Player Matchup

Scylla
Scylla
AFroMAn966
Scylla
Level 135
God Stats
3W - 2L
1,383 SR
Queue Stats
58W - 48L
1,505 Elo+
Solo
Arachne
Arachne
Airlockk
Arachne
Level 123
God Stats
25W - 24L
1,449 SR
Queue Stats
184W - 182L
1,530 Elo+
Solo
Horus
Horus
CHAPPiE022
Horus
Level 88
God Stats
2W - 1L
1,346 SR
Queue Stats
180W - 183L
1,513 Elo+
Solo
Neith
Neith
HofenTofen96
Neith
Level 66
God Stats
30W - 37L
1,468 SR
Queue Stats
184W - 181L
1,464 Elo+
Solo
Eset
Eset
rexar302
Eset
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 150L
1,510 Elo+
Solo
Team Averages
Level 99
1,429 SR
1,504 Elo+

VS

Team Averages
Level 98
1,569 SR
1,507 Elo+
Ganesha
Ganesha
DizzyFox
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,481 Elo+
Party 2
Tiamat
Tiamat
GeldAutomobil89
Tiamat
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 168L
1,458 Elo+
Party 1
Nut
Nut
PokemonAbuser
Nut
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,481 Elo+
Party 2
Hades
Hades
PrayRapidz
Hades
Level 121
God Stats
197W - 145L
1,667 SR
Queue Stats
325W - 322L
1,606 Elo+
Solo
Arachne
Arachne
Young Swyfu
Arachne
Level 125
God Stats
14W - 8L
1,680 SR
Queue Stats
436W - 406L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AFroMAn966
Scylla
10
0 / 2 / 0
6,193
442
1,409
5,594
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Airlockk
Arachne
15
7 / 2 / 6
8,295
593
9,808
14,979
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
14
2 / 1 / 3
7,958
568
8,668
10,892
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 6
7,758
554
12,027
9,180
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eset
14
5 / 2 / 4
8,084
577
8,436
9,147
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DizzyFox
Ganesha
11
1 / 4 / 4
7,238
517
4,536
12,383
10,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
7,023
502
3,823
8,649
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 7 / 0
6,245
446
4,533
11,043
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hades
15
4 / 2 / 1
8,393
600
6,745
11,210
7,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Young Swyfu
Arachne
14
3 / 3 / 1
7,311
522
7,518
15,241
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
8
8
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
AFroMAn966
Scylla
0
2
0
0
W
Arachne
Airlockk
Arachne
7
2
6
5
W
Horus
2
1
3
3.5
L
Ganesha
DizzyFox
Ganesha
1
4
4
0.75
L
0
2
2
0.5
W
4
1
6
7
L
0
7
0
0
L
Hades
4
2
1
2.25
L
Arachne
Young Swyfu
Arachne
3
3
1
1.17
W
Eset
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,348
Damage
27,155
49,792
Taken
58,526
22,346
Mitigated
34,070
20,721
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AFroMAn966
Scylla
1,409
228
0
1,244
5,594
1,825
0
1,888
3,706
35,356
1,093
W
Arachne
Airlockk
Arachne
9,808
6,471
0
7,477
14,979
6,766
51
2,568
12,343
0
55,913
W
Horus
8,668
3,778
374
6,344
10,892
6,582
0
2,452
7,882
0
54,669
L
Ganesha
DizzyFox
Ganesha
4,536
236
0
1,864
12,383
10,128
0
1,803
10,085
21,551
0
L
3,823
593
0
2,729
8,649
5,591
0
171
7,816
37,609
0
W
12,027
5,511
0
2,984
9,180
3,637
520
2,767
6,413
0
55,716
L
4,533
2,291
0
300
11,043
4,045
1,030
2,325
8,236
0
46,760
L
Hades
6,745
663
585
4,949
11,210
7,830
0
2,904
7,919
62,659
0
L
Arachne
Young Swyfu
Arachne
7,518
4,527
0
8,221
15,241
6,476
0
1,160
13,752
0
61,332
W
Eset
8,436
790
404
1,894
9,147
3,536
0
4,803
4,344
50,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
36,210
430
Minions Killed
408
0
Camps Cleared
0
1,259,647
Distance Traveled
1,289,560
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,193
442
78
6
0
178,334
0
W
Arachne
8,295
593
94
7
0
286,732
0
W
Horus
7,958
568
87
6
0
291,547
0
L
Ganesha
7,238
517
14
1
0
282,556
6
L
Tiamat
7,023
502
90
6
0
215,838
0
W
Neith
7,758
554
84
6
0
259,302
1
L
Nut
6,245
446
87
6
0
232,709
0
L
Hades
8,393
600
127
9
0
253,467
0
L
Arachne
7,311
522
90
6
0
304,990
0
W
Eset
8,084
577
87
6
0
243,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role