Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JODDAA1
Loki
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 175L
1,460 Elo+
Solo
Atlas
Atlas
ROMULAN KNIGHT
Atlas
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,508 Elo+
Solo
Eset
Eset
Reo1918
Eset
Level 158
God Stats
2W - 2L
1,588 SR
Queue Stats
144W - 153L
1,493 Elo+
Solo
Ymir
Ymir
Åimilee
Ymir
Level 159
God Stats
5W - 9L
1,604 SR
Queue Stats
655W - 667L
1,496 Elo+
Solo
Team Averages
Level 145
1,538 SR
1,491 Elo+

VS

Team Averages
Level 103
1,451 SR
1,468 Elo+
Ah Puch
Ah Puch
DaBandiiit
Ah Puch
Level 128
God Stats
6W - 2L
1,961 SR
Queue Stats
149W - 162L
1,462 Elo+
Party 1
Ares
Ares
TuKiller61
Ares
Level 104
God Stats
2W - 1L
1,269 SR
Queue Stats
210W - 205L
1,468 Elo+
Solo
Artio
Artio
Veltron400
Artio
Level 106
God Stats
1W - 1L
1,283 SR
Queue Stats
97W - 122L
1,455 Elo+
Party 1
King Arthur
King Arthur
sleepyhallow1318
King Arthur
Level 115
God Stats
4W - 5L
1,666 SR
Queue Stats
221W - 209L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
xHxELLzGuArDiAn
Sun Wukong
Level 64
God Stats
2W - 4L
1,073 SR
Queue Stats
412W - 419L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 2 / 2
7,776
778
8,159
7,456
4,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
JODDAA1
Loki
15
0 / 3 / 4
7,209
721
6,208
6,896
4,708
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,632
263
0
0
0
Eset
Reo1918
Eset
17
3 / 1 / 1
9,141
914
9,807
6,869
3,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
12
1 / 3 / 3
7,277
728
4,431
9,470
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaBandiiit
Ah Puch
17
3 / 0 / 6
9,248
925
12,991
5,070
2,674
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
3 / 1 / 4
9,447
945
3,577
10,990
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
11
1 / 2 / 4
7,987
799
2,438
7,632
7,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
sleepyhallow1318
King Arthur
15
1 / 2 / 5
8,651
865
5,387
12,142
13,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
xHxELLzGuArDiAn
Sun Wukong
14
1 / 1 / 6
8,092
809
3,518
10,538
9,275
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
9
9
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
2
1.5
W
Ah Puch
DaBandiiit
Ah Puch
3
0
6
6
L
Loki
JODDAA1
Loki
0
3
4
0.67
L
0
0
0
0
L
Eset
Reo1918
Eset
3
1
1
3.5
W
3
1
4
5
W
Artio
1
2
4
1.5
W
King Arthur
sleepyhallow1318
King Arthur
1
2
5
1.75
W
Sun Wukong
xHxELLzGuArDiAn
Sun Wukong
1
1
6
4
L
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
27,911
30,691
Taken
46,372
22,675
Mitigated
47,068
8,917
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,159
3,286
0
2,878
7,456
4,135
0
4,542
2,914
0
16,215
W
Ah Puch
DaBandiiit
Ah Puch
12,991
273
869
2,550
5,070
2,674
695
1,380
3,690
26,250
0
L
Loki
JODDAA1
Loki
6,208
547
781
563
6,896
4,708
0
4,689
2,207
0
18,465
L
0
0
0
0
0
0
0
0
0
0
0
L
Eset
Reo1918
Eset
9,807
619
484
2,411
6,869
3,541
0
4,055
2,814
29,618
0
W
3,577
24
91
1,809
10,990
13,752
339
2,936
8,054
8,192
1,906
W
Artio
2,438
109
2,916
1,780
7,632
7,649
0
1,916
5,716
2,281
1,417
W
King Arthur
sleepyhallow1318
King Arthur
5,387
192
967
1,184
12,142
13,718
0
4,053
8,089
0
27,081
W
Sun Wukong
xHxELLzGuArDiAn
Sun Wukong
3,518
353
1,797
3,342
10,538
9,275
0
3,953
6,585
0
15,021
L
Ymir
4,431
519
391
1,409
9,470
10,291
0
4,714
4,756
8,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
43,425
119
Minions Killed
124
0
Camps Cleared
0
741,678
Distance Traveled
965,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,776
778
18
2
0
190,094
0
W
Ah Puch
9,248
925
36
4
0
223,197
0
L
Loki
7,209
721
15
2
0
203,972
0
L
Atlas
2,632
263
0
0
0
0
0
L
Eset
9,141
914
76
8
0
209,466
0
W
Ares
9,447
945
15
2
0
207,722
0
W
Artio
7,987
799
7
1
0
132,048
0
W
King Arthur
8,651
865
45
5
0
187,891
0
W
Sun Wukong
8,092
809
21
2
0
214,342
0
L
Ymir
7,277
728
10
1
0
138,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role