Player Matchup

Arachne
Arachne
AB1035
Arachne
Level 56
God Stats
15W - 11L
1,441 SR
Queue Stats
53W - 69L
1,453 Elo+
Party 1
Janus
Janus
GeneralCustar5
Janus
Level 99
God Stats
4W - 1L
1,715 SR
Queue Stats
81W - 110L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Gunjak21
Cthulhu
Level 103
God Stats
1W - 2L
1,291 SR
Queue Stats
148W - 181L
1,446 Elo+
Party 1
Chernobog
Chernobog
cousinvinny5681
Chernobog
Level 84
God Stats
7W - 5L
1,279 SR
Queue Stats
314W - 333L
1,440 Elo+
Solo
Atlas
Atlas
jajacks10
Atlas
Level 86
God Stats
13W - 15L
1,522 SR
Queue Stats
67W - 98L
1,374 Elo+
Party 1
Team Averages
Level 86
1,450 SR
1,430 Elo+

VS

Team Averages
Level 136
1,475 SR
1,443 Elo+
Arachne
Arachne
 
Arachne
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lineya95
Sol
Level 106
God Stats
6W - 10L
1,382 SR
Queue Stats
275W - 264L
1,444 Elo+
Party 2
Neith
Neith
MissWaitWhat250
Neith
Level 87
God Stats
37W - 39L
1,534 SR
Queue Stats
74W - 89L
1,388 Elo+
Party 2
Athena
Athena
Tehrei
Athena
Level 203
God Stats
4W - 10L
1,475 SR
Queue Stats
148W - 152L
1,438 Elo+
Party 2
Sobek
Sobek
TheMinorMisfit
Sobek
Level 68
God Stats
40W - 49L
1,482 SR
Queue Stats
183W - 185L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AB1035
Arachne
10
1 / 0 / 1
5,959
542
3,797
5,995
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 0
6,853
623
4,672
4,851
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Gunjak21
Cthulhu
10
0 / 2 / 2
6,268
570
3,921
8,892
7,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
cousinvinny5681
Chernobog
12
2 / 0 / 3
6,864
624
4,572
6,793
2,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
jajacks10
Atlas
10
3 / 1 / 1
6,870
625
2,886
9,814
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 0
6,261
569
2,313
8,564
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 0
6,188
563
4,928
8,165
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 2
5,514
501
6,603
8,168
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
Tehrei
Athena
11
1 / 2 / 2
6,269
570
6,876
10,743
8,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 0 / 0
4,030
366
136
1,152
692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
W
Arachne
AB1035
Arachne
1
0
1
1.5
W
2
1
0
2
W
Cthulhu
Gunjak21
Cthulhu
0
2
2
0.5
L
2
2
0
1
L
0
4
2
0.25
L
Athena
Tehrei
Athena
1
2
2
1
L
0
0
0
0
W
Chernobog
cousinvinny5681
Chernobog
2
0
3
3.5
W
Atlas
jajacks10
Atlas
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,848
Damage
20,856
36,345
Taken
36,792
21,451
Mitigated
17,632
7,970
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,313
1,840
0
4,970
8,564
2,883
333
1,286
7,152
0
40,718
W
Arachne
AB1035
Arachne
3,797
3,265
0
1,386
5,995
2,188
0
2,361
3,634
0
28,651
W
4,672
242
0
0
4,851
1,860
359
2,475
2,376
49,180
1,059
W
Cthulhu
Gunjak21
Cthulhu
3,921
754
0
1,970
8,892
7,448
0
4,547
4,345
37,169
561
L
4,928
1,403
0
4,312
8,165
2,572
0
3,419
4,360
41,207
3,514
L
6,603
2,095
0
983
8,168
2,684
0
1,831
6,337
0
42,083
L
Athena
Tehrei
Athena
6,876
1,754
0
2,215
10,743
8,801
0
3,403
7,340
36,985
1,924
L
136
0
0
532
1,152
692
0
400
752
1,956
0
W
Chernobog
cousinvinny5681
Chernobog
4,572
3,178
0
2,416
6,793
2,367
3,255
671
6,122
0
54,652
W
Atlas
jajacks10
Atlas
2,886
1,247
0
2,198
9,814
7,588
662
1,613
8,201
16,616
3,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
28,262
318
Minions Killed
301
0
Camps Cleared
0
1,147,292
Distance Traveled
887,392
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,261
569
80
7
0
225,541
0
W
Arachne
5,959
542
50
5
0
292,061
0
W
Janus
6,853
623
75
7
0
213,590
4
W
Cthulhu
6,268
570
65
6
0
205,134
2
L
Sol
6,188
563
82
7
0
189,827
2
L
Neith
5,514
501
65
6
0
202,777
0
L
Athena
6,269
570
69
6
0
224,459
0
L
Sobek
4,030
366
5
0
0
44,788
0
W
Chernobog
6,864
624
97
9
0
225,896
0
W
Atlas
6,870
625
31
3
0
210,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role