
Level 120
God Stats
6W - 4L
1,501 SR
Queue Stats
101W - 95L
1,565 Elo+
Solo
Aphrodite
Aphrodite
danielteenwolf17
Aphrodite
Level 129
God Stats
119W - 93L
1,538 SR
Queue Stats
332W - 309L
1,496 Elo+
Solo
Guan Yu
Guan Yu
takreaspero
Guan Yu
Level 143
God Stats
2W - 1L
1,479 SR
Queue Stats
8W - 5L
1,493 Elo+
Solo
Neith
Neith
thehunterer
Neith
Level 65
God Stats
10W - 3L
1,724 SR
Queue Stats
149W - 140L
1,421 Elo+
Solo
Team Averages
Level 119
1,548 SR
1,495 Elo+

VS

Team Averages
Level 114
1,478 SR
1,406 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
EpicKlller38
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,226 Elo+
Party 2
Arachne
Arachne
ItsJustDavis
Arachne
Level 100
God Stats
6W - 4L
1,630 SR
Queue Stats
119W - 120L
1,416 Elo+
Party 1
Poseidon
Poseidon
WingNuutzz
Poseidon
Level 152
God Stats
2W - 8L
1,299 SR
Queue Stats
630W - 638L
1,442 Elo+
Party 1
Sol
Sol
rybad32
Sol
Level 144
God Stats
6W - 4L
1,463 SR
Queue Stats
40W - 28L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 4
6,140
558
4,264
7,755
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
14
5 / 0 / 1
7,402
673
6,614
3,112
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
11
1 / 0 / 2
6,377
580
3,647
9,278
4,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
takreaspero
Guan Yu
10
1 / 1 / 2
6,220
565
3,747
8,699
8,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 2
5,650
514
6,245
7,712
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 0
5,415
492
3,014
9,595
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 2
5,958
542
5,348
9,306
7,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
ItsJustDavis
Arachne
11
1 / 2 / 1
5,641
513
2,676
8,833
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Poseidon
WingNuutzz
Poseidon
11
1 / 4 / 0
5,901
536
3,502
7,876
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
8
0 / 1 / 0
5,167
470
7,326
5,932
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
2
2
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
4
4
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
0
1
2
1
L
Arachne
ItsJustDavis
Arachne
1
2
1
0.75
W
Scylla
5
0
1
5.5
L
Poseidon
WingNuutzz
Poseidon
1
4
0
0.25
W
Aphrodite
1
0
2
2
L
Sol
0
1
0
0
W
Guan Yu
takreaspero
Guan Yu
1
1
2
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
21,866
36,556
Taken
41,542
19,667
Mitigated
23,916
14,253
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,264
1,209
0
125
7,755
3,247
0
1,372
6,211
0
41,367
L
Kuzenbo
 
Kuzenbo
3,014
1,175
0
3,422
9,595
9,370
54
2,338
7,257
14,259
1,083
L
5,348
2,164
0
2,177
9,306
7,093
0
989
8,245
708
37,524
L
Arachne
ItsJustDavis
Arachne
2,676
1,497
0
3,872
8,833
3,494
0
2,542
6,163
0
42,420
W
Scylla
6,614
574
0
1,088
3,112
1,001
0
801
2,087
53,943
0
L
Poseidon
WingNuutzz
Poseidon
3,502
566
0
640
7,876
2,119
0
2,675
4,993
40,669
1,353
W
Aphrodite
3,647
478
3,615
6,573
9,278
4,107
392
5,198
4,080
31,221
1,395
L
Sol
7,326
4,125
220
3,616
5,932
1,840
855
1,134
4,798
42,396
0
W
Guan Yu
takreaspero
Guan Yu
3,747
756
86
1,165
8,699
8,106
0
1,115
7,496
0
32,309
W
6,245
1,081
0
1,601
7,712
3,206
348
5,049
2,663
0
42,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
28,082
362
Minions Killed
274
0
Camps Cleared
0
1,127,551
Distance Traveled
1,085,285
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,140
558
75
7
0
280,054
1
L
Kuzenbo
5,415
492
19
2
0
208,639
0
L
Surtr
5,958
542
46
4
0
214,047
2
L
Arachne
5,641
513
71
6
0
245,804
0
W
Scylla
7,402
673
107
10
0
220,768
2
L
Poseidon
5,901
536
77
7
0
219,423
0
W
Aphrodite
6,377
580
55
5
0
178,582
0
L
Sol
5,167
470
61
6
0
197,372
0
W
Guan Yu
6,220
565
55
5
0
225,742
0
W
Neith
5,650
514
70
6
0
222,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role